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→‎E-3: I'm tired but here's what I got, boss advice up
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*For more details on Historical Ozawa Fleet members, please view the [[Winter_2018_Event#Historical_Background|Historical Background]] for more details.
 
*For more details on Historical Ozawa Fleet members, please view the [[Winter_2018_Event#Historical_Background|Historical Background]] for more details.
 
*All Ships formed in the Combined Fleet or Single fleet will use the <font color="Blue">'''Ozawa Fleet Tag'''</font>. [[File:2018WinterBlueTag.png]]  
 
*All Ships formed in the Combined Fleet or Single fleet will use the <font color="Blue">'''Ozawa Fleet Tag'''</font>. [[File:2018WinterBlueTag.png]]  
* On '''Very Easy''' and '''Easy''' Mode, ships with the <font color="ff9900">'''Nishimura Fleet Tag'''</font> [[File:Fall2017YellowTag.png]]'''Cannot''' be used in the '''Combined Fleet''' segment of the map, so plan carefully around this.
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* On '''Very Easy''' and '''Easy''' Mode, ships with the <span style="color:Yellow; text-shadow:0px 0px 2px black;">'''Nishimura Fleet Tag'''</span> [[File:Fall2017YellowTag.png]]'''cannot''' be used in the '''Combined Fleet''' segment of the map, so plan carefully around this.
    
'''Unlocking the Shortcuts:'''<br>
 
'''Unlocking the Shortcuts:'''<br>
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'''Boss Phase'''
 
'''Boss Phase'''
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With enough Ozawa Fleet ships (4/6/8 on Easy/Medium/Hard), you should be able to take the shortest route: '''L-J-N-Q-S-U'''.
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Recommended fleet composition:
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*Main Fleet: 2CV, 2CVL, 2BBV
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*Escort Fleet: 1CL, 2DD, 2-3CA, 0-1CLT
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This is not an absolute requirement. Various factors may affect your considerations in terms of fleet composition:
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*How many Ozawa Fleet ships you need on your preferred difficulty.
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**Again, [[Shoukaku]] does '''not''' count as an Ozawa Fleet member.
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*How much fighter power you have, and the availability of high-quality fighters. (See also below for LBAS considerations.)
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**This should also inform your choice in terms of equipment set-ups. Fighter-bombers are likely to be useful.
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*How many CLTs you have to spare. A CLT is not strictly necessary for this map.
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*Available CA(V)s. TCIs are not very necessary here.
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**Additionally, CAVs (or CAs that can utilise seaplane fighters) in a combined fleet's escort fleet can contribute to fighter power during battles against an enemy combined fleet,
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**But be aware that '''most CAVs are part of historical fleets necessary for E-2 and E-4''', and also that ships tagged to the <span style="color:Yellow; text-shadow:0px 0px 2px black;">'''Nishimura Fleet'''</span> '''cannot''' be sortied to the combined fleet segment of this map.
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*AACI is highly recommended. [[Akizuki]] and [[Hatsuzuki]] are both Ozawa Fleet members.
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On Hard, your options are limited. You will likely be using [[Zuikaku]], [[Ise]], [[Hyuuga]], and 2 out of 3 Ozawa Fleet CVLs ([[Chitose]]/[[Chiyoda]]/[[Zuihou]]) for your main fleet (along with 1 more CV). The escort fleet will then need to contain 3 Ozawa Fleet ships (likely the 2 DDs and 1 CL).
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Speed does not matter; on higher difficulties, you will likely need [[Ise]] and [[Hyuuga]] (both slow) to meet the required number of Ozawa Fleet ships anyway.
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An important consideration to take into account here is the availability of good LBAS fighters with long range, and likely range extension equipment:
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*Even with very high starting fighter power, you will lose substantial amounts of fighter power on the way to the boss.
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*The LBAS range required to reach the boss node is 8. The LBAS range required to reach the pre-boss node (S) is 7.
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*Depending on available equipment, it is advisable to commit LBAS squadrons to at least the boss node, in order to help in reducing the fighter power required for Air Superiority during the air combat phase (and to assist in damaging the boss' fleet).
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*The exact composition of your LBAS squadrons will vary depending on:
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**Number of fighters available and range of fighters available
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**Number of bombers available and range of bombers available
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**Availability of range extension equipment such as the [[Type 2 Flying Boat]] or the [[PBY-5A Catalina]]
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Please also do note that the fighter power requirements at the boss node increase significantly during Last Dance. This may require additional LBAS strikes (if they are not already committed to the boss node), and/or an increase in the number of fighters slotted into your fleet.
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FCF is helpful for retreating damaged ships (especially at the pre-boss; LoS check is ''before'' the pre-boss node). But you may wish to consider replacing it for additional fighter power during Last Dance.
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Overall, this map is also relatively simple, albeit with rather high fighter power requirements (especially on Hard).
     
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