Line 122:
Line 122:
|Main fleet conducts normal shelling round combat against the enemy fleet; firing order determined by range, and then by line-up order (if there's a second round of shelling). <br/> Second round of shelling only exists if a ship capable of creating a second shelling round is present between the main fleet and the enemy fleet. <br/>There is no torpedo salvo exchanged.
|Main fleet conducts normal shelling round combat against the enemy fleet; firing order determined by range, and then by line-up order (if there's a second round of shelling). <br/> Second round of shelling only exists if a ship capable of creating a second shelling round is present between the main fleet and the enemy fleet. <br/>There is no torpedo salvo exchanged.
|-
|-
−
|Night Combat
+
|Night Combat (if chosen)
|Banners for the player's fleet will slide towards the left and leave only the escort fleet's present.<br />Night battle equipment activates, if any.<br /> This phase follows closely to a normal night battle, with changes to only ASW damage (determined by formation chosen, instead of forced scratch damage if hit).
|Banners for the player's fleet will slide towards the left and leave only the escort fleet's present.<br />Night battle equipment activates, if any.<br /> This phase follows closely to a normal night battle, with changes to only ASW damage (determined by formation chosen, instead of forced scratch damage if hit).
|}
|}
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! scope="col" style="width:634px; text-align:center;" |Notes
! scope="col" style="width:634px; text-align:center;" |Notes
|-
|-
−
|Aerial Scouting
+
|Detection
|Recon planes will launch as normal.
|Recon planes will launch as normal.
|-
|-
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|Escort Fleet Shelling and Torpedo
|Escort Fleet Shelling and Torpedo
|Escort fleet conduct one round of shelling with the enemy fleet per normal shelling rules, regardless of ship classes present between the escort fleet and the enemy fleet. <br/>Torpedo salvo is exchanged with the enemy fleet.
|Escort fleet conduct one round of shelling with the enemy fleet per normal shelling rules, regardless of ship classes present between the escort fleet and the enemy fleet. <br/>Torpedo salvo is exchanged with the enemy fleet.
+
|-
+
|Night Combat (if chosen)
+
|Banners for the player's fleet will slide towards the left and leave only the escort fleet's present.<br />Night battle equipment activates, if any.<br /> This phase follows closely to a normal night battle, with changes to only ASW damage (determined by formation chosen, instead of forced scratch damage if hit).
+
|}
+
+
==== Air Battle Node ====
+
{| class="wikitable"
+
|-
+
! scope="col" style="width:101px; text-align:center;" |Phase
+
! scope="col" style="width:634px; text-align:center;" |Notes
+
|-
+
|Detection
+
|Recon planes will launch as normal.
+
|-
+
|Aerial Combat
+
|Only ships in the main fleet can launch planes, but all ships can respond with AA and can be hit by enemy planes.
+
|-
+
|Support Expedition Fire
+
|[[Expedition#Support Expeditions|Support Expedition]] fleet may arrive if conditions are met.
+
|-
+
|Engagement Type
+
|Engagement type is declared (Head-on, Parallel, T-Cross).
+
|-
+
|Aerial Combat, Round 2
+
|Unlike first Aerial Combat round, Air Superiority state is not shown; however, contact can be made.
+
|-
+
|Night Combat (if chosen)
+
|Banners for the player's fleet will slide towards the left and leave only the escort fleet's present.<br />Night battle equipment activates, if any.<br /> This phase follows closely to a normal night battle, with changes to only ASW damage (determined by formation chosen, instead of forced scratch damage if hit).
+
|}
+
;Notes
+
*Because the escort fleet deals no damage during the day phase, the escort fleet flagship will automatically take MVP if the player does not engage in night combat.
+
+
==== Night Battle Only Node ====
+
{| class="wikitable"
+
|-
+
! scope="col" style="width:101px; text-align:center;" |Phase
+
! scope="col" style="width:634px; text-align:center;" |Notes
+
|-
+
|Formation Selection
+
|You will choose from the [[Combat#Formation_Selection|standard formation]] instead.
|-
|-
|Night Combat
|Night Combat
−
|Banners for the player's fleet will slide towards the left and leave only the escort fleet's present.<br />Night battle equipment activates, if any.<br /> This phase follows closely to a normal night battle, with changes to only ASW damage (determined by formation chosen, instead of forced scratch damage if hit).
+
|Banners for the player's fleet will slide towards the left and leave only the escort fleet's present.<br />Night battle equipment activates, if any.
+
*This is exactly as if you are in a night battle only node with just the escort fleet.
|}
|}
+
;Notes
+
*Because the main fleet does not participate during night combat, the main fleet flagship will automatically take MVP.
=== General Notes ===
=== General Notes ===