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→What is Modernization and Remodelling?
Modernization is the process whereby ships are sacrificed to permanently increase some stats of a ship. See the [[Modernization]] page for more details.
Modernization is the process whereby ships are sacrificed to permanently increase some stats of a ship. See the [[Modernization]] page for more details.
Remodelling is the process whereby a ship is upgraded to its next model. The new model usually comes with increased stat caps across the board. Certain ships also get a new card art and library entry, and some ships will change classes. Remodels usually come with the cost of higher fuel or ammo (or both) consumption, though there are exceptions such as [[I-168]], whose consumption remains the same or aviation cruisers/battleships, which receive a decrease in ammo consumption (though their fuel consumption still increases). Keep this in mind when managing your expedition fleets.
Remodelling is the process whereby a ship is upgraded to its next model. The new model usually comes with increased stat caps across the board. Certain ships also get a new card art and library entry, and some ships will change classes. Remodels usually come with the cost of higher fuel or ammo (or both) consumption, though there are exceptions such as first-remodel destroyers and [[I-168]], whose consumption remain the same or aviation cruisers/battleships, which receive a decrease in ammo consumption (though their fuel consumption still increases). Keep this in mind when managing your expedition fleets.
You can remodel a ship to its next model at any point after it reaches the required level, and the ship will retain its level upon remodelling. Stats that cannot be increased via modernization (evasion, anti-sub, line-of-sight) will be recalculated to match the level upon remodelling so you do not need to worry about potential permanent stat losses due to remodelling late. Be aware that any modernization bonuses will be lost upon remodelling - modernizable stats (firepower, torpedo, AA, armor) will revert to the base stats of the remodel. Unlike modernization, any equipment on the ship to be remodelled will simply be placed back into your inventory and replaced with the remodel's stock equipment. Also unlike modernization, remodelling only costs ammo and steel.
You can remodel a ship to its next model at any point after it reaches the required level, and the ship will retain its level upon remodelling. Stats that cannot be increased via modernization (evasion, anti-sub, line-of-sight) will be recalculated to match the level upon remodelling so you do not need to worry about potential permanent stat losses due to remodelling late. Be aware that any modernization bonuses will be lost upon remodelling - modernizable stats (firepower, torpedo, AA, armor) will revert to the base stats of the remodel. Unlike modernization, any equipment on the ship to be remodelled will simply be placed back into your inventory and replaced with the remodel's stock equipment. Also unlike modernization, remodelling only costs ammo and steel.