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| <br/>'''Recommended Fleet''' | | <br/>'''Recommended Fleet''' |
− | *North route: '''1 DD 1 BB 2 CV 1 CA 1 CLT''' routes '''A-C-D-G-M''' | + | ====North Route==== |
− | **Since there are [[Standard Carrier Wo-Class]] flagship at C node, [[Light Carrier Nu-Class ]] at D node and one aerial node on the way, consider the use of an Akizuki-class or Maya K2 for AACI to protect your fleet | + | *'''1 BB 1 CA(V) 2 CV(B) 1 DD 1 CLT''' routes '''ACDGM''' |
− | *South route: '''1 CL 2 BB 1 CA(V) 2 DD''' routes '''B-F-I-J-M''' | + | **Node G is an Air Defense node. |
− | **Pre-boss is easier except the night battle at J
| + | **This comp gives the lowest remaining ammo modifier (36% fuel and 32% ammo) when you arrive at the boss, also consumes a lot of bauxite due to the presence of CL Tsu-Class on the way. Only use this comp if you can't use any of the other comps below. |
− | **No ammo penalty at boss, unlike the north route, which can help a lot at the boss fight. | + | **It is recommended to bring at least 1 ship with Anti-Air Cut-in setup to defend against the enemy Carriers (Akizuki, Maya Kai Ni, Fletcher, ...) |
− | **[[Ise]] Kai Ni and [[Musashi]] Kai Ni can make the boss fight significantly easier as they can carry seaplane fighter or carrier-based fighter to gain Air Superiority at the boss node (Around '''275+''' air will guarantee AS at boss, assuming all 4 waves of LBAS sent to the boss node scored Air Parity) | + | **The BB can be swapped for a 3rd CV(B). The 2nd CV(B) can be swapped for a 2nd BB. |
| + | **The CA(V) can be swapped for a CL or DD. If so, Abukuma Kai Ni or Yuubari Kai Ni Toku is recommended. |
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| + | ====South Route==== |
| + | *'''2 BB(V) 1 CA(V) 1 CL 2 DD''' routes '''BFIJM''' |
| + | **Node B is a Submarine node. |
| + | **Node J is a Night Battle node. |
| + | **You will arrive at the boss node with 42% fuel and 50% ammo left, there will be no damage penalty for your ships. |
| + | **It's highly recommended to bring at least one AACI ship such as Akizuki, Maya Kai Ni, Fletcher, ... |
| + | **Using the 5-slot BBVs Ise Kai Ni, CAV and seaplane fighter-carrying battleships such as Musashi Kai Ni, along with LBAS can enable Air Superiority or Air Supremacy to be achieved at the boss. |
| + | ***With all 4 LBAS waves of Air Parity sent to boss, your fleet needs average '''275+ air''' ('''300+''' for safety) to ensure AS at boss. |
| + | ****'''140+''' air is enough if you only want AP at the boss node while still ensuring AS+ preboss |
| + | **The enemies in this route are lighter and easier to break through except for the boss, will require good ships and equip to score a kill reliably |
| + | **The CA(V) can be swapped for a 2nd CL |
| + | |
| + | ====South-North Route==== |
| + | *'''3 BB(V) 1 CA(V)/CL 1 CL 1 DD''' routes '''BCDGM''' |
| + | **Node G is an Air Defense node. |
| + | **This comp currently gives the best remaining fuel and ammo modifier when you arrive at the boss (48% fuel and 52% ammo) |
| + | **However, a lot of good ships are required to make this comp work reliably such as Ise Kai Ni, Hyuuga Kai Ni and good AACI ships like Atlanta, Fletcher |
| ===Nodes And Enemy Encounters=== | | ===Nodes And Enemy Encounters=== |
| {{#invoke:EnemyEncounters2|encounterTemplate | | {{#invoke:EnemyEncounters2|encounterTemplate |