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| |information = | | |information = |
| *Boss: [[Heavy Cruiser Princess]] | | *Boss: [[Heavy Cruiser Princess]] |
| + | Transport Gauge: Hard (500 TP) |
| *x kills required on all difficulties (Hard: 2100 HP) | | *x kills required on all difficulties (Hard: 2100 HP) |
− | *''Ships tagged''
| |
| | | |
| *Rewards upon clearance: [[Zara]] | | *Rewards upon clearance: [[Zara]] |
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| |tips = <br /> | | |tips = <br /> |
| *''Recommended fleet compositions:'' | | *''Recommended fleet compositions:'' |
− | | + | '''Transport Phase''' |
| + | Transport Fleet: |
| + | (1st Fleet)2BBV, 4DD and (2nd Fleet)1CL(Abukuma Kai Ni preffered),2CA or 2CAV, 3DD |
| + | *While this will take you to the Airfeild Hime node, this in turn will give your fleet a better chance at S-ranking to boss node to maximize the TP gained upon completing the run. |
| + | *DD in the first flee should be fully equipped with Drums Abukuma can use 1-2 Daihatsu, if you use a CAV consider bringing 1 drum for them. Everyone else needs to be armed to battle. |
| + | *Transport Boss is the Destroyer Princess |
| + | *Set up mentioned above should easily make short work of the enemy fleet with little issue. |
| + | '''Battle Phase''' |
| + | Surface Assault Fleet: |
| + | (1st Fleet)4BBs, 2 CVL (2nd Fleet)1CL (Abukuma Kai Ni Preffered),2-3CLT,0-1FBB, 2DD. |
| + | *Fleet has the option to go East or South at first intersection. It's recommended to go East as it is easier to reach the boss node, the south route will have you fight BB himes along the way, but is however the shorter route and is also recommend for the final part of the fight. |
| + | *Heavy Cruiser Princess will usually have a pair of Battleship Princesses with her. But can occasionally have a Standard Aircraft Carrier Hime on in place of the Tsu-Class Elite (On Hard mode). |
| + | *Boss Fleet Support is highly recommend |
| + | *In-Route Support Fleets are recommended if you have trouble making your way on the final kill. |
| <tabber>Hard= | | <tabber>Hard= |
| {{#invoke:EnemyEncounters|encounterTemplate | | {{#invoke:EnemyEncounters|encounterTemplate |