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===_hp===
===_hp===
Integer. The base hp of the ship.
Integer. The base hp of the ship. Refer to ''api_taik[0]''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_hp_max===
===_hp_max===
Integer. The max hp of the ship.
Integer. The max hp of the ship. Refer to ''api_taik[1]''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_firepower===
===_firepower===
Integer. The base firepower of the ship.
Integer. The base firepower of the ship. Refer to ''api_houg[0]''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_firepower_max===
===_firepower_max===
Integer. The max firepower of the ship.
Integer. The max firepower of the ship. Refer to ''api_houg[1]''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_firepower_mod===
===_firepower_mod===
Integer. The amount of firepower the ship grants through [[Modernization]].
Integer. The amount of firepower the ship grants through [[Modernization]]. Refer to ''api_powup[1]''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_armor===
===_armor===
Integer. The base armor of the ship.
Integer. The base armor of the ship. Refer to ''api_souk[0]''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_armor_max===
===_armor_max===
Integer. The max armor of the ship.
Integer. The max armor of the ship. Refer to ''api_souk[1]''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_armor_mod===
===_armor_mod===
Integer. The amount of armor the ship grants through [[Modernization]].
Integer. The amount of armor the ship grants through [[Modernization]]. Refer to ''api_powup[3]''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_torpedo===
===_torpedo===
Integer. The base torpedo of the ship.
Integer. The base torpedo of the ship. Refer to ''api_raig[0]''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_torpedo_max===
===_torpedo_max===
Integer. The max torpedo of the ship.
Integer. The max torpedo of the ship. Refer to ''api_raig[1]''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_torpedo_mod===
===_torpedo_mod===
Integer. The amount of torpedo the ship grants through [[Modernization]].
Integer. The amount of torpedo the ship grants through [[Modernization]]. Refer to ''api_powup[1]''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_aa===
===_aa===
Integer. The base AA of the ship.
Integer. The base AA of the ship. Refer to ''api_tyku[0]''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_aa_max===
===_aa_max===
Integer. The max AA of the ship.
Integer. The max AA of the ship. Refer to ''api_tyku[1]''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_aa_mod===
===_aa_mod===
Integer. The amount of AA the ship grants through [[Modernization]].
Integer. The amount of AA the ship grants through [[Modernization]]. Refer to ''api_powup[2]''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_speed===
===_speed===
Integer. The speed of the ship.
Integer. The speed of the ship. Refer to ''api_soku''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_range===
===_range===
Integer. The range of the ship.
Integer. The range of the ship. Refer to ''api_leng''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_luck===
===_luck===
Integer. The base luck of the ship.
Integer. The base luck of the ship. Refer to ''api_luck[0]''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_luck_max===
===_luck_max===
Integer. The max luck of the ship.
Integer. The max luck of the ship. Refer to ''api_luck[1]''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_build_time===
===_build_time===
Integer. The amount of minutes it takes to build the ship.
Integer. The amount of minutes it takes to build the ship. Refer to ''api_buildtime''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_fuel===
===_fuel===
Integer. The max amount of fuel consumed.
Integer. The max amount of fuel consumed. Refer to ''api_fuel_max''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_ammo===
===_ammo===
Integer. The max amount of ammo consumed.
Integer. The max amount of ammo consumed. Refer to ''api_ammo_max''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_scrap_fuel===
===_scrap_fuel===
Integer. The amount of fuel returned when the ship is scrapped.
Integer. The amount of fuel returned when the ship is scrapped. Refer to ''api_broken[0]''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_scrap_ammo===
===_scrap_ammo===
Integer. The amount of ammo returned when the ship is scrapped.
Integer. The amount of ammo returned when the ship is scrapped. Refer to ''api_broken[1]''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_scrap_steel===
===_scrap_steel===
Integer. The amount of steel returned when the ship is scrapped.
Integer. The amount of steel returned when the ship is scrapped. Refer to ''api_broken[2]''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_scrap_baux===
===_scrap_baux===
Integer. The amount of bauxite returned when the ship is scrapped.
Integer. The amount of bauxite returned when the ship is scrapped. Refer to ''api_broken[3]''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
===_equipment===
===_equipment===
Table. A table containing other tables that represent equipment slots.
Table. A table containing other tables that represent equipment slots.
The table should contain the same number of tables as slots the ship has. Refer to ''api_slot_num''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.
=====size=====
=====size=====
String. The size of the slot.
String. The size of the slot. Refer to ''api_maxeq[slot number]''.
If unknown, omit or set to nil.
If unknown, omit or set to nil.