*Two CA/CAV to guarantee sortie start->A, and H -> I (boss) route
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* 2CA/CAV to guarantee sortie start->A, and H -> I (boss) route
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*Two DD for C to H.
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* 2DD for C to H.
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* As such, 2CA2DD2XX guarantees boss routing
* Node D is an all sub node, Node A has 2/3 chance of having one sub, and Boss Node I 1/3 chance of having one sub
* Node D is an all sub node, Node A has 2/3 chance of having one sub, and Boss Node I 1/3 chance of having one sub
* The best place to level DDs. You can take six of them at once and arrive at sub node 75% of the time. Furthermore you don't have to concern yourself with morale. High exp and very low cost.
* The best place to level DDs. You can take six of them at once and arrive at sub node 75% of the time. Furthermore you don't have to concern yourself with morale. High exp and very low cost.
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** Low level DDs can have some problems so you might want to wait out morale or take BB for second shelling and better MVP control.
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** This is risky, however, as the other 25% runs into heavy enemy fleets, refreshing may be in order.