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| | {{GreenGunDP}}{{GreenGunDP}}{{LandingCraft}}'''/'''{{Amphibious Tank}}'''/'''{{AntiGroundArtillery}} | | | {{GreenGunDP}}{{GreenGunDP}}{{LandingCraft}}'''/'''{{Amphibious Tank}}'''/'''{{AntiGroundArtillery}} |
| | This is the more typical setup for anti-installation work. It still gives significant bonuses against all installations and allows destroyers to double attack at night. Which equipment you pick for the 3rd slot depends on your upgrade values and/or what the destroyer is capable of equipping. | | | This is the more typical setup for anti-installation work. It still gives significant bonuses against all installations and allows destroyers to double attack at night. Which equipment you pick for the 3rd slot depends on your upgrade values and/or what the destroyer is capable of equipping. |
| + | |- |
| + | | {{GreenGunDP}}{{GreenGunDP}}{{AntiGroundArtillery}}{{AntiGroundArtillery}} |
| + | | This is a unique setup for [[Tashkent]]. The two anti-ground artillery gives her a significant boost to firepower that allows her to cap in day and night. |
| |- | | |- |
| |} | | |} |
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| =Destroyer Escort (DE)= | | =Destroyer Escort (DE)= |
| <tabber> | | <tabber> |
− | |-|Anti-Submarine= | + | |-|Standard Combat= |
| {| class="wikitable" style="width: 100%;" | | {| class="wikitable" style="width: 100%;" |
| |- | | |- |
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| | {{TorpedoWeapon}}{{Radar}}{{WildCard}}{{GreenGunDP}} | | | {{TorpedoWeapon}}{{Radar}}{{WildCard}}{{GreenGunDP}} |
| | This is a unique setup for [[Yura|Yura Kai Ni's]] AACI. The gun in the Reinforcement Expansion must be a [[8cm High-angle Mount]] or [[8cm Twin High-angle Mount + Additional Machine Guns]]. The wildcard should preferably be a {{RedGunMedium}} to allow her to maintain night time double attacks. If need be, the midget submarine can be swapped for a recon seaplane to allow her to perform daytime spotting. | | | This is a unique setup for [[Yura|Yura Kai Ni's]] AACI. The gun in the Reinforcement Expansion must be a [[8cm High-angle Mount]] or [[8cm Twin High-angle Mount + Additional Machine Guns]]. The wildcard should preferably be a {{RedGunMedium}} to allow her to maintain night time double attacks. If need be, the midget submarine can be swapped for a recon seaplane to allow her to perform daytime spotting. |
| + | |- |
| + | | {{RedGunMedium}}{{Seaplane}}{{WildCard}}{{WildCard}}{{GreenGunDP}} |
| + | | This is a setup to take advantage of [[Ooyodo]]'s reinforcement expansion. By placing a [[10cm Twin High-angle Gun Mount Kai + Additional Machine Guns]] in it, it allows her to perform artillery spotting and night battle double attacks while freeing up two slots for utility purposes. The wild cards can be anything that doesn't interfere with the special attacks. It can be night battle equipment or a [[Fleet Command Facility]]. |
| |- | | |- |
| |} | | |} |
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| |- | | |- |
| | {{RedGunMedium}}{{TorpedoWeapon}}{{TorpedoWeapon}}{{WildCard}} | | | {{RedGunMedium}}{{TorpedoWeapon}}{{TorpedoWeapon}}{{WildCard}} |
− | | This is the standard CA setup for TCI. Since any CA that can TCI or should be luckmodded to be capable of TCI can already hit the cap with two torpedoes, it is better to have a main gun over a 3rd torpedo. This will allow them to be somewhat effective during the day and gain the bonus accuracy from equipping an [:Category:20.3cm_Variants|IJN 20.3]]. The wild card can be anything that doesn't interfere with this setup. It will typically be night battle equipment. | + | | This is the standard CA setup for TCI. Since any CA that can TCI or should be luckmodded to be capable of TCI can already hit the cap with two torpedoes, it is better to have a main gun over a 3rd torpedo. This will allow them to be somewhat effective during the day and gain the bonus accuracy from equipping an [[:Category:20.3cm_Variants|IJN 20.3]]. The wild card can be anything that doesn't interfere with this setup. It will typically be night battle equipment. |
| |- | | |- |
| |} | | |} |
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| | {{RedGunMedium}}{{GreenGunDP}}{{Radar}}{{Seaplane}}{{GreenGunMG}} | | | {{RedGunMedium}}{{GreenGunDP}}{{Radar}}{{Seaplane}}{{GreenGunMG}} |
| | This is a unique setup for [[Maya|Maya Kai Ni]]. This is the typical setup that allows her to perform artillery spotting, night time double attacks and AACI. There are several variants to this setup depending on what role you need her to specialise in. Trading a {{RedGunMedium}} for a {{GreenGunDP}} will let her focus more on anti-air at the expense of artillery spotting. If you have two [[5inch Twin Dual-purpose Gun Mount (Concentrated Deployment)]] or the GFCS variant, you can maintain artillery spotting and AACI. | | | This is a unique setup for [[Maya|Maya Kai Ni]]. This is the typical setup that allows her to perform artillery spotting, night time double attacks and AACI. There are several variants to this setup depending on what role you need her to specialise in. Trading a {{RedGunMedium}} for a {{GreenGunDP}} will let her focus more on anti-air at the expense of artillery spotting. If you have two [[5inch Twin Dual-purpose Gun Mount (Concentrated Deployment)]] or the GFCS variant, you can maintain artillery spotting and AACI. |
| + | |- |
| + | | {{RedGunMedium}}{{SeaplaneFighter}}{{SeaplaneFighter}}{{SeaplaneFighter}}{{GreenGunDP}} |
| + | | This setup is for [[Suzuya|Suzuya Kai Ni]] and [[Kumano|Kumano Kai Ni]]. It maximises the air power they can bring to bear while maintaining night time double attacks. One SPF can be swapped out for a recon seaplane if you need them to perform daytime spotting as well. |
| |- | | |- |
| |} | | |} |
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| | | |
| =Battleship (BB/V)= | | =Battleship (BB/V)= |
| + | <tabber> |
| + | |-|Standard Combat= |
| + | |
| + | |
| + | {| class="wikitable" style="width: 100%;" |
| + | |- |
| + | !style="text-align: center; background-color:#99CCFF; width:170px;"| '''Equipment''' |
| + | !style="text-align: center; background-color:#99CCFF;"| '''Notes''' |
| + | |- |
| + | | {{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{RedAmmo}} |
| + | | This is the most basic combat setup for BBs. The AP shell enables the most powerful artillery spotting attack and provides bonus damage. You should be running this setup a majority of the time. For 5-slot BBs like [[Ise]], [[Hyuuga]] and [[Musashi]], a {{GreenPlane}} or {{SeaplaneFighter}} would generally be used for extra air power. |
| + | |- |
| + | |} |
| + | |-|Anti-Installation= |
| + | {| class="wikitable" style="width: 100%;" |
| + | |- |
| + | !style="text-align: center; background-color:#99CCFF; width:170px;"| '''Equipment''' |
| + | !style="text-align: center; background-color:#99CCFF;"| '''Notes''' |
| + | |- |
| + | | {{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{GreenAmmo}} |
| + | | This is the typical anti-installation setup for BBs. It is generally not used that often because BBs will already hit the daytime cap and losing out on APCI reduces their power and effectiveness against other targets. This setup is more viable on 5-slot BBs that can also take an AP shell and get the best of both worlds. |
| + | |- |
| + | | {{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{Amphibious Tank}}'''/'''{{LandingCraft}} |
| + | | This is a unique setup for [[Nagato|Nagato Kai Ni]] and [[Mutsu|Mutsu Kai Ni]]. While it does give up APCI like the regular BB anti-installation setup, tanks and landing craft have much better multipliers across a wider range of installation types. This can make for some devastating attacks when combined with their Touch mechanic. |
| + | |- |
| + | |} |
| + | |-|Misc= |
| + | {| class="wikitable" style="width: 100%;" |
| + | |- |
| + | !style="text-align: center; background-color:#99CCFF; width:170px;"| '''Equipment''' |
| + | !style="text-align: center; background-color:#99CCFF;"| '''Notes''' |
| + | |- |
| + | | {{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{RedAmmo}}{{Radar}}{{GreenGunDP}} |
| + | | This is a unique setup for [[Musashi|Musashi Kai Ni]] and requires a [[10cm Twin High-angle Gun Mount Kai + Additional Machine Guns]] in her reinforcement expansion. This setup should also '''only be used in a main fleet''' of a combined fleet as it can trigger main/secondary cut-in at night. This setup allows Musashi to perform AACI. It also her a higher trigger rate of artillery spotting because the equipment setup fulfils the trigger requirements for a wider array of special attacks. |
| + | |- |
| + | |} |
| + | |
| + | </tabber> |
| =Carrier (CV/L)= | | =Carrier (CV/L)= |
| + | <tabber> |
| + | |-|Standard Combat= |
| + | |
| + | |
| + | {| class="wikitable" style="width: 100%;" |
| + | |- |
| + | !style="text-align: center; background-color:#99CCFF; width:170px;"| '''Equipment''' |
| + | !style="text-align: center; background-color:#99CCFF;"| '''Notes''' |
| + | |- |
| + | | {{BluePlane}}{{RedPlane}}{{GreenPlane}}{{GreenPlane}} |
| + | | This is the basic setup for CV/Ls. It balances striking power with fighter power. You can just adjust the amount of {{BluePlane}} and {{GreenPlane}} depending on how much enemy air power you expect to encounter. One {{GreenPlane}} can be swapped out with a [[Saiun]] if preventing Red-T engagement is necessary. |
| + | |- |
| + | |} |
| + | |-|Anti-Submarine= |
| + | {| class="wikitable" style="width: 100%;" |
| + | |- |
| + | !style="text-align: center; background-color:#99CCFF; width:170px;"| '''Equipment''' |
| + | !style="text-align: center; background-color:#99CCFF;"| '''Notes''' |
| + | |- |
| + | | {{BluePlane}}{{Autogyro}}{{Anti-Submarine Aircraft}}{{Sonar}} |
| + | | The only CVLs you'd want to use for ASW are those who can perform [[OASW]]. You'll want to equip said CVL with your best ASW planes. If you require her to engage surface targets as well, stacking {{BluePlane}} is the way to go. |
| + | |- |
| + | |-|Anti-Installation= |
| + | {| class="wikitable" style="width: 100%;" |
| + | |- |
| + | !style="text-align: center; background-color:#99CCFF; width:170px;"| '''Equipment''' |
| + | !style="text-align: center; background-color:#99CCFF;"| '''Notes''' |
| + | |- |
| + | | {{BluePlane}}{{RedPlane}}{{GreenPlane}}{{GreenPlane}} |
| + | | For the standard CV/L setup to work against installations, the {{RedPlane}} must be one of the [[:Category:Anti-Installation_Dive_Bomber|anti-installation DBs]]. Otherwise all bombers must be {{BluePlane}}. Take note that using only {{BluePlane}} will prevent CV/Ls from doing CVCI. |
| + | |- |
| + | |} |
| + | |-|Misc= |
| + | {| class="wikitable" style="width: 100%;" |
| + | |- |
| + | !style="text-align: center; background-color:#99CCFF; width:170px;"| '''Equipment''' |
| + | !style="text-align: center; background-color:#99CCFF;"| '''Notes''' |
| + | |- |
| + | | {{GreenPlane}}{{GreenPlane}}{{GreenPlane}}{{GreenPlane}} |
| + | | This setup is known as a "fighter mule". The CV/L will be unable to attack and her only role is to provide as much fighter support as possible. |
| + | |- |
| + | | {{PurpleBomber}}{{PurpleFighter}}{{PurpleFighter}}{{AviationPersonnel}} |
| + | | This setup is to allow CV/Ls to perform night battle attacks. Since the CV/L will lose 1 slot to fit the [[Night Operation Aviation Personnel]] or the skilled variant, careful consideration needs to be taken when running this setup. |
| + | |- |
| + | | {{PurpleBomber}}{{RedPlane}}{{PurpleFighter}}{{PurpleFighter}} |
| + | | This setup is only for [[Saratoga|Saratoga MkII]] and [[Akagi|Akagi Kai Ni E]] as they are able to perform night battle special attacks without the NOAP. The {{RedPlane}} should ideally be the [[Zero Fighter Type 62 (Fighter-bomber/Iwai Squadron)]] to maximise NB damage and allow CVCI during the day. |
| + | |- |
| + | |} |
| =Submarine (SS/V)= | | =Submarine (SS/V)= |
| =Seaplane Tender (AV)= | | =Seaplane Tender (AV)= |