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!Rules
 
!Rules
 
|-
 
|-
| rowspan="2" style="text-align: center;" |Starts with
+
| rowspan="2" style="text-align: center;" |Start with
 
|A
 
|A
 
| rowspan="2" |
 
| rowspan="2" |
*<u>Always starts with A if fleet contains</u>
+
*<u>Always start at A if fleet contains:</u>
   −
:: atleast 4DD or 3DD1CL, no more than 1 AV and no CV/CVL
+
** At least 4DD or 3DD and 1CL with no more than 1 AV and no CV(L).
:: '''*Or''' Two ships equipped with at least 1 drum can (per ship) and no CV/CVL/SS (SS still random)
+
** Two ships equipped with at least 1 drum can (per ship) and no CV(L)/SS(V).
*60% chance starts with A if fleet contains less than 4DD or 3DD1CL, no more than 1 AV or slow BB/BBV and no CV/CVL
+
*60% chance to start at A if fleet contains less than 4DD or 3DD and 1CL, no more than 1 AV or slow BB(V) and no CV(L).
   −
*<u>Always starts with B if fleet contains</u>
+
*<u>Always start at B if fleet contains:</u>
:: CV/CVL or more than 1AV
+
** Any CV(L) or more than 1 AV.
 
+
** More than 1 slow BB(V) while having less than 4DD or 3DD and 1CL.
:: more than 1 slow BB/BBV while having less than 4DD or 3DD1CL
   
|-
 
|-
 
|B
 
|B
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*Always I-L if fleet contains only DD/CL/CLT/CA/CAV/CVL
 
*Always I-L if fleet contains only DD/CL/CLT/CA/CAV/CVL
 
*Otherwise H/L random?
 
*Otherwise H/L random?
*I-K branching rule unclear (please post a comment below if you were sent to K.)
+
*I-K branching rule unclear  
 
|-
 
|-
 
|K
 
|K
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* North route, 3 battles (A-D-H-L):
 
* North route, 3 battles (A-D-H-L):
 
** Only two battles before the boss node. The second node is a night battle node
 
** Only two battles before the boss node. The second node is a night battle node
** '''Recommended fleet composition''': 2CAV 3CA(V) 1CLT
+
** '''Recommended fleet composition''': 2CAV 3CA(V) 1CLT; 4DD, 1CL, 1CA with a destroyer as flagship (Monthly [[Quests#Bm7|Bm7]]).
*** No BB(V) or CV(L) are allowed for this route
+
*** No BB(V) or CV(L) are allowed on this route.
 
*** Two ships need to be each equipped with a [[Drum Canister]] in order to guarantee going to node A
 
*** Two ships need to be each equipped with a [[Drum Canister]] in order to guarantee going to node A
 
*** It's possible to bring 0-2 CLT
 
*** It's possible to bring 0-2 CLT
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