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Line 31: |
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| ==Minhfongboy== | | ==Minhfongboy== |
| + | {{MapBranchingTable |
| + | |0 -> A/battle= |
| + | *Single Fleet |
| + | |0 -> B/empty= |
| + | *Do not meet the requirements to go to A or C |
| + | |0 -> C/battle= |
| + | *Combined Fleet that contains one of the following: |
| + | **CV(L/B) ≥ 4 |
| + | **CV(B) ≥ 3 |
| + | **(F)BB(V)+CV(L/B) ≥ 6 |
| + | **(F)BB(V)+CV(B) ≥ 5 |
| + | *Transport Combined Fleet that contains BBV '''and slow''' fleet |
| + | |
| + | |A/battle -> D/battle, E/battle= |
| + | *Meet '''ANY''' of the following to go to D |
| + | **Combined Fleet |
| + | **Fleet contains (F)BB(V) or CV(B/L) |
| + | **DD+DE ≤ 3 |
| + | **Fleet contains both CA and CL (CAV doesn't count) |
| + | *Otherwise, E |
| + | |
| + | |B/empty -> A/battle= |
| + | *Surface Task Force |
| + | *Transport Combined Fleet |
| + | *Fleet contains slow ship |
| + | *CV(L/B) ≥ 3 |
| + | |B/empty -> D/battle= |
| + | *Do not meet the requirements to go to A |
| + | |
| + | |D/battle -> E/battle= |
| + | *Single Fleet that contains (F)BB(V) or CV(B/L) |
| + | *Any other fleets that do not meet any of the conditions here |
| + | |D/battle -> F/empty= |
| + | *Transport Combined Fleet |
| + | *Single Fleet that contains AV or SS(V) ≥ 2 |
| + | |D/battle -> G/battle= |
| + | *Single fleet, fleet contains no (F)BB(V) or CV(B/L), '''and''' DD ≥ 4 |
| + | |D/battle -> K/empty= |
| + | *Surface Task Force |
| + | *Carrier Task Force |
| + | |
| + | |E/battle -> G/battle, J/battle= |
| + | *Meet '''ANY''' of the following to go to G |
| + | **Fleet contains (F)BB(V) or CV(L/B) |
| + | **Shortcut E - J is not opened yet |
| + | *Go to J if DD ≥ 4 |
| + | *Otherwise, G |
| + | |
| + | |F/empty -> K/empty, H/resource= |
| + | *Active Branching |
| + | |
| + | |L/battle -> M/empty, N/battle= |
| + | *Go to M if fleet contains Akitsushima Kai or Akashi Kai |
| + | *Otherwise, N |
| + | |
| + | |Q/battle -> R/battle= |
| + | *Fail the LoS check |
| + | *Shortcut Q - T is not opened yet |
| + | |Q/battle -> T/battle= |
| + | *Pass the LoS check |
| + | |
| + | |R/battle -> S/empty = |
| + | *Fail the LoS check |
| + | |R/battle -> T/battle = |
| + | *Pass the LoS check |
| + | }} |
| This map contains 1 TP bar and 2 HP bars that must be depleted in order to complete the map. | | This map contains 1 TP bar and 2 HP bars that must be depleted in order to complete the map. |
| *Phase 1: Deplete the TP bar by securing multiple A or S ranks at Node I | | *Phase 1: Deplete the TP bar by securing multiple A or S ranks at Node I |