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→‎E-3: Boss Phase
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'''Boss Phase'''
 
'''Boss Phase'''
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Pending confirmation of H -> N / M branching details.
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The advice below is written for Hard difficulty. Adjust your expectations accordingly.
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Carrier Task Force:
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'''Main Fleet:''' 1 Kongou-Class FBB, 2 CV (Hiryuu & Souryuu), 3 CA(V); '''Escort Fleet:''' 2 CA, 1 CL, 0-1 CLT, 2-3 DD.
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Fleet(s) will travel A -> C -> D -> E -> H -> M / N -> Q.
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*As of this time, the routing from H -> M / N appears to be random. This page will be updated if and when a workaround is discovered.
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**While Node M is tougher than Node N, it is still survivable, and the fleet will proceed to the boss node afterwards.
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*CLTs suffer from a branching penalty in the second half of E-4, and are only really necessary in the second half of E-6 (E-7 has no shiplock). If you are having difficulty at the boss node - and have enough CLTs to spare - it may be useful to bring one along to this phase of the map.
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*You may wish to bring CAVs instead of CAs in your Main Fleet in order to provide supplementary Fighter Power.
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*Once again, AACI and both support expeditions are recommended.
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Surface Task Force:
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Pending Write-Up (assuming this is viable).
    
<tabber>Hard=
 
<tabber>Hard=
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