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#***Switching between any other difficulties will not reset the debuff mechanism.
 
#***Switching between any other difficulties will not reset the debuff mechanism.
 
#**'''''Whether or not these conditions apply to the Winter 2017 Event (assuming a debuff mechanic exists) is currently pending confirmation.'''''
 
#**'''''Whether or not these conditions apply to the Winter 2017 Event (assuming a debuff mechanic exists) is currently pending confirmation.'''''
#The armor-reducing system of the [[Summer 2015 Event]]'s final map, where certain nodes had to be killed to reduce boss armor, is likely to return, but in a simplified version ('''see above for new changes regarding this''').
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#The debuff system of [[Summer 2015 Event]]'s final map, where certain nodes had to be killed to reduce boss armor, returns. ('''see above for details''').
# Operation A ({{lang|ja|甲}}, Hard) and Operation B ({{lang|ja|乙}}, Medium) will require you to have mutiple fleets ready, which suggests fleet locking ('''again, see above''').
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# Operation A ({{lang|ja|甲}}, Hard) and Operation B ({{lang|ja|乙}}, Medium) will require you to have a minimum of two fleets ready due to fleet locking ('''see above for details''')
    
==Event Map Summary==
 
==Event Map Summary==

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