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| * 1 AV + 1 CL + 4 DD | | * 1 AV + 1 CL + 4 DD |
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− | |G/resource -> x/resource =
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− | * AV's Seaplane/Flying Boat will obtain a random amount of resource (Ammo, Bauxite or Development Materials)
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− | * Having a [[Type 2 Flying Boat]] has a higher potential in gaining resources
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| |G/resource -> H/resource = * Fixed route | | |G/resource -> H/resource = * Fixed route |
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− | |H/resource -> x/resource =
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− | * AV's Seaplane/Flying Boat will obtain a random amount of resource (Ammo, Bauxite or Development Materials)
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− | * Having a [[Type 2 Flying Boat]] has a higher potential in gaining resources
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| |H/resource -> I/empty = | | |H/resource -> I/empty = |
| * Fail the LoS check | | * Fail the LoS check |
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| }} | | }} |
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− | *'''Requires sinking boss flagship 4 times to clear.''' | + | '''Regarding the map''' |
− | *'''Only seaplane tenders, light cruisers, training cruisers, and destroyers allowed!''' | + | *Requires '''sinking boss flagship 4 times''' to clear. |
− | :*Specifically at least 1 AV, at least 1 DD, and at least 1 CL.
| + | **Once the map is cleared, you can no longer roll the Final Form at the boss node |
− | :*No, torpedo cruisers (CLT) cannot be used here.
| + | *'''Only seaplane tenders, light cruisers, training cruisers, and destroyers allowed!''' Specifically at least 1 AV, at least 1 DD, and at least 1 CL. Torpedo cruisers (CLT) cannot be used here. |
− | *Specific node notes:
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− | :*Node C is a submarine node, but you will not get the normal indication that it is a submarine node. Node B can be a submarine node, but isn't always.
| + | '''<br/>Specific node notes''' |
− | ::*There is very little reason to head towards B, unless the fleet cannot (or do not) want to face [[Submarine So-Class#Elite|SS So-Class Elite]], who makes its (her?) first appearance in a regular map. But avoiding So-Class requires an additional fight.
| + | *Node C is a submarine node, but you will not get the normal indication that it is a submarine node. Node B can be a submarine node, but isn't always. |
− | :*[[Light Cruiser Tsu-Class#Elite|CL Tsu-Class Elite]] can show up at node E.
| + | *There is very little reason to head towards B, unless the fleet cannot (or do not) want to face [[Submarine So-Class#Elite|SS So-Class Elite]] at node C. But avoiding So-Class requires an additional fight which is not preferable |
− | :*Node G can be guaranteed with 4 destroyers.
| + | *[[Light Cruiser Tsu-Class#Elite|CL Tsu-Class Elite]] can show up at node E. |
− | ;Air Reconnaissance
| + | *Node G can be guaranteed with 4 destroyers in the fleet. |
− | From nodes G and H, recon planes will be flown towards the green X (the recon route is shown on the map as green arrows). Successful reconnaissance will reward additional resources upon '''winning at the boss node'''. | + | |
− | *Neither G or H have combat. | + | '''<br/>Air Reconnaissance mechanic''' |
− | *Animation will be shown for the Air Reconnaissance; if both [[Type 2 Flying Boat]] and other seaplanes are brought, Type 2 Flying Boat animation takes priority. | + | *From nodes G and H, recon planes will be flown towards the green X (the recon route is shown on the map as green arrows). Successful reconnaissance will reward additional resources upon '''winning at the boss node'''. |
− | *Success rate (and possibly critical success rate) of the air reconnaissance depends on which AV and what equipment(s) are equipped, if any. [[Akitsushima]] equipped with [[Type 2 Flying Boat]] appears to increase the critical (and normal?) success rate. | + | **Neither G or H have combat. |
− | *'''You forfeit all reconnaissance rewards if you either drift away from boss or lose at the boss node.'''. | + | **Animation will be shown for the Air Reconnaissance; if both [[Type 2 Flying Boat]] and other seaplanes are brought, Type 2 Flying Boat animation takes priority. |
− | ;Boss Fleet
| + | **Success rate (and possibly critical success rate) of the air reconnaissance depends on which AV and what equipment(s) are equipped, if any. [[Akitsushima]] equipped with [[Type 2 Flying Boat]] appears to increase the critical (and normal?) success rate. |
− | Before the gauge can be depleted, the boss fleet consists of 1~2 [[Battleship Ta-Class#Flagship|BB Ta-Class Flagships]], 1~2 [[Heavy Cruiser Ri-Class#Flagship|CA Ri-Class Flagships]], 0~1 [[Light Cruiser He-Class#Flagship|CL He-Class Flagship]], the [[Destroyer Princess]] (weaker version), and 2 late model destroyers (either [[Destroyer Ro-Class#Late Model|Ro-Class]], [[Destroyer Ha-Class#Late Model|Ha-Class]], or [[Destroyer Ni-Class#Late Model|Ni-Class]]; the two destroyers appearing will be the same class). | + | **'''You forfeit all reconnaissance rewards if you either drift away from boss or lose at the boss node.'''. |
− | *When the gauge can be depleted, the boss fleet is led by [[Destroyer Princess]] (stronger version), 2 [[Battleship Ta-Class#Flagship|BB Ta-Class Flagships]], 1 [[Heavy Cruiser Ri-Class#Flagship|CA Ri-Class Flagship]], and 2 [[Destroyer Ni-Class#Late Model|DD Ni-Class Late Models]]. | + | |
− | *Because you can only deploy AV/CL/CT/DD, it is unlikely for the player's fleet to be able to inflict significant damage during daytime battle. You should expect the battle to last into nighttime. | + | '''<br/>Regarding Boss Fleet''' |
| + | *Before the gauge can be depleted ('''Initial Form'''), the boss fleet consists of 1~2 [[Battleship Ta-Class#Flagship|BB Ta-Class Flagships]], 1~2 [[Heavy Cruiser Ri-Class#Flagship|CA Ri-Class Flagships]], 0~1 [[Light Cruiser He-Class#Flagship|CL He-Class Flagship]], the [[Destroyer Princess]] (weaker version), and 2 late model destroyers (either [[Destroyer Ro-Class#Late Model|Ro-Class]], [[Destroyer Ha-Class#Late Model|Ha-Class]], or [[Destroyer Ni-Class#Late Model|Ni-Class]]). The two destroyers appearing will be the same class. |
| + | *When the gauge can be depleted ('''Final Form'''), the boss fleet is led by [[Destroyer Princess]] (stronger version), 2 [[Battleship Ta-Class#Flagship|BB Ta-Class Flagships]], 1 [[Heavy Cruiser Ri-Class#Flagship|CA Ri-Class Flagship]], and 2 [[Destroyer Ni-Class#Late Model|DD Ni-Class Late Models]]. |
| + | **Because you can only deploy AV/CL/CT/DD, it is unlikely for the player's fleet to be able to inflict significant damage during daytime battle. You should expect the battle to last into night time. |
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| ===Tips=== | | ===Tips=== |