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*{{Template:HP}} 耐久 (Endurance) - HP
 
*{{Template:HP}} 耐久 (Endurance) - HP
 
*{{Firepower}} 火力 (Firepower) - Affects the damage a ship's guns do during bombing/shelling phase.
 
*{{Firepower}} 火力 (Firepower) - Affects the damage a ship's guns do during bombing/shelling phase.
*装甲 (Armor) - Damage reduction against incoming attack.
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*{{Template:Armor}} 装甲 (Armor) - Damage reduction against incoming attack.
 
*{{Torpedo}} 雷装 (Torpedo) - Affects the damage a ship inflicts with a torpedo attack. should not be confused with anti-submarine warfare.
 
*{{Torpedo}} 雷装 (Torpedo) - Affects the damage a ship inflicts with a torpedo attack. should not be confused with anti-submarine warfare.
 
*{{Evasion}} 回避 (Evasion) - Self-explanatory
 
*{{Evasion}} 回避 (Evasion) - Self-explanatory
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*{{Template:Range}} 射程 (Range) - Determines the firing order during the start of the battle. Ships with longer range will start off first.
 
*{{Template:Range}} 射程 (Range) - Determines the firing order during the start of the battle. Ships with longer range will start off first.
 
*{{Template:Luck}} 運 (Luck) - Self-explanatory; various UNCONFIRMED hidden combat bonuses.  Accuracy, evasion, critical hit rate, evasion of sinking, you name it.
 
*{{Template:Luck}} 運 (Luck) - Self-explanatory; various UNCONFIRMED hidden combat bonuses.  Accuracy, evasion, critical hit rate, evasion of sinking, you name it.
Generally if the stat is 0, it means the ship can't do anything pertaining to that and there's no way you could increase it.
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Generally if the stat is 0, it means the ship can't do anything pertaining to that and there's no way you can increase it.
    
====What do the stars underneath the ship level mean?====
 
====What do the stars underneath the ship level mean?====
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