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Line 90: Line 90:  
         if r then
 
         if r then
 
             ship.hit_rate = r
 
             ship.hit_rate = r
 +
            return r .. "%"
 +
        else
 +
            return "nil"
 +
        end
 +
    end,
 +
 +
    critical_hit_rate = function(ship, target)
 +
        local r = Combat2.critical_hit_rate(ship, target)
 +
        if r then
 +
            ship.critical_hit_rate = r
 
             return r .. "%"
 
             return r .. "%"
 
         else
 
         else
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