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Template:ShipDataDocumentation/ShipForm (view source)
Revision as of 21:21, 7 March 2015
, 9 years agono edit summary
===_name===
===_name===
String. The name of the ship.
String. The name of the ship.
If unknown, omit or set to nil.
===_nick===
String. The nickname of the ship.
If specified, ''_japanese_nick'' should also be specified.
Omit or set to nil if none.
===_suffix===
String. The suffix of the ship, e.g. Kai, Kai Ni.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_japanese_nick===
String. The japanese nickname of the ship.
If specified, ''_nick'' should also be specified.
Omit or set to nil if none.
===_reading===
===_reading===
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_reading_nick===
String. The furigana for the ''_japanese_nick'' of the ship.
Only valid when ''_japanese_nick'' is set.
===_class===
===_class===
===_type===
===_type===
Integer. The type of the ship. A number from 1-21. Refer to ''api_stype''.
Integer. The type of the ship. Refer to ''api_stype''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_hp_max===
===_hp_max===
Integer. The max hp of the ship. Refer to ''api_taik[1]''.
Integer. The max hp of the ship. Refer to ''api_taik[1]''.
If equal to the base stat, set to ''false''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_firepower_max===
===_firepower_max===
Integer. The max firepower of the ship. Refer to ''api_houg[1]''.
Integer. The max firepower of the ship. Refer to ''api_houg[1]''.
If equal to the base stat, set to ''false''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_armor_max===
===_armor_max===
Integer. The max armor of the ship. Refer to ''api_souk[1]''.
Integer. The max armor of the ship. Refer to ''api_souk[1]''.
If equal to the base stat, set to ''false''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_torpedo_max===
===_torpedo_max===
Integer. The max torpedo of the ship. Refer to ''api_raig[1]''.
Integer. The max torpedo of the ship. Refer to ''api_raig[1]''.
If equal to the base stat, set to ''false''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_evasion_max===
===_evasion_max===
Integer. The max evasion of the ship.
Integer. The max evasion of the ship.
If equal to the base stat, set to ''false''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_aa_max===
===_aa_max===
Integer. The max AA of the ship. Refer to ''api_tyku[1]''.
Integer. The max AA of the ship. Refer to ''api_tyku[1]''.
If equal to the base stat, set to ''false''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_asw_max===
===_asw_max===
Integer. The max ASW of the ship.
Integer. The max ASW of the ship.
If equal to the base stat, set to ''false''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_los_max===
===_los_max===
Integer. The max LOS of the ship.
Integer. The max LOS of the ship.
If equal to the base stat, set to ''false''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_luck_max===
===_luck_max===
Integer. The max luck of the ship. Refer to ''api_luck[1]''.
Integer. The max luck of the ship. Refer to ''api_luck[1]''.
If equal to the base stat, set to ''false''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_remodel_level===
===_remodel_level===
Integer. The level at which a ship can remodel into this form. Refer to ''api_afterlv'' of the previous form.
Integer. The level at which a ship can remodel into this form. Refer to ''api_afterlv'' of the previous form.
If this ship is not a remodel, set to ''false''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_remodel_ammo===
===_remodel_ammo===
Integer. The amount of ammo required to remodel into this form. Refer to ''api_afterbull'' of the previous form.
Integer. The amount of ammo required to remodel into this form. Refer to ''api_afterbull'' of the previous form.
Only used when ''_remodel_level'' is ''true''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_remodel_steel===
===_remodel_steel===
Integer. The amount of ammo required to remodel into this form. Refer to ''api_afterfuel'' of the previous form.
Integer. The amount of ammo required to remodel into this form. Refer to ''api_afterfuel'' of the previous form.
Only used when ''_remodel_level'' is ''true''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_remodel_blueprint===
===_remodel_blueprint===
Boolean. Whether a blueprint is needed to remodel into this form.
Boolean. Whether a blueprint is needed to remodel into this form.
Only used when ''_remodel_level'' is ''true''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.