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* The miss and scratch rate for combined fleets appear to be higher; probably to balance out the 12 vs 6 system.
 
* The miss and scratch rate for combined fleets appear to be higher; probably to balance out the 12 vs 6 system.
 
* If a fleet does no damage in a battle (e.g. main fleet takes out all of enemy before escort fleet can fire, or vice versa), then the MVP for that fleet defaults to the flagship. Otherwise, MVP is awarded as normal on a per-fleet basis.
 
* If a fleet does no damage in a battle (e.g. main fleet takes out all of enemy before escort fleet can fire, or vice versa), then the MVP for that fleet defaults to the flagship. Otherwise, MVP is awarded as normal on a per-fleet basis.
* There is no "forced retreat" if the flagship of the escort fleet sustains heavy damage (大破 ''taiha'') so please do not proceed to the next battle if you're in that situation.
+
* Flagship of the 2nd fleet cannot sink. Fleet command facility cannot retreat 2nd Flagship. Advance at your own risk.
* Note: There are claims that the flagship of the 2nd fleet cannot sink. There is currently no evidence to support or disprove this claim.  
      
== Special Mechanics ==
 
== Special Mechanics ==
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