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::*Players have reported that the decrease is '''not''' reset when difficulty is changed.
 
::*Players have reported that the decrease is '''not''' reset when difficulty is changed.
 
::*'''''This effect <span style="color:red">resets</span> daily at midnight JST.''''' This is a regenerating '''stat''' map, though not a regenerating health map.
 
::*'''''This effect <span style="color:red">resets</span> daily at midnight JST.''''' This is a regenerating '''stat''' map, though not a regenerating health map.
 +
*'''Comptiq Magazine's September Issue''' revealed that the real strategy to reducing the boss's armor from E-7 invovled '''S-ranking the X and Y''' nodes and also '''destroying enemy transports''' on the same said map. These methods were what were needed to weaken the boss's defense.
    
*Suggestions:
 
*Suggestions:
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