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| |} | | |} |
| | | |
− | *'''B-F-H/I-K''' : 1BB(V), 1CV, 2DD, 2CA(V) or 1BB(V), 1CV, 2DD, 2CLT; Passing an LoS check sends you to I, otherwise to H (LoS [[Line of Sight#Equipment LoS weighting modifier|F33(C<sub>n</sub>=3)]] > 43 needed for F → I) | + | *'''B-F-H/I-K''' : 1BB(V), 1CV, 2DD, 2CA(V) or 1BB(V), 1CV, 2DD, 2CLT |
− | ** There is a LoS check for F → I. Using a composition that fails this check will to go H instead.
| + | ** There is a LoS check for E → J (LoS [[Line of Sight#Equipment LoS weighting modifier|F33(C<sub>n</sub>=3)]] > 51 needed for E → J). Using a composition that fails this check will to go I instead. |
− | ** H is generally an easier node than I, so failing this LoS check is largely preferable. | + | *** I is generally an easier node than J, so failing this LoS check is largely preferable. |
− | *** LoS [[Line of Sight#Equipment LoS weighting modifier|F33(C<sub>n</sub>=3)]] in range 40-43 guarantees going H and passing the second LoS check. | + | *** LoS [[Line of Sight#Equipment LoS weighting modifier|F33(C<sub>n</sub>=3)]] in range 41-44 guarantees going I and passing the second LoS check. |
| *'''B-F-E-H-K''' : 2CLT, 2CA(V), 2CV or 2CLT, 2CA(V), 1CV, 1BB <!-- (29+ Refined LoS guarantees H-K) --> | | *'''B-F-E-H-K''' : 2CLT, 2CA(V), 2CV or 2CLT, 2CA(V), 1CV, 1BB <!-- (29+ Refined LoS guarantees H-K) --> |
| ** Higher chance to kill the boss, but not as efficient for farming. | | ** Higher chance to kill the boss, but not as efficient for farming. |