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| [[Submarine Princess Kai]] will come accompanied by 2 other So-class subs and 3 surface ships consisting of a CL and 2 DDs. While the core focus is to take out the Submarine princess, effectively farming this map will require you to take advantage of taking her out quickly and early on. One of the most effective ways in doing this is to bring historical OASW ships to the boss as the bonus provided from them should be strong enough to effectively take out the Submarine Princess quickly. ASW support fleet to the boss can also help chip her down, so you can finish her off sooner. While it may be smart to have LBAS be all ASW focused, you can opt to split some of them to Land Base Bombers to try to wipe out some of the surface ships as well, to give your fleet an higher chance to S rank or kill the princess. | | [[Submarine Princess Kai]] will come accompanied by 2 other So-class subs and 3 surface ships consisting of a CL and 2 DDs. While the core focus is to take out the Submarine princess, effectively farming this map will require you to take advantage of taking her out quickly and early on. One of the most effective ways in doing this is to bring historical OASW ships to the boss as the bonus provided from them should be strong enough to effectively take out the Submarine Princess quickly. ASW support fleet to the boss can also help chip her down, so you can finish her off sooner. While it may be smart to have LBAS be all ASW focused, you can opt to split some of them to Land Base Bombers to try to wipe out some of the surface ships as well, to give your fleet an higher chance to S rank or kill the princess. |
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− | If for some reason, you lack ASW bombers or Toukai, you may likely have to play on a lower difficulty at Medium or less. These difficulties, will need less effort to succeed or you can opt to bring a full historical ASW team or wait until friend fleet arrives. | + | If for some reason you lack ASW bombers or Toukai, you may likely have to play on a lower difficulty of Medium or less. On these difficulties, you will need less effort to succeed or you can opt to bring a full historical ASW team or wait until friend fleet arrives. |
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| '''Step 2: Sink the [[Aircraft Carrier Princess Kai]] | | '''Step 2: Sink the [[Aircraft Carrier Princess Kai]] |
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− | In this phase, the battle against the [[Aircraft Carrier Princess Kai]] varies significantly upon difficulty as depending on the difficulty, you will need to bring enough planes to hopefully secure Air superiority at the boss, but if you are partaking in '''Hard Mode''' , there is no way to achieve AS without horribly handicapping your fleet '''meaning the best you can ride on for the fight is to get Air Parity for the final fight''' and hope you fleet manages to score the necessary crits and hits needed to achieve a victory in this fight. | + | In this phase, the battle against the [[Aircraft Carrier Princess Kai]] varies significantly upon difficulty as depending on the difficulty, you will need to bring enough planes to hopefully secure Air superiority at the boss node, but if you are partaking in '''Hard Mode''' , there is no way to achieve AS without horribly handicapping your fleet, '''meaning the best you can ride on for the fight is to get Air Parity for the final fight''' and hope your fleet manages to score the necessary crits and hits needed to achieve a victory in this fight. |
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| Below is the only effective composition that has been noted to work with some variation that will be noted below it: | | Below is the only effective composition that has been noted to work with some variation that will be noted below it: |
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| * Main Fleet will be composed of '''at least''' 2 fighter mules in the main fleet. | | * Main Fleet will be composed of '''at least''' 2 fighter mules in the main fleet. |
| * Escort Fleet will be composed of '''at most''' 3 OASW ships (Historical preferred) | | * Escort Fleet will be composed of '''at most''' 3 OASW ships (Historical preferred) |
− | * Your fleet will be engaging against 2 Submarine Battles, 1-2 Air Battles, and 2 Surface Battles prior to reaching the boss. | + | * Your fleet will be engaging against 2 submarine Battles, 1-2 Air Raids, and 2 Surface Battles prior to reaching the boss. |
| *If you limit your fleet to 1 CVL, you will avoid one air battle along the way | | *If you limit your fleet to 1 CVL, you will avoid one air battle along the way |
− | *If you use 2 CVL, you will have a '''chance''' of possibly engaging in two air battles. | + | *If you use 2 CVLs, you will have a '''chance''' of possibly engaging in two air battles. |
− | *The best route requires that all ships be **fast** so if you want to bring strong heavy hitters like [[Nagato]], [[Mutusu]], or [[Fusou]] in the fleet, you will need to speed mod them [[Improving Ship Speed]]. | + | *The best route requires that all ships are '''fast''' so if you want to bring strong heavy hitters like [[Nagato]], [[Mutsu]], or [[Fusou]] in the fleet, you will need to speed mod them [[Improving Ship Speed]] and equip them with [[Reinfocement Expansions]]. |
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− | Overall, your fleet will have to survive a gauntlet consisting of 2 [[New Submarine Princess]] fleets. Along with some strong air battles, so bringing someone good AA unit like [[Hamakaze]] can be a viable option, while also using dealing with the nasty carrier battle near the boss node. While the pre-boss node consist of only 2 CVLs, they are armed with a relatively difficulty plane setup that is recommended to take out as soon as possible to allow for a better passing rate. Keep in mind, that if you remove any DDs along the trip you will be forced into possible 3rd air battle which will have the worst air power to try to defend yourself against. | + | Overall, your fleet will have to survive a gauntlet consisting of 2 [[New Submarine Princess]] fleets. Along with some strong air battles, so bringing someone good AACI unit like [[Hamakaze]] can be a viable option, while also using dealing with the nasty carrier battle near the boss node. While the pre-boss node consist of only 2 CVLs, they are armed with a relatively difficulty plane setup that is recommended to take out as soon as possible to allow for a better passing rate. Keep in mind, that if you remove any DDs along the trip you will be forced into possible 3rd air battle which will have the worst air power to try to defend yourself against. |
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| Because of the dangers you will face along the way, it's highly recommended to just use node support to survive the major battles. On lower difficulties, it might be possible to survive without it, but in most cases you may want to prepare just in case. | | Because of the dangers you will face along the way, it's highly recommended to just use node support to survive the major battles. On lower difficulties, it might be possible to survive without it, but in most cases you may want to prepare just in case. |