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− * If you do not have Yuubari and/or are having difficulty reaching LoS requirement with equipment, do NOT bother with ASW equipment. The sub in Node A does not obey game mechanics, and has roughly equal chances to HIT or MISS, even on [Line Abreast] formation. Just destroy the rest of the ships/pray for RNG and continue on.
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− |tips =
− * H node is a night battle with two possible fleet formations and only one ship is equipped for cut-in attacks, making night battle equipment (Other than the Type 98 Recon Seaplane (Night Scout)) ineffective.
− * A node has a submarine, consider equipping a ship with ASW equipment to attempt sinking it before your other ships waste attacks on it.
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→E-1
* CL, CAV, CA, BBV, 2x CVL takes southern route to boss. Take Yuubari as your flag and set her up for double attack/ASW using 2x 15.5cm triple yellows, 1 sonar, and 1 depth charge. This is important as it takes out the sub in Node A easily while maintaining firepower for night battles.
* CL, CAV, CA, BBV, 2x CVL takes southern route to boss. Take Yuubari as your flag and set her up for double attack/ASW using 2x 15.5cm triple yellows, 1 sonar, and 1 depth charge. This is important as it takes out the sub in Node A easily while maintaining firepower for night battles.
*[Echelon] formation works well for H node (but does not guarantee 100% escape)
* There is an as-of-yet unknown LoS requirement for reaching the boss node, consider equipping more than you think is necessary to avoid unpleasant surprises. Recon planes work better than radars.
*[Double Line] formation works well for I node to increase accuracy for first aerial phase and shelling phase(s). [Diamond] is not recommended because the enemy light carriers HAS A CHANCE to hit hard regardless of formation, and your damage will drop.
|tips =
* H node is a night battle with two possible fleet formations and only one ship is equipped for cut-in attacks, making night battle equipment (Other than the Type 98 Recon Seaplane (Night Scout)) ineffective.
*Do not bother with Type 3 shells, 10cm guns and other anti-air equipment unless you fulfill LoS requirements, as they do not appear to reduce chances of being hit by enemy carriers.
*Do not bother with Type 3 shells, 10cm guns and other anti-air equipment unless you fulfill LoS requirements, as they do not appear to reduce chances of being hit and damage by enemy carriers significantly.
*All the enemies, including the enemy DDs, have the ability to deal heavy damage to your ships REGARDLESS OF LEVEL OR EQUIPMENT (Boilers/Turbines). Keep this in mind before you decide to commit your higher-leveled ships just to complete E-1.
*All the enemies, including the enemy DDs, have the ability to deal heavy damage to your ships REGARDLESS OF LEVEL OR EQUIPMENT (Boilers/Turbines). Keep this in mind before you decide to commit your higher-leveled ships just to complete E-1.
* There is an as-of-yet unknown LoS requirement for reaching the boss node, consider equipping more than you think is necessary to avoid unpleasant surprises. Recon planes work better than radars.
* A node has a submarine (changes to 'Elite' after HQ lvl 59, which can shoot a potentially damaging opening torpedo)
If you do not have Yuubari and/or are having difficulty reaching LoS requirement with equipment, do NOT bother with ASW equipment. The sub does not obey game mechanics, and has roughly equal chances to HIT or MISS, even on [Line Abreast] formation. Just destroy the rest of the ships/pray for RNG and continue on.
* If you decide for northern route, have at least 150 FP for air superiority and stock some night battle equipment for the B node.
* If you decide for northern route, have at least 150 FP for air superiority and stock some night battle equipment for the B node.
* Recommended formations for pre-boss nodes on Southern Route (in order) - line abreast, echelon, double line.
* Recommended formations for pre-boss nodes on Southern Route (in order) - line abreast, echelon, double line.
*[Double Line] formation works well for I node to increase accuracy for first aerial phase and shelling phase(s). [Diamond] is NOT recommended because the enemy light carriers HAS A CHANCE to hit hard regardless of formation, and your damage, accuracy will drop.
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