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function EquipmentData:scrap()
 
function EquipmentData:scrap()
return {fuel = self._scrap_fuel, ammo = self._scrap_ammo, steel = self._scrap_steel, bauxite = self._scrap_bauxite}
+
return {fuel = self._scrap_fuel, ammo = self._scrap_ammo, steel = self._scrap_steel, bauxite = self._scrap_bauxite, development_material = false}
 
end
 
end
  
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