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===Stage Guide===
 
{{MapBranchingTable
 
{{MapBranchingTable
 
|title = 1-2 Branching Rules
 
|title = 1-2 Branching Rules
 
|expand = true
 
|expand = true
 
|id = 1-2
 
|id = 1-2
|0 -> A, B/resource = * Random
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|0 -> A, B/resource =  
 
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* Meet '''ALL''' of the following requirements to go to A:
|A -> D = * Do not meet the requirements to go to E.
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** Fleet contains ≤ 5 ships.
|A -> E =  
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** DD + DE = 4
* Meet '''ANY''' of the following requirements:
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* Otherwise, random between A and B.
** Fast Fleet
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|A -> D,E =
** Amount of DE+DD+CL ≥ 5 (only 1 CL counts towards this)
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*Go to E if Fast Fleet
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*Go to D if fleet contains slow ships '''and''' DD + DE ≤ 3
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*Otherwise, random between D and E, with the more DD + DE you have in the fleet, the higher chance you will go to E
 
}}
 
}}
    
===Tips===
 
===Tips===
*Sortie a fleet with 5 ships (4DD/DE + 1XX) for fixed routing towards the boss node via node A.
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*Sortie '''1CL 4DD''' for fixed routing towards the boss node via node A.
    
===Nodes and Enemy Encounters===
 
===Nodes and Enemy Encounters===
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