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* When contributing to ASW power, Base ASW is '''square rooted''', while equipment ASW is '''multiplied by 1.5'''
 
* When contributing to ASW power, Base ASW is '''square rooted''', while equipment ASW is '''multiplied by 1.5'''
 
** ASW equipment is therefore the primary source of ASW damage, with base ASW playing a very minor role
 
** ASW equipment is therefore the primary source of ASW damage, with base ASW playing a very minor role
* Submarines cannot take more than scratch damage at night.
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** However, base ASW is the primary determinant of whether a ship can reach 100 total ASW to perform opening ASW attacks
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* Submarines cannot take more than scratch damage at night (and therefore cannot be sunk)
 
** The exception to this rule is when a battle starts at night, or when in a combined fleet
 
** The exception to this rule is when a battle starts at night, or when in a combined fleet
    
* It is possible to perform opening ASW attacks when certain conditions are achieved. For more details, please see [[Opening Anti-Submarine Warfare]].
 
* It is possible to perform opening ASW attacks when certain conditions are achieved. For more details, please see [[Opening Anti-Submarine Warfare]].
** You should '''prioritise reaching OASW thresholds''' over synergy bonuses.
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** As performing an opening attack effectively doubles your damage output, reaching this OASW threshold is in general more important than tacking on additional synergy
    
==Surface Night Battle==
 
==Surface Night Battle==
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