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− ==Ship Form Data Format==
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− The table for each form should contain a number of key value pairs that describe the ship.
−
− ===_name===
− String. The name of the ship.
−
− If unknown, omit or set to nil.
−
− ===_rarity===
− Integer. A number from 1-8 indicating the rarity of the ship. Refer to ''api_backs''.
−
− If unknown, omit or set to nil.
−
− ===_back===
− Integer. A number from 1-8 indicating the background of the card of the ship. Defaults to _rarity.
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− ===_id===
− Integer. The id of the ship as shown in the Ship Library. Refer to ''api_sortno''.
−
− However, if this ship shares a slot in the ship list with another ship, ''api_sortno'' may not match the id it is listed under in the Ship Library. In this case use the Ship Library id.
−
− If unknown, omit or set to nil.
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− ===_true_id===
− Integer. The true id of the ship.
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− If the Ship Library id does not match the ''api_sortno'', the ''api_sortno'' should be recorded as the ''_true_id''.
−
− If the Ship Library id does match the ''api_sortno'', set this to ''false''.
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− If unknown, omit or set to nil.
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− ===_card===
− String. The name of the card image on [[Kancolle Wiki]]. Omit "File:" from the image.
−
− If unknown, omit or set to nil.
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− ===_japanese_name===
− STring. The japanese name of the ship. Refer to ''api_name''.
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− If unknown, omit or set to nil.
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− ===_reading===
− String. The furigana for the name of the ship. Refer to ''api_yomi''.
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− For ships that have multiple names, ''api_yomi'' may contain the readings for all of the names and will require editing.
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− If unknown, omit or set to nil.
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− ===_class===
− String. The class of the ship.
−
− Module:''_class'' will be loaded to provide data on the ship class.
−
− If unknown, omit or set to nil.
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− ===_type===
− Integer. The type of the ship. A number from 1-21. Refer to ''api_stype''.
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− If unknown, omit or set to nil.
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− ===_hp===
− Integer. The base hp of the ship. Refer to ''api_taik[0]''.
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− If unknown, omit or set to nil.
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− ===_hp_max===
− Integer. The max hp of the ship. Refer to ''api_taik[1]''.
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− If unknown, omit or set to nil.
−
− ===_firepower===
− Integer. The base firepower of the ship. Refer to ''api_houg[0]''.
−
− If unknown, omit or set to nil.
−
− ===_firepower_max===
− Integer. The max firepower of the ship. Refer to ''api_houg[1]''.
−
− If unknown, omit or set to nil.
−
− ===_firepower_mod===
− Integer. The amount of firepower the ship grants through [[Modernization]]. Refer to ''api_powup[1]''.
−
− If none is granted, set to ''false''.
−
− If unknown, omit or set to nil.
−
− ===_armor===
− Integer. The base armor of the ship. Refer to ''api_souk[0]''.
−
− If unknown, omit or set to nil.
−
− ===_armor_max===
− Integer. The max armor of the ship. Refer to ''api_souk[1]''.
−
− If unknown, omit or set to nil.
−
− ===_armor_mod===
− Integer. The amount of armor the ship grants through [[Modernization]]. Refer to ''api_powup[3]''.
−
− If none is granted, set to ''false''.
−
− If unknown, omit or set to nil.
−
− ===_torpedo===
− Integer. The base torpedo of the ship. Refer to ''api_raig[0]''.
−
− If unknown, omit or set to nil.
−
− ===_torpedo_max===
− Integer. The max torpedo of the ship. Refer to ''api_raig[1]''.
−
− If unknown, omit or set to nil.
−
− ===_torpedo_mod===
− Integer. The amount of torpedo the ship grants through [[Modernization]]. Refer to ''api_powup[1]''.
−
− If none is granted, set to ''false''.
−
− If unknown, omit or set to nil.
−
− ===_evasion===
− Integer. The base evasion of the ship.
−
− If unknown, omit or set to nil.
−
− ===_evasion_max===
− Integer. The max evasion of the ship.
−
− If unknown, omit or set to nil.
−
− ===_aa===
− Integer. The base AA of the ship. Refer to ''api_tyku[0]''.
−
− If unknown, omit or set to nil.
−
− ===_aa_max===
− Integer. The max AA of the ship. Refer to ''api_tyku[1]''.
−
− If unknown, omit or set to nil.
−
− ===_aa_mod===
− Integer. The amount of AA the ship grants through [[Modernization]]. Refer to ''api_powup[2]''.
−
− If none is granted, set to ''false''.
−
− If unknown, omit or set to nil.
−
− ===_asw===
− Integer. The base ASW of the ship.
−
− If unknown, omit or set to nil.
−
− ===_asw_max===
− Integer. The max ASW of the ship.
−
− If unknown, omit or set to nil.
−
− ===_speed===
− Integer. The speed of the ship. Refer to ''api_soku''.
−
− If unknown, omit or set to nil.
−
− ===_los===
− Integer. The base LOS of the ship.
−
− If unknown, omit or set to nil.
−
− ===_los_max===
− Integer. The max LOS of the ship.
−
− If unknown, omit or set to nil.
−
− ===_range===
− Integer. The range of the ship. Refer to ''api_leng''.
−
− If unknown, omit or set to nil.
−
− ===_luck===
− Integer. The base luck of the ship. Refer to ''api_luck[0]''.
−
− If unknown, omit or set to nil.
−
− ===_luck_max===
− Integer. The max luck of the ship. Refer to ''api_luck[1]''.
−
− If unknown, omit or set to nil.
−
− ===_luck_mod===
− Integer. The amount of luck the ship grants through [[Modernization]].
−
− If none is granted, set to ''false''.
−
− If unknown, omit or set to nil.
−
− ===_buildable===
− Boolean. Whether or not this ship is buildable in normal [[Construction]].
−
− If unknown, omit or set to nil.
−
− ===_buildable_lsc===
− Boolean. Whether or not this ship is buildable in [[Large Ship Construction]].
−
− If unknown, omit or set to nil.
−
− ===_build_time===
− Integer. The amount of minutes it takes to build the ship. Refer to ''api_buildtime''.
−
− If unknown, omit or set to nil.
−
− ===_remodel_level===
− Integer. The level at which a ship can remodel into this form. Refer to ''api_afterlv'' of the previous form.
−
− If unknown, omit or set to nil.
−
− ===_remodel_ammo===
− Integer. The amount of ammo required to remodel into this form. Refer to ''api_afterbull'' of the previous form.
−
− If unknown, omit or set to nil.
−
− ===_remodel_steel===
− Integer. The amount of ammo required to remodel into this form. Refer to ''api_afterfuel'' of the previous form.
−
− If unknown, omit or set to nil.
−
− ===_remodel_blueprint===
− Boolean. Whether a blueprint is needed to remodel into this form.
−
− If unknown, omit or set to nil.
−
− ===_fuel===
− Integer. The max amount of fuel consumed. Refer to ''api_fuel_max''.
−
− If unknown, omit or set to nil.
−
− ===_ammo===
− Integer. The max amount of ammo consumed. Refer to ''api_ammo_max''.
−
− If unknown, omit or set to nil.
−
− ===_scrap_fuel===
− Integer. The amount of fuel returned when the ship is scrapped. Refer to ''api_broken[0]''.
−
− If none is returned, set to ''false''.
−
− If unknown, omit or set to nil.
−
− ===_scrap_ammo===
− Integer. The amount of ammo returned when the ship is scrapped. Refer to ''api_broken[1]''.
−
− If none is returned, set to ''false''.
−
− If unknown, omit or set to nil.
−
− ===_scrap_steel===
− Integer. The amount of steel returned when the ship is scrapped. Refer to ''api_broken[2]''.
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− If none is returned, set to ''false''.
−
− If unknown, omit or set to nil.
−
− ===_scrap_baux===
− Integer. The amount of bauxite returned when the ship is scrapped. Refer to ''api_broken[3]''.
−
− If none is returned, set to ''false''.
−
− If unknown, omit or set to nil.
−
− ===_equipment===
− Table. A table containing other tables that represent equipment slots.
−
− The table should contain the same number of tables as slots the ship has. Refer to ''api_slot_num''.
−
− If unknown, omit or set to nil.
−
− ====Equipment Slot====
− Table. A table representing an equipment slot.
−
− =====equipment=====
− String. The name of the equipment in the slot.
−
− If no equipment is equipped, set to ''false''.
−
− If unknown, omit or set to nil.
−
− =====size=====
− String. The size of the slot. Refer to ''api_maxeq[slot number]''.
−
− If unknown, omit or set to nil.
Template:ShipDataDocumentation/ShipData (view source)
Revision as of 20:43, 1 March 2015
, 9 years agono edit summary
return Ooyodo
return Ooyodo