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[[File:2016Summer E4 L Node 210816.png|right|thumb|200px|Node L Branching flowchart]]*Node L features a complicated branching rule that has a determined list of priorities that will decide which way you'll go if you have certain ships in the fleet.
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[[File:2016Summer E4 L Node 210816.png|right|thumb|200px|Node L Branching flowchart]]
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*Node L features a complicated branching rule that has a determined list of priorities that will decide which way you'll go if you have certain ships in the fleet.
 
** Having [[Hayasui]] in the second fleet may force you to Node N.
 
** Having [[Hayasui]] in the second fleet may force you to Node N.
 
**Using [[Kongou]] and [[Haruna]] along with 2 CV / CVB will allow you to use [[Bismarck]] in your fleet and 2 CLT without being sent to Node N.
 
**Using [[Kongou]] and [[Haruna]] along with 2 CV / CVB will allow you to use [[Bismarck]] in your fleet and 2 CLT without being sent to Node N.
 
**Adding in [[Choukai]] in escort along with 2 CV/ CVB will also allow 2 CLT to be used without being sent to node N.
 
**Adding in [[Choukai]] in escort along with 2 CV/ CVB will also allow 2 CLT to be used without being sent to node N.
 
**If [[Kongou]], [[Haruna]] or [[Choukai]] along with 2 CVs or less are not in the fleet and more than one CLT and [[Bismarck]] is present. You'll be forced to Node N.
 
**If [[Kongou]], [[Haruna]] or [[Choukai]] along with 2 CVs or less are not in the fleet and more than one CLT and [[Bismarck]] is present. You'll be forced to Node N.
**If '''everything in the above mentioned restrictions is not within the fleet that force you to node N''' and you have only 1 CLT you will be allowed to use a fleet composition of any choice includng the number of CVs you can bring in a Carrier Task Force and be able to go to '''Node M'''.
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**If '''everything in the above mentioned restrictions is not within the fleet that force you to node N''' and you have only 1 CLT you will be allowed to use a fleet composition of any choice including the number of CVs you can bring in a Carrier Task Force and be able to go to '''Node M'''.
 
*Due to the Distance your [[Land-Based Air Squadron]]s must travel to reach the boss node, you will need to prepare to use a [[Type 2 Flying Boat]] or [[PBY-5A_Catalina]] on each squadron you wish to attack the boss node.
 
*Due to the Distance your [[Land-Based Air Squadron]]s must travel to reach the boss node, you will need to prepare to use a [[Type 2 Flying Boat]] or [[PBY-5A_Catalina]] on each squadron you wish to attack the boss node.
**If you need to send a land base Air Sqaudron to the boss node you will need a Distance of 9. You can use Fighters and torpedo bombers with a range of 6 and [[Type 2 Flying Boat]] which will extend it's reach to 9.
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**If you need to send a land base Air Squadron to the boss node you will need a Distance of 9. You can use Fighters and torpedo bombers with a range of 6 and [[Type 2 Flying Boat]] which will extend it's reach to 9.
 
**[[PBY-5A_Catalina]] can only extend the reach by 2 meaning any planes used from there will need to have a range of 7
 
**[[PBY-5A_Catalina]] can only extend the reach by 2 meaning any planes used from there will need to have a range of 7
 
**If you lack the planes to travel that distance, it's recommended to target Node I with Land Attackers and fighters since a [[Harbour Summer Princess]] and [[Supply Depot Princess]] is present at that node.
 
**If you lack the planes to travel that distance, it's recommended to target Node I with Land Attackers and fighters since a [[Harbour Summer Princess]] and [[Supply Depot Princess]] is present at that node.
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** To complete node I requirements for the [[Armor Reduction]], it's recommended to assemble a concentrated attack using Land Attackers and fighters on that node.
 
** To complete node I requirements for the [[Armor Reduction]], it's recommended to assemble a concentrated attack using Land Attackers and fighters on that node.
 
** Node K is a night battle that will require some strong damaging cut-in equipment set ups to be able to take down the battleship hime(s) if you aim to use this node for [[Armor Reduction]].
 
** Node K is a night battle that will require some strong damaging cut-in equipment set ups to be able to take down the battleship hime(s) if you aim to use this node for [[Armor Reduction]].
**Node C,D,H,I are probably considered the easier zones to complete for the [[Armor Reduction]] method.  
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**Nodes C,D,H,I are probably considered the easier nodes to complete for the [[Armor Reduction]] method.  
 
*During the boss runs, it's highly recommend to concentrate your [[LBAS]] attacks on Node I as it'll become easier if [[Summer Harbor Princess]] and [[Supply Depot Princess]] are left without planes which will allow them to attack you. In addition, since Land Attackers are strong against installations you can also likely take out at least [[Supply Depot Princess]] making it easier to wipe out [[Summer Harbor Princess]]'s planes (preventing her from being able to attack during shelling)
 
*During the boss runs, it's highly recommend to concentrate your [[LBAS]] attacks on Node I as it'll become easier if [[Summer Harbor Princess]] and [[Supply Depot Princess]] are left without planes which will allow them to attack you. In addition, since Land Attackers are strong against installations you can also likely take out at least [[Supply Depot Princess]] making it easier to wipe out [[Summer Harbor Princess]]'s planes (preventing her from being able to attack during shelling)
 
*Echelon formation is recommended to help bypass the Night Battle Node with the Battle Ship Princess(es) as it will reduce cut-in chances and reduce crit probability.  
 
*Echelon formation is recommended to help bypass the Night Battle Node with the Battle Ship Princess(es) as it will reduce cut-in chances and reduce crit probability.  
*By the time you reach the [[Summer Heavy Cruiser Princess]] and her boss fleet using the shortest path to reach her, your fleet will have only 5% fuel and 30% ammo. This will result in a very difficult battle up ahead as you be vulnerable to likely taking serious damage, especially on harder difficulties.
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*By the time you reach the [[Summer Heavy Cruiser Princess]] and her boss fleet using the shortest path to reach her, your fleet will have only 5% fuel and 30% ammo. This will result in a very difficult battle up ahead, especially on harder difficulties, as your ships are likely to take serious damage while inflicting only light damage on the enemy ships.
*On lower normal and easy, it should be a manageable win to be able to deliver the final kill.
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**If you choose to bring [[Hayasui]] bring two [[Maritime Resupply|Maritime Resupplies]] as this will boost your fuel to 55% and ammo to 80% for the boss node, allowing your ships to deal much more damage.
*On Hard however, it's likely you will have a hard time defeating the [[Summer Heavy Cruiser Princess]] without making plans to bring [[Hayasui]] and using [[Maritime Resupply|Maritime Resupplies]].
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**On Hard difficulty it's likely you will have a hard time defeating the [[Summer Heavy Cruiser Princess]] if you don't plan to bring [[Hayasui]] and use [[Maritime Resupply|Maritime Resupplies]]. However, on Normal and Easy it is possible to deliver the final kill regardless of whether you choose to use Hayasui.
*If you choose to bring [[Hayasui]] bring two [[Maritime Resupply|Maritime Resupplies]] as this will boost your fuel to 55% and ammo to 80% to the boss node. This will likely give you a much stronger advantage in the battle.
   
*For taking down the [[Summer Heavy Cruiser Princess]] it's recommended to have a good number of fleet members who can perform torpedo cut-in since that will likely take her out.
 
*For taking down the [[Summer Heavy Cruiser Princess]] it's recommended to have a good number of fleet members who can perform torpedo cut-in since that will likely take her out.
  
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