• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Changes

Jump to navigation Jump to search
no edit summary
Line 1: Line 1: −
==Mechanic in Maps==
+
=Overview=
Starting with the [[Spring 2015 Event]], the Active Branching mechanic was added. For the first time in the history of KanColle, the ability to make a choice with branching was introduced. Combat does not occur in active branching nodes.
     −
==Maps that Have Used Active Branching==
+
Active branching was introduced in the [[Spring 2015 Event]]. It is a [[Combat/Nodes#Non-Combat_Nodes|non-combat node]] that allows you to pick which direction you would like to proceed. Active branching primarily shows up in [[Events]].
*Spring Event Map [[Spring_2015_Event#E-3|E-3]], [[Spring_2015_Event#E-4|E-4]] and [[Spring_2015_Event#E-5|E-5]].
+
 
*Extra Operation map 4-5
+
Upon hitting an active branching node, a text bubble will appear above the fleet icon saying '''"You can select the fleet's course!" (艦隊針路選択可能!)'''. Nodes that you are able to select will glow.
*Most of the [[Summer 2015 Event]]
+
 
<br>
+
* Appears in [[World 4#4-5|4-5]], [[World 5#5-3|5-3]], [[World 5#5-5|5-5]], and [[World 6#6-3|6-3]].
 +
* Can affect routing in subsequent nodes. E.g 4-5H has a routing rule depending on if you passed through D or not.
 +
 
 +
=See Also=
 +
[[Nodes]]<br>
 
{{Mechanics}}
 
{{Mechanics}}
cssedit, Moderators, prechecked, Account Reviewers
23,057

edits

Navigation menu