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| {{MapBranchingTable | | {{MapBranchingTable |
| |title = 1-3 Branching Rules | | |title = 1-3 Branching Rules |
| + | |expand = true |
| + | |id = 1-3 |
| + | |0 -> A/empty, C = |
| + | * If the fleet contains an AV/AO, you will go to A no matter what. |
| + | * Else, random. |
| | | |
− | |order = A, F, H | + | |A -> D/resource = |
| + | * The following affects your chances of going to D: |
| + | ** 80% if your fleet contains an AV. |
| + | ** 100% if your fleet contains an AO. |
| + | ** ??? (possibly related to the amount of DDs) |
| + | ** 0% if you meet none of the above requirements. |
| + | |A -> E = * Do not meet the requirements to go to D. |
| | | |
− | |0 -> A/empty = * If Fleet consist of an AV/AO | + | |F -> H/storm = |
− | * 50% chance if Fleet consist of only DD/CL/CLT/SS | + | * Do not meet the requirements to go to J. |
− | |0 -> B =* 50% chance if fleet does not consist of all the following conditions: | + | |F -> J = |
− | **No AV/AO | + | * The following affects your chances of going to J: |
− | ** Fleet consist of only DD/CL/CLT/SS | + | ** Fast fleet increases your chances. |
− | *100% if Fleet meets the following condition | + | ** Having more DDs in your fleet increases your chances. |
− | ** Fleet has no AV/AO | + | ** Having CA(V)/CVL in your fleet decreases your chances. |
− | ** Fleet consist of CV(B)/(F)BB | + | ** Having (F)BB(V)/CV(B) in your fleet greatly decreases your chances. |
− | |A -> D/resource = * If Fleet has AV, 80% chance
| + | |
− | *If Fleet has AO, 100% chance
| + | |H/storm -> G/resource = |
− | |A -> E = * If Fleet has AV, 80% chance
| + | * ??? |
− | * If Fleet consist of no AO / AV
| + | |H/storm -> I/empty = |
− | |F ->J = * 50% Random if Fleet meets te following conditions:
| + | * ??? |
− | ** Fleet has a CVL
| + | |H/storm -> J = |
− | ** Slow Fleet
| + | * Fast Fleet |
− | * 100% if Fas Fleet
| + | * ??? |
− | |F -> H/storm = * 100% if Fleet has a CV/CVB | |
− | * 50% Random if Fleet meets te following conditions:
| |
− | ** Fleet has a CVL
| |
− | ** Slow Fleet
| |
− | |H ->J = * 100% if Fleet has 1 CL and 2 or more DD
| |
− | * 50% if fleet has 2 DD
| |
− | * 33% if fleet does not meet the above two requirements | |
− | |H/storm -> I/empty = * 33% if fleet does not meet the the node G and I requirements | |
− | |H/storm -> G/resource = * 100% if Fleet has 5 or more DD | |
− | * 33% if fleet does not meet the above requirements | |
| }} | | }} |
| | | |