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*[[Reppuu (Strong Gale)]] x 3: Development recipe 30/60/10/130 flagship [[Kaga]]
 
*[[Reppuu (Strong Gale)]] x 3: Development recipe 30/60/10/130 flagship [[Kaga]]
 
*[[Type 3 Shell]] x2: Development recipe 20/90/60/100 flagship [[Hiryuu]]
 
*[[Type 3 Shell]] x2: Development recipe 20/90/60/100 flagship [[Hiryuu]]
*[[Type 21 Zero Fighter]] x2: Development recipe 10/30/10/31 flagship [[Shimakaze]]
+
*[[10cm Twin High-angle Mount]] x5: Development recipe 10/10/30/10 flagship [[Ayanami]]
 
*[[Type 94 Anti-Aircraft Fire Director]]: Upgrade [[Type 91 Anti-Aircraft Fire Director]]
 
*[[Type 94 Anti-Aircraft Fire Director]]: Upgrade [[Type 91 Anti-Aircraft Fire Director]]
 
</div>
 
</div>
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*[[Ooi]] Kai Ni
 
*[[Ooi]] Kai Ni
 
*[[Akitsu Maru]] Kai
 
*[[Akitsu Maru]] Kai
 +
*[[Mikuma]] Kai
 +
*[[Prinz Eugen]] Kai
 +
*[[Kiso]] Kai
 
</div>
 
</div>
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|<div style="overflow:hidden;width:90%;height:100px;align:bottom;">[[File:597.png|125x165px|right|link=Destroyer Princess]]</div>
 
|<div style="overflow:hidden;width:90%;height:100px;align:bottom;">[[File:597.png|125x165px|right|link=Destroyer Princess]]</div>
 
|}
 
|}
<div style="color:navyblue;background:lightgray;border:solid 1px lightgray;border-radius:10px;padding:10px;margin:20px;margin-top:-3px;margin-bottom:0px;">The strategy deployed in E2 was probably the most unorthodox ever, a fleet of Sendai flagship and 5 DDs: 1 elite, 2 combat-ready and 2 radar/searchlight mule. A pattern emerged from our map clear runs and Admiral took note of a few things.
+
<div style="color:navyblue;background:lightgray;border:solid 1px lightgray;border-radius:10px;padding:10px;margin:20px;margin-top:-3px;margin-bottom:0px;">The strategy deployed in E2 was probably the most unorthodox, a fleet of Sendai flagship and 5 DDs: 1 elite, 2 combat-ready and 2 radar/searchlight mule. A pattern emerged from our map early clears and Admiral took note of a few things.
    
* First, [[Yukikaze]], or any night cut-in setup ships for the matter, was usually targeted at boss and crippled before night battle.
 
* First, [[Yukikaze]], or any night cut-in setup ships for the matter, was usually targeted at boss and crippled before night battle.
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* Finally, evasion could not stop the Abyssal fleet at boss node, either their accuracy was unbelievably high, or goddess luck was on their side.
 
* Finally, evasion could not stop the Abyssal fleet at boss node, either their accuracy was unbelievably high, or goddess luck was on their side.
   −
When improving your own strategy doesn't help, adapting to your enemy strategy will, So Admiral devised a countermeasure according to the above:
+
When improving your own strategy doesn't help, adapting to your enemy strategy will. So, Admiral devised a countermeasure according to the above:
    
*[[Akatsuki]] was set up with night cut-in equipment and was placed one slot before [[Yukikaze]]. As a result, she became the decoy, taking all the disabling hits from boss node in place of [[Yukikaze]].
 
*[[Akatsuki]] was set up with night cut-in equipment and was placed one slot before [[Yukikaze]]. As a result, she became the decoy, taking all the disabling hits from boss node in place of [[Yukikaze]].
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*[[Mochizuki]] with radar, searchlight and damecon rarely got targeted in pre-boss night battle and pre-boss shelling, the same warding strategy used in E1.
 
*[[Mochizuki]] with radar, searchlight and damecon rarely got targeted in pre-boss night battle and pre-boss shelling, the same warding strategy used in E1.
   −
With these latest adjustments, the ships that get moderately/heavily damaged after E2 shifted from slot 2 [[Yukikaze]] (almost always), slot 3 [[Ayanami]], slot 6 [[Mochizuki]] to slot 3 [[Akatsuki]] (almost always), slot 4 [[Yayoi]] and slot 5 [[Mochizuki]] (at a lower frequency). With the help of carrier support expedition, full torpedo bomber planes sinking 2-3 ships consistently at low cost, the outcome is more S-rank victories, which was good enough to farm there for 4 days straight, and more tolerable repair timers (since weaker and lower-leveled ships are focused).  
+
With these latest adjustments, the ships that get moderately/heavily damaged after E2 shifted from slot 2 [[Yukikaze]] (almost always), slot 3 [[Ayanami]], slot 6 [[Mochizuki]] to slot 3 [[Akatsuki]] (almost always), slot 4 [[Yayoi]] and slot 5 [[Mochizuki]] (less frequent). With the help of carrier support expedition, full torpedo bomber planes sinking 2-3 ships consistently at low cost, the outcome is more S-rank victories, which was good enough to farm there for 4 days straight, and more tolerable repair timers (since weaker and lower-leveled ships are focused).  
   −
Bucket loss ranged from 1-3 buckets per run compares to 3-5 bucket loss in the original fleet composition.</div>
+
Bucket loss ranged from 1-3 buckets per run in comparison to 3-5 bucket loss in the original fleet composition.</div>
 
{| width=100%
 
{| width=100%
 
|
 
|
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| <div style="overflow:hidden;width:90%;height:100px;align:bottom;">[[File:Bb_hime.png|125x165px|right|link=Battleship Princess]]</div>
 
| <div style="overflow:hidden;width:90%;height:100px;align:bottom;">[[File:Bb_hime.png|125x165px|right|link=Battleship Princess]]</div>
 
|}
 
|}
<div style="color:navyblue;background:lightgray;border:solid 1px lightgray;border-radius:10px;padding:10px;margin:20px;margin-top:-3px;margin-bottom:0px;">This map was serious business without [[Akitsu Maru]]. Southern route had a chance of going north, into the storm and to an extra pre-boss battle. The main problem with pre-boss south and boss itself was the formation: Diamond. Maximum flagship protection and with Late Model Destroyers as meat shields, first fleet had a lot of trouble hitting important targets. Even hitting the destroyers themselves was a challenge.
+
<div style="color:navyblue;background:lightgray;border:solid 1px lightgray;border-radius:10px;padding:10px;margin:20px;margin-top:-3px;margin-bottom:0px;">This map was serious business without [[Akitsu Maru]]. Southern route had a chance of going north, into the storm and to an extra pre-boss battle. Nothing screams "Highway to oblivion" more than 4 battles (two pre-boss fights versus Ta-class flagship, Wo-class flagship II and a Ru-class flagship x2 battle) and an ammo-sucking maelstrom before event boss fight.
   −
Only one Torpedo Cruiser could be deployed, least one must face yet another maelstrom node. Opening airstrike with Ryuusei Kai was rather impractical in this map due to high AA bonus of enemy formation. However, it helped greatly in two earlier nodes, especially Ru-class node.
+
The main problem with pre-boss south and boss itself was the formation: Diamond. Maximum flagship protection and with Late Model Destroyers as meat shields, first fleet had a lot of trouble hitting important targets. Even hitting the destroyers themselves was a challenge.
   −
Kaga with 1 wild card, 2 Reppuu and 1 Saiun was able to AS everywhere except pre-boss south against Wo-class flagship II. Extra fleet anti-air equipment helped against Wo-class' airstrike. Sparkling the first fleet would help, since they are capable of taking out annoying late model DDs if hit.
+
Only one [[Kitakami|Torpedo Cruiser]] could be deployed, least one must face yet another maelstrom node. Opening airstrike with Ryuusei Kai was rather impractical in this map due to high AA bonus of enemy formation. However, it helped greatly in two earlier nodes, especially Ru-class node.
 +
 
 +
[[Kaga]] with 1 wild card, 2 Reppuu and 1 Saiun was able to AS everywhere except pre-boss south against Wo-class flagship II. Extra fleet anti-air equipment helped against Wo-class' airstrike. Sparkling the first fleet would help, since they are capable of taking out annoying late model DDs if hit.
    
If hit...
 
If hit...
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In this case, their primary attack phase became the closing torpedo salvo, which hopefully would hit and take out any remaining late model DDs. Unlike shelling, torpedo salvos didn't seem to be affected by combined fleet penalty and thus had a high chance of hitting something. Not like non-elite DDs could do anything in shelling, besides, this gave the girls a chance to cut-in and deal some actual damage to armored targets in night battle.
 
In this case, their primary attack phase became the closing torpedo salvo, which hopefully would hit and take out any remaining late model DDs. Unlike shelling, torpedo salvos didn't seem to be affected by combined fleet penalty and thus had a high chance of hitting something. Not like non-elite DDs could do anything in shelling, besides, this gave the girls a chance to cut-in and deal some actual damage to armored targets in night battle.
   −
Most of the bucket loss for this stage came from the first fleet, since they had low evasion and had to withstand two shelling phases from very powerful opponents. Ninjas for the second fleet! Ninjas!</div>
+
Most of the bucket loss for this stage came from the first fleet, since they had low evasion and had to withstand two shelling phases against very powerful opponents. Ninjas for the second fleet! Ninjas!</div>
 +
 
 +
{| width=100%
 +
|
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*E4 Analyses and Strategies
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|<div style="overflow:hidden;width:90%;height:100px;align:bottom;">[[File:600.png|125x165px|right|link=Aircraft Carrier Water Demon]]</div>
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|}
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<div style="color:navyblue;background:lightgray;border:solid 1px lightgray;border-radius:10px;padding:10px;margin:20px;margin-top:-3px;margin-bottom:0px;">Coming soon</div>
 +
 
 
</div>
 
</div>
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<div style="position:fixed; top:370px; right:20px;">
 
<div style="position:fixed; top:370px; right:20px;">
 
<div style="color:navyblue;background:white;border:solid 1px lightgray;width:200px;border-radius:10px;padding:5px; z-index:3">
 
<div style="color:navyblue;background:white;border:solid 1px lightgray;width:200px;border-radius:10px;padding:5px; z-index:3">
Hwaaaa! Admiral! Admiral! [[Yuubari]]-senpai has arrived!</div>  
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Admiral! Look at this shiny new [[FuMO25 Radar]] nanodesu!</div>  
 
<div style="color:navyblue;background:white;border:solid 1px lightgray;width:200px;border-radius:10px;padding:5px;">
 
<div style="color:navyblue;background:white;border:solid 1px lightgray;width:200px;border-radius:10px;padding:5px;">
[[Ooi]]-senpai has new gears? So cool, nanodesu!</div>
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Ummmm...[[Akitsu Maru]]-san? That outfit...ah, it's nothing!
 +
</div>
 
</div>
 
</div>
 
<div style="position:fixed; top:450px; right:320px;"><div style="color:navyblue;background:white;border:solid 1px lightgray;width:200px;border-radius:10px;padding:5px;">
 
<div style="position:fixed; top:450px; right:320px;"><div style="color:navyblue;background:white;border:solid 1px lightgray;width:200px;border-radius:10px;padding:5px;">
After eight weeks...finally! [[Yuubari]]-san!</div><div style="color:navyblue;background:white;border:solid 1px lightgray;width:200px;border-radius:10px;padding:5px;">
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[[Mikuma]]-senpai's [[20.3cm(no.3) Twin Gun Mount|new turret]] is nice too, right Inazuma?</div><div style="color:navyblue;background:white;border:solid 1px lightgray;width:200px;border-radius:10px;padding:5px;">
Admiral, thanks for the new anchor. Merry Christmas!</div></div>
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Christmas is the season of giving. Admiral, I want a cake</div></div>
 
[[File:073_3.png|link=]]
 
[[File:073_3.png|link=]]
 
</div>
 
</div>
 
</div>
 
</div>
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