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'''Important Notes'''
 
'''Important Notes'''
* Slot sizes and remaining plane count does not affect carrier attack power during shelling.
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* Slot sizes and the number of remaining aircraft '''does not affect''' carrier attack power during shelling.
 
* If a carrier is not equipped with any torpedo or dive bombers, she will not participate in shelling.
 
* If a carrier is not equipped with any torpedo or dive bombers, she will not participate in shelling.
 
** This also applies if they have lost all bombers during the aerial combat phase.
 
** This also applies if they have lost all bombers during the aerial combat phase.
 
* Carriers have the easiest time hitting the damage cap. This makes them very powerful assets for the fleet.
 
* Carriers have the easiest time hitting the damage cap. This makes them very powerful assets for the fleet.
 
* Abyssal installations equipped with a plane that has a torpedo or dive bombing stat will use the carrier formula for determining shelling damage.
 
* Abyssal installations equipped with a plane that has a torpedo or dive bombing stat will use the carrier formula for determining shelling damage.
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'''Brief: Understanding the Carrier Formula'''
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* Dive and Torpedo groups contribute, respectively, twice (1.95) and 1.5 times their dive bomb and torpedo stats towards shelling power
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* Even if an air group has had all its planes shot down, it will still contribute towards carrier shelling power (if the CV is still capable of attacking)
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* Planes are '''not shot down''' when a carrier participates in shelling
    
==Torpedo Attacks==
 
==Torpedo Attacks==
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