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| ==Airstrike Support== | | ==Airstrike Support== |
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− | Airstrike support functions much like a normal airstrike with a few major differences. These differences are detailed below. | + | Airstrike support functions much like a normal airstrike with a few major differences as detailed below. |
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| * Since slot size matters for damage, you should take the carriers with the largest slots to maximise damage. | | * Since slot size matters for damage, you should take the carriers with the largest slots to maximise damage. |
| * Due to damage being calculated off remaining planes, airstrike support can be reduced '''the more nodes it appears in''' due to plane losses. | | * Due to damage being calculated off remaining planes, airstrike support can be reduced '''the more nodes it appears in''' due to plane losses. |
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| '''Equipment Setups''' | | '''Equipment Setups''' |
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| ==Anti-Submarine Support== | | ==Anti-Submarine Support== |
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| + | Anti-Submarine support functions exactly like [[Support Expedition#Airstrike Support|airstrike support]]. Everything about airstrike support applies to ASW support with a few key differences. |
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| + | '''Trigger Requirements''' |
| + | * At least 1CVL present. |
| + | * At least 1 additional CVL/AV/AO/LHA/CL/CT or 2DE |
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| + | '''Details''' |
| + | * All planes with an ASW stat '''except carrier-based fighters and jet fighter bombers''' will participate in support. |
| + | ** They will not even contribute to determining air control, but they will not be shot down. |
| + | ** Seaplane fighters and fighter bombers will participate. |
| + | * Although DDs and DEs are included in the fleet, they '''do not participate''' since it is a variant of airstrike support. |
| + | * If it encounters a mixed surface/sub fleet, only submarines will be attacked. |
| + | ** It will still attack surface fleets with airstrike support if equipped with bombers. |
| + | * It only takes into account '''plane ASW''', equipping sonars and depth charges will be a waste. |
| + | * Damage is calculated slightly differently to airstrike support: |
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| + | <math>\text{ASW Support} = \biggl\lfloor \biggl\{ \text{Type} \times \bigl( \left( \text{ASW} \right) \times \sqrt{\text{Count}_\text{Plane}} + 3 \bigr) \times left(0.9 + \text{Rand} \right) \biggr\} \times \text{Mod}_\text{crit} \biggr\rfloor \times 1.35</math> |
| + | * The [[Damage_Calculations#Damage_Formula|damage cap]] of 150 is applied to the result between <math>\{ \ \}</math>. |
| + | * <math>\text{Rand}</math> is a random number from 0 to 0.75 inclusive. |
| + | * The critical modifier and the 1.35x airstrike support modifier are both '''post-cap'''. |
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| + | '''Important Notes''' |
| + | * Because slot size matters, carriers make much better ASW support ships than light carriers. |
| + | * It has a chance of triggering at every node so consider the enemy compositions of all nodes when running ASW support to help with submarine nodes. |
| + | ** A full ASW support setup that runs into enemy airpower will get destroyed. |
| + | * Because even the autogyros and liaison aircraft participate in aerial combat, they can be shot down. |
| + | * It can be useful for chipping down submarines to reduce the number of opening and closing torpedoes faced by your fleet. |
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| + | '''Equipment Setups''' |
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| + | Any eligible ship type not mentioned in this table is subpar '''not recommended''' for use in support. The order of the equipment is for illustrative purposes only. You should '''place bombers in the largest slots'''. |
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| + | {| class="wikitable" style="width: 100%;" |
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| + | !style="text-align: center; border-radius: 6px 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;" colspan="3"| Carrier/Light Carrier |
| + | |- |
| + | !style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;"| '''Equipment Setup''' |
| + | !style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:60%;"| '''Notes''' |
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| + | |N/A |
| + | |There isn't any fixed setup for ASW support. Just put your planes with the highest ASW stat into the largest slots. Fighters can be included if you are going to be facing some '''surface battles''' with enemy air power. |
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| + | !style="text-align: center; border-radius: 6px 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;" colspan="3"| Destroyers/Destroyer Escorts |
| + | |- |
| + | !style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;"| '''Equipment Setup''' |
| + | !style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:60%;"| '''Notes''' |
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| + | |N/A |
| + | |Because destroyer and destroyer escorts cannot participate in ASW support, it doesn't matter what equipment they have. |
| + | |} |
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| ==Long Range Torpedo Support== | | ==Long Range Torpedo Support== |
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| + | This support exists to prevent you from using too many light cruisers and destroyers for cheap support. It appears as a torpedo strike with very low accuracy. |
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| + | '''Trigger Requirements''' |
| + | * Do not meet any of the requirements for shelling, airstrike or ASW support. |
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| + | '''Important Notes''' |
| + | * Don't even bother using this. |
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| =Troubleshooting= | | =Troubleshooting= |