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Line 2: Line 2:  
local shipdb = require("Module:ShipDatabase")
 
local shipdb = require("Module:ShipDatabase")
 
shipmodule.data = shipdb.KanmusuData
 
shipmodule.data = shipdb.KanmusuData
 +
 +
function shipmodule.getIDNum(frame)
 +
    local shipNum = frame.args[1]
 +
    -- Getting ship ID, number, & info
 +
    if (tonumber(string.sub(shipNum, 1, 3)) == nil and string.sub(shipNum, 1, 4) ~= "Mist" ) then -- if given a name instead of ID, this searches the db for the ship's corresponding ID
 +
    shipNum = shipdb.findID(frame)
 +
end
 +
return shipNum
 +
end
    
function shipmodule.KanmusuInfo(frame) -- Kanmusu Info Template
 
function shipmodule.KanmusuInfo(frame) -- Kanmusu Info Template
Line 165: Line 174:  
     local StatTable = '<table>' .. row1 .. row2 .. row3 .. row4 .. row5 .. row6 .. row7 .. row8 .. row9 .. row10 .. '</table>'
 
     local StatTable = '<table>' .. row1 .. row2 .. row3 .. row4 .. row5 .. row6 .. row7 .. row8 .. row9 .. row10 .. '</table>'
 
     return StatTable
 
     return StatTable
end
  −
  −
function shipmodule.dispNumRows(frame)
  −
    local shipNum = frame.args[1]
  −
    -- Getting ship ID, number, & info
  −
    if (tonumber(string.sub(shipNum, 1, 3)) == nil and string.sub(shipNum, 1, 4) ~= "Mist" ) then -- if given a name instead of ID, this searches the db for the ship's corresponding ID
  −
    shipNum = shipdb.findID(frame)
  −
end
  −
  −
    -- ship ID for Musashi Kai 2
  −
    if shipNum == "346" then
  −
    return 5
  −
    else
  −
        return 4
  −
    end
   
end
 
end
   Line 207: Line 201:  
     local numRows = 4
 
     local numRows = 4
 
     -- ship ID for Musashi Kai 2
 
     -- ship ID for Musashi Kai 2
     if shipNum == 346 then
+
     if shipNum == "346" then
 
     numRows = 5
 
     numRows = 5
 
     end
 
     end
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