Line 331: |
Line 331: |
| | | |
| |tips = <br> | | |tips = <br> |
− | * While Ooyodo's notes suggest that you should use a Surface Fleet, you can use a '''[[Striking Force Fleet]]''' here as well. | + | * Should you choose to, you may use a '''[[Striking Force Fleet]]''' instead of a standard fleet here. |
| *'''Unlocking Boss Node:'''<br> | | *'''Unlocking Boss Node:'''<br> |
| ** A+ Rank at 2 of the 3 nodes: B, F, and N. | | ** A+ Rank at 2 of the 3 nodes: B, F, and N. |
Line 337: |
Line 337: |
| | | |
| | | |
− | '''Recommended Composition:'''<br> | + | '''Recommended Compositions:'''<br> |
| | | |
− | While organizing your fleet, it is '''Strongly Adviced''' to avoid using Fleet your intend to tag for the <font color="Green">'''Kurita Fleet'''</font>, <span style="color:Yellow; text-shadow:0px 0px 2px black;">'''Nishimura Fleet'''</span>, <font color="Blue">'''Ozawa Fleet'''</font> and <font color="Purple">'''Shima Fleet'''</font> as the <font color="Grey">'''Vanguard Force'''</font> Tag may prevent you from pathing or use ships you intend to use in later maps.
| + | When planning for this map, it is highly advisable to set aside any ships required for future maps first, be it Kurita, Nishimura, Ozawa, or Shima fleet ships. In line with this, utilizing ships which are unlikely to be required for historical purposes in this event, such as Satsuki, Fumizuki, Yuubari, and Libeccio may be of value. |
| | | |
− | '''Strike Force Based Composition:'''<br>
| + | There are three primary objectives that must be completed before the boss node (O) becomes available, A ranks are required at: |
− | '''0-1 (F)BB(V), 1CVL, 1CL or CT, 2-4DD/DE''' - For Nodes F, N or the boss node<br>
| + | * Node B |
| + | * Node F |
| + | * Node N |
| | | |
− | '''Single Fleet Based Composition'''<br>
| + | The the final fleet that used to reach the boss node O will run along the lines of CL 2DD/DE 3XX. The three wild cards would usually be a BBV along with 2 more DD/DEs. Should problems present them |
− | '''1-2CA, 1CL or CT, 3-4 DD/DE''' - For Nodes F, N or the boss node<br>
| |
− | '''1-2CA, 3-5 DD/DE''' - For Node B<br>
| |
− | '''1CVL, 1CL, 3DD/DE, 1XX''' - Wildcard slot preferably for a (O)ASW ship or a (F)BB(V) for second shelling for Node N or Boss.<br/>
| |
| | | |
− | Like most maps that focus on submarine patrols, it is recommended to bring a fleet with emphasis on ASW combat. On Harder difficulties, it is recommended to have a fleet equipped for pre-emptive ASW combat.
| + | ''''Node B'''' |
| + | Node B is relatively simple to reach: a CL is required to route to A and B, removing the CL and replacing with a cheaper DD will guarantee routing for this node |
| | | |
− | However, in this map, you fleet should focus more on surface combat during the early phase as you try to reach Nodes B, F, and N. You may want to keep at least 1-2 ships with ASW equipment to deal with the subs while having your other ships geared to fight the surface vessels you will encounter in the nodes that you need to score an A rank on. You may also need to bring either a carrier or a heavier cruiser with the proper LoS Gear (Seaplanes or a Saiun) to help meet the requirements of the LoS check for Node N and the boss node.
| + | ''''Node F'''' |
| + | Node F can be reached with a single CL and 2DD/DEs in the fleet, with no need to worry about branching. Node F, being a surface node, will not require as much ASW gear, although the presence of a single sub increases the value of bringing an OASW ship if one can be spared. |
| | | |
− | Once you trigger the debuff point and open the boss node, your fleet should focus on ASW combat so they are able to fight against the [[New Submarine Princess]].
| + | ''''Node N'''' |
| + | As only two nodes are required for those on easy and below difficulties, node N can safely be ignored by players on such difficulties. |
| | | |
− | The pre-boss node may present some difficulties in higher difficulties, but with either a proper LBAS setup or the vanguard formation it can be possible to survive the node.
| + | Node N can be reached with the same fleet as used to reach F, a third DD/DE will guarantee the fastest route possible (DGKN). Node N is relatively difficult for a unprepared fleet (Ancient DD hime), however, the presence of LBAS should greatly improve one's chances here. |
| | | |
− | The boss node itself should be mostly straightforward even on harder difficulties if you have the proper LBAS and a strong ASW fleet. The boss can be defeated even before the actual battle starts with the use of an LBAS & Boss Support Expedition focused on ASW, combined with ships set up for oASW. | + | ''''Boss Node: O'''' |
| + | The last major check here is the LoS requirement to be routed to the boss. The boss node itself is relatively simple and easy in the presence of well-equipped ships, it is therefore possible to have the BBV carry recon planes to fill out any LoS deficit. |
| | | |
| '''Recommended [[LBAS]] Planes''' | | '''Recommended [[LBAS]] Planes''' |
Line 363: |
Line 366: |
| 4 LBAS Bombers / ASW Capable Bombers | | 4 LBAS Bombers / ASW Capable Bombers |
| | | |
− | Since this map is mostly ASW focused, you may want to organize on using ASW planes such as the [[Prototype Toukai]] to help with eliminating submarines while also bringing Bombers and Land Bombers to help take care of various surface ships on the debuff nodes and boss nodes.
| + | ASW planes such as the [[Prototype Toukai]] are useful against the boss node, while LBAS bombers may be used at any surface node should any issues be encountered. |
| | | |
| {{clear}} | | {{clear}} |