Line 4,822: |
Line 4,822: |
| ** Unlock shortcut to node D. | | ** Unlock shortcut to node D. |
| | | |
− | |C -> F = * ??? | + | |C -> F = * Do not meet the requirements to go to either G or H. |
− | |C -> G = * ??? | + | |C -> G = * Fleet contains AV |
− | |C -> H = * ??? | + | |C -> H = |
| + | * Meet '''ALL''' of the following requirements: |
| + | ** Fast Fleet |
| + | ** Amount of (F)BB(V)+CV(L/B) ≤ 3 |
| + | ** Amount of CV(B) ≤ 2 |
| + | ** No AV |
| | | |
| |D/empty -> E, H = * Active branching | | |D/empty -> E, H = * Active branching |
| | | |
− | |F -> H = * ??? | + | |F -> H, I = |
− | |F -> I = * ???
| + | * If amount of (F)BB(V)+CV(L/B) ≤ 3, go to H. |
| + | * Else, random routing between H and I. |
| | | |
| |G -> I = * ??? | | |G -> I = * ??? |
Line 4,836: |
Line 4,842: |
| |H -> J/empty = * Fixed route | | |H -> J/empty = * Fixed route |
| | | |
− | |I -> J/empty = * ??? | + | |I -> J/empty,K = |
− | |I -> K = * ???
| + | * Meet '''ALL''' of the following requirements to go to J: |
| + | ** Amount of AV+AO ≥ 1 (Medium+) |
| + | ** Fast Fleet (Medium+) |
| + | ** No slow AV (engines irrelevant) |
| + | * If a slow ship with engines is used in a Fast Fleet, random routing. |
| + | * If on Casual or Easy and you do not meet the above requirements, random routing. |
| + | * Else, go to K. |
| | | |
| |J/empty -> K, L = * Active branching | | |J/empty -> K, L = * Active branching |
Line 4,845: |
Line 4,857: |
| |J3/empty -> J/empty, N = * Active branching | | |J3/empty -> J/empty, N = * Active branching |
| | | |
− | |K -> M = * ??? | + | |K -> M = * Pass the LoS check. |
− | |K -> Q = * ??? | + | |K -> Q = * Fail the LoS check. |
| | | |
− | |L -> N = * ??? | + | |L -> N = * Fail the LoS check. |
− | |L -> Q = * ??? | + | |L -> Q = * Pass the LoS check. |
| | | |
− | |M -> O/empty = * ??? | + | |M -> O/empty = * Nodes R and W not unlocked yet? |
− | |M -> R = * ??? | + | |M -> R = * Amount of CV(B) ≥ 4 |
− | |M -> W = * ??? | + | |M -> W = * Amount of CV(B) ≤ 3 |
| | | |
− | |N -> P/empty = * ??? | + | |N -> P/empty = * Do not meet the requirement to go to S. |
− | |N -> S = * ??? | + | |N -> S = * Node S is unlocked? |
| | | |
− | |S -> T/empty = * ??? | + | |S -> T/empty = * Do not meet the requirements to go to V. |
− | |S -> V = * ??? | + | |S -> V = * Transport Combined Fleet |
| | | |
− | |T/empty -> U/ambush = * ??? | + | |T/empty -> U/ambush = * Do not meet the requirements to go to X. |
− | |T/empty -> X = * ??? | + | |T/empty -> X = * Amount of ships with '''Surface''' radars ≥ 1?/2/4/6 on Casual/Easy/Medium/Hard |
| | | |
− | |V -> Z = * ??? | + | |V -> Z = |
− | |V -> Z1/empty = * ??? | + | * Meet '''ALL''' of the following requirements: |
| + | ** Pass the LoS check. |
| + | ** Amount of ships with '''Surface''' radars ≥ 6 (Medium+) |
| + | |V -> Z1/empty = * Do not meet the requirements to go to Z. |
| | | |
− | |W -> X = * ??? | + | |W -> X = * Amount of ships with '''Surface''' radars ≥ 1?/2/4/6 on Casual/Easy/Medium/Hard |
− | |W -> Y/ambush = * ??? | + | |W -> Y/ambush = * Do not meet the requirements to go to X. |
| | | |
− | |X -> Z = * ??? | + | |X -> Z = |
− | |X -> Z2/empty = * ??? | + | * Meet '''ALL''' of the following requirements: |
| + | ** Pass the LoS check. |
| + | ** Amount of ships with '''Surface''' radars ≥ 5 (Medium+) |
| + | |X -> Z2/empty = * Do not meet the requirements to go to Z. |
| }} | | }} |
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