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− | *Installation type. This gives {{PAGENAME}} the following changes: | + | *Installation type. This gives <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki> the following changes: |
− | :* Torpedo salvo cannot target {{PAGENAME}}, with the exception of torpedo bombers. | + | :* Torpedo salvo cannot target <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki>, with the exception of torpedo bombers. |
− | :* During night battle, attacks against {{PAGENAME}} ignores the attacker's torpedo value. Any cut-in involving torpedo doesn't work against {{PAGENAME}}. | + | :* During night battle, attacks against <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki> ignores the attacker's torpedo value. Any cut-in involving torpedo doesn't work against <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki>. |
| :* Uses the carrier formula for shelling damage. (Daytime: (Firepower + Torpedo) * 1.5 + Dive Bomb * 2 + 55; Nighttime: Firepower + Torpedo) | | :* Uses the carrier formula for shelling damage. (Daytime: (Firepower + Torpedo) * 1.5 + Dive Bomb * 2 + 55; Nighttime: Firepower + Torpedo) |
− | :* Carriers with dive bombers cannot choose {{PAGENAME}} as shelling target, unless all the dive bombers were shot down. Carriers with only torpedo bombers equipped can attack {{PAGENAME}} as normal. | + | :* Carriers with dive bombers cannot choose <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki> as shelling target, unless all the dive bombers were shot down. Carriers with only torpedo bombers equipped can attack <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki> as normal. |
| :* Damage text is different from others: | | :* Damage text is different from others: |
| ::* Slightly damaged(小破) → Confused(混乱) | | ::* Slightly damaged(小破) → Confused(混乱) |
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| ::* Heavily damaged(大破) → Broken(損壊) | | ::* Heavily damaged(大破) → Broken(損壊) |
| ::* Sunken(撃沈) → Destroyed(破壊) | | ::* Sunken(撃沈) → Destroyed(破壊) |
− | ::* At Damaged or worse, {{PAGENAME}} no longer attacks during daytime shelling. | + | ::* Cannot attack during daytime shelling at Damaged or worse. |
− | :* Cannot attack during day if all carried planes are shot down. | + | :* Cannot attack during daytime shelling if all carried planes are shot down. |
− | :* Attacks at night (if not Broken or Destroyed) | + | :* Attacks at night if not Broken or Destroyed. |
− | :* Behaves similar to a BBV: enables 2nd round of shelling and prioritizes attacking submarines during daytime shelling. | + | :* Enables 2nd round of daytime shelling. |
| + | :* Prioritizes attacking submarines during daytime shelling. (Attacks surface ships at night) |
| :* Takes increased damage from ships equipped with [[Type 3 Shell]]s and [[WG42 (Wurfgerät 42)]]. | | :* Takes increased damage from ships equipped with [[Type 3 Shell]]s and [[WG42 (Wurfgerät 42)]]. |
| :* During daytime shelling, battleships with large caliber guns and AP shells equipped have increased accuracy and damage. | | :* During daytime shelling, battleships with large caliber guns and AP shells equipped have increased accuracy and damage. |