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Line 256: Line 256:  
|E -> F/resource, G, K =
 
|E -> F/resource, G, K =
 
* Go to G if amount of CV(L/B)+(F)BB(V) ≥ 4
 
* Go to G if amount of CV(L/B)+(F)BB(V) ≥ 4
*Go to F if DE >= 2
+
*Go to F if DE 2
*Random routing between G and K if fleet contains any CV(L/B)+(F)BB(V) or DD+DE <= 1
+
*Random routing between G and K if fleet contains any CV(L/B)+(F)BB(V) '''or''' DD+DE 1
 
*Go to K if fleet contains CL and the fleet is fast
 
*Go to K if fleet contains CL and the fleet is fast
 
* Otherwise, random routing between F and K.
 
* Otherwise, random routing between F and K.
Line 269: Line 269:  
|H/empty -> I/empty, J/resource, K =  
 
|H/empty -> I/empty, J/resource, K =  
 
*Random between I and K if  
 
*Random between I and K if  
**(F)BB(V)+CV(L/B) >= 4
+
**(F)BB(V)+CV(L/B) 4
 
**Fleet contains SS(V)
 
**Fleet contains SS(V)
 
*Go to K if fleet contains CV(L/B) or AV
 
*Go to K if fleet contains CV(L/B) or AV
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