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===Stage Guide===
 
===Stage Guide===
This is a complete sub map. (Unless your fleet composition is wrong and you go off-course)
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This is a complete submarine map, unless your fleet composition is wrong and you go off-course. Considering the experience you can achieve per sortie *~1500 exp) and compared to the consumption (8-9 bars), this map is a good map to level up your low-levelled DDs and CLs.
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*To reach the boss , a fleet of no more than 4 ships is required.
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To reach the boss , a fleet of no more than 4 ships is required.
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*Having exactly 1 CVL/AV prevents being sent to node G from E, 50-50 otherwise. 
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*Having more than 2 CL or a normal BB or having more than 4 ships will send you from C to F (enemy carrier)
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*Node F and G consists of very strong enemies, even after being adjusted to your admiral level. If you aiming for the boss, simply leave the game (reload the game) at the moment you heading those nodes. '''Do not select any formations, so you won't be considered entering the battle.'''
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Having exactly 1 CVL/AV prevents being sent to node G from E, 50-50 otherwise. 
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*Being sent to node D requires more than 4 ships, as yet no D -> I (boss) route is known.
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Having more than 2 CL or a normal BB or having more than 4 ships will send you from C to F (enemy carrier)
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*At least 1 BBV is highly recommended as it can equip seaplanes to hit subs while allowing you to enter the 2nd shelling phase.
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Being sent to node D requires more than 4 ships, as yet no D -> I (boss) route is known.
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*Clearing this map gives you bonus medals and boost to your admiral points for ranking. By the beginning of each month, boss HP bar will be resetted, thus the medal dan bonus point can be re-obtained again.
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At least 1 BBV is highly recommended as it can equip seaplanes to hit subs while allowing you to enter the 2nd shelling phase.
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*The enemies on the map is scaled to your admiral level, which means that the enemy may rank up when you hit a certain admiral level.
 
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Clearing this map gives you bonus medals which can be re-obtained every month.
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The enemies on the map is scaled to your admiral level, meaning that the enemy may rank up when you hit a certain admiral level.
      
===Nodes and Enemy Encounters===
 
===Nodes and Enemy Encounters===
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