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| =Fleet Air Defense= | | =Fleet Air Defense= |
− | ===Adjusted Anti-Air=== | + | |
| + | ''Take note that anti-air in a combined fleet works slightly differently to a single fleet. |
| + | ====Adjusted Anti-Air==== |
| There are two adjusted anti-air values that are taken into account when calculating shoot down; the ship adjusted AA and fleet adjusted AA. The following formulas only apply to '''ship girls'''. Abyssals have their own formula. | | There are two adjusted anti-air values that are taken into account when calculating shoot down; the ship adjusted AA and fleet adjusted AA. The following formulas only apply to '''ship girls'''. Abyssals have their own formula. |
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| * <math>\bigstar</math> is the level of [[Improvement]]. | | * <math>\bigstar</math> is the level of [[Improvement]]. |
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− | <math>\text{Adj AA}_\text{fleet} = 1.54 \times \left[ \text{Mod}_\text{formation} \times \sum_{\text{All Ships}} \left( \sum_{\text{All Slots}} \left( \text{Mod}_\text{equipF} \times \text{AA}_\text{equip} \right) + \left( \text{Mod}_\text{ImprF} \times \sqrt{\bigstar} \right) \right) \right]</math> | + | <math>\text{Adj AA}_\text{fleet} = 1.54 \times \lfloor \text{Mod}_\text{formation} \times \sum_{\text{All Ships}} \left( \sum_{\text{All Slots}} \left( \text{Mod}_\text{equipF} \times \text{AA}_\text{equip} \right) + \left( \text{Mod}_\text{ImprF} \times \sqrt{\bigstar} \right) \right) \rfloor</math> |
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| * <math>\text{Mod}_\text{formation}</math> is the formation modifier. | | * <math>\text{Mod}_\text{formation}</math> is the formation modifier. |
− | ** Line Ahead/Echelon/Line Abreast/Combined Fleet Cruising 2/Combined Fleet Cruising 4: <math>1.0</math> | + | ** Line Ahead/Echelon/Line Abreast: <math>1.0</math> |
− | ** Vanguard/Combined Fleet Cruising 1: <math>1.1</math>\ | + | ** Vanguard: <math>1.1</math> |
| ** Double Line: <math>1.2</math> | | ** Double Line: <math>1.2</math> |
− | ** Combined Fleet Cruising 3: <math>1.5</math>
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| ** Diamond: <math>1.6</math> | | ** Diamond: <math>1.6</math> |
| * <math>\text{Mod}_\text{equipF}</math> is the '''fleet anti-air''' equipment modifier. | | * <math>\text{Mod}_\text{equipF}</math> is the '''fleet anti-air''' equipment modifier. |
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| * <math>\bigstar</math> is the level of [[Improvement]]. | | * <math>\bigstar</math> is the level of [[Improvement]]. |
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− | ===Fixed Shoot Down=== | + | ====Fixed Shoot Down==== |
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| <math>\text{Shootdown}_\text{fixed} = \frac{ \left[ \text{Mod}_\text{equipped} \times \frac{\text{AA}_\text{ship} + \text{Adj AA}_\text{fleet}}{\text{Mod}_\text{equipped}} \right] \times \text{Mod}_\text{AACI} \times \text{Mod}_\text{CF}}{10}</math> | | <math>\text{Shootdown}_\text{fixed} = \frac{ \left[ \text{Mod}_\text{equipped} \times \frac{\text{AA}_\text{ship} + \text{Adj AA}_\text{fleet}}{\text{Mod}_\text{equipped}} \right] \times \text{Mod}_\text{AACI} \times \text{Mod}_\text{CF}}{10}</math> |
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| ** Main Fleet: <math>0.48</math> | | ** Main Fleet: <math>0.48</math> |
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− | ===Proportional Shoot Down=== | + | ====Proportional Shoot Down==== |
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| <math>\text{Shootdown}_\text{proportional} = \frac{ \left[ \text{Mod}_\text{equipped} \times \frac{\text{AA}_\text{ship}}{\text{Mod}_\text{equipped}} \right] \times \text{Mod}_\text{CF}}{400} \times \text{N}_\text{planes}</math> | | <math>\text{Shootdown}_\text{proportional} = \frac{ \left[ \text{Mod}_\text{equipped} \times \frac{\text{AA}_\text{ship}}{\text{Mod}_\text{equipped}} \right] \times \text{Mod}_\text{CF}}{400} \times \text{N}_\text{planes}</math> |
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| * <math>\text{Mod}_\text{CF}</math> is the combined fleet modifier. It is <math>1</math> otherwise. | | * <math>\text{Mod}_\text{CF}</math> is the combined fleet modifier. It is <math>1</math> otherwise. |
| ** Main Fleet: <math>0.72</math> | | ** Main Fleet: <math>0.72</math> |
− | ** Main Fleet: <math>0.48</math> | + | ** Escort Fleet: <math>0.48</math> |
| * <math>\text{N}_\text{planes}</math> is the current plane count of the targeted slot. | | * <math>\text{N}_\text{planes}</math> is the current plane count of the targeted slot. |
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