• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Changes

Jump to navigation Jump to search
1,637 bytes removed ,  6 years ago
Line 135: Line 135:  
}}
 
}}
 
===Stage Guide===
 
===Stage Guide===
*In order to get to Boss Node H, <s>you will need to use a fleet of only destroyers (i.e. 6 DDs)</s>. Having any other type of ship inside your fleet will direct you to Node A.
+
*In order to get to Boss Node, you will need to use a fleet of only '''6 DD''' or '''1 CL, 5 DD'''. Having any other type of ship inside your fleet will force you off route.
**The [[Game_Updates/2015/July_17th|July 17, 2015 update]] changed the branching rules; a fleet with CL as flagship and at least 1 DD will not be directed to Node A if only DDs are added to the composition. Thus a fleet that is either ''DD-only'' or ''1 CL (flagship) + 1~5 DD'' can reach the boss.
   
*All destroyers should be remodeled, equipped with double attack setup (cut-in for ships with high luck) and have their stats maxed (with the exception of AA).
 
*All destroyers should be remodeled, equipped with double attack setup (cut-in for ships with high luck) and have their stats maxed (with the exception of AA).
*Equip「Emergency Repair」(応急修理要員) if you don't feel confident.
   
*Use Line ahead in boss node.
 
*Use Line ahead in boss node.
  −
*3-2-A is a great place to level up using the following fleet composition:
  −
**Flagship: whatever ship you want to level up.
  −
**If you have a submarine: 「CV/CVLx2 (Torpedo Bomber) CLTx1-2 (Type A ''Ko-hyoteki'') SSx1」. Enemies will prioritize attacking your submarine since all of them can attack submarines. You will therefore incur minimum cost to resources, time (Submarines are cheap and quick to repair) and risk while gaining 576 EXP per battle for flagship, 768 EXP for MVP, or 1152 EXP for flagship MVP.
  −
** You are encouraged to try various compositions depending on your situation, as long as you can destroy all enemy ships before the torpedo phase - an enemy ship that is not moderately damaged will fire torpedo on your non-submarine ship. Adding a BB/BBV for the second shelling phase is an option.
  −
***If you do not have a submarine: 「CV/CVLx2 (Torpedo Bomber) CLTx1-2 (Type A ''Ko-hyoteki'') BBx1」. CV will take out 4-5 ships while BB takes out the remaining ships. With that composition, you can level 2 DD at the same time. Not as resource efficient as the first one, but reasonable if you do not have a submarine that can evade well.
  −
*Visit the [[Tutorial:_Leveling|Leveling Guide]] for more details on recommended formations to use.
      
===Nodes And Enemy Encounters===
 
===Nodes And Enemy Encounters===
advmod, cssedit, Moderators, oversight, prechecked, Account Reviewers
18,478

edits

Navigation menu