Line 1,222: |
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| |B_to_C = Active Branching | | |B_to_C = Active Branching |
| |B_to_D = Active Branching | | |B_to_D = Active Branching |
− | |START-2_to_C = CLT>=2 | + | |START-2_to_C = CLT>=2 or total BBs >=3? |
− | |START-2_to_G = (?) | + | |START-2_to_G = Otherwise? |
| |C_to_E = (?) | | |C_to_E = (?) |
− | |C_to_H = (?) | + | |C_to_H = For STF: 2+ BB in 1st fleet, Random otherwise |
− | |D_to_E = CV+CVL>=3? | + | |D_to_E = Slow Ship in fleet |
| |D_to_F = Everything else | | |D_to_F = Everything else |
| |F_to_K = LOS Check | | |F_to_K = LOS Check |
| |F_to_L = Fail LOS Check for K | | |F_to_L = Fail LOS Check for K |
− | |G_to_H = BB>=3 | + | |G_to_H = Heavily Weighted Towards H if BB>=3 |
− | |G_to_I = Fast Fleet and BB=1?;<br> Weighted Towards I if Fast Fleet and BB=2 | + | |G_to_I = Fast Fleet and BB=1;<br> Weighted Towards I if Fast Fleet and BB=2 |
| |J_to_K = LOS Check | | |J_to_K = LOS Check |
| |J_to_L = Fail LOS Check for K | | |J_to_L = Fail LOS Check for K |
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| | | |
| |tips = <br /> | | |tips = <br /> |
− | *A surface task force is recommended if you're aiming to conserve bauxite. | + | *Composition: |
| + | :*A surface task force is recommended if you're aiming to conserve bauxite, as E-6 and E-7 are both bauxite-draining (E-5 to a certain degree). |
| + | ::: Recommended composition: 1FBB+2fast CVL+3 (Any, preferably not CA or CAV) / 1CL+3DD+CA+CLT |
| + | :*A carrier task force doesn't go through the Battleship Princess which could create problem. Air supremacy shouldn't be an issue with CTF. |
| + | ::* Recommended composition: 2FBB+3CV(L)+(CA or CV/L) / 1CL+3DD+1CA+(CA or CLT) |
| + | ::* Bring someone capable of performing AACI when using CTF. |
| + | :* If you're playing on Normal or Hard mode, try to use what forces you used in E-1 that you can for E-4 to conserve as much of your fleet as you can. |
| + | * If the Heavy Cruiser Princess proves to be problematic on last kill, bring a support fleet to make things easier. |
| + | * [[Land-Based Air Squadron]] Usage: |
| + | :* For this map, the recommendation is to load your airfield with only fighter planes and sent them to the node(s) with threatening enemy carriers. |
| + | ::* For STF, this means node I focused as no other nodes on the bottom route has any carriers. |
| + | ::* For CTF, the recommendation is usually F node once, and either F (again) or D. |
| | | |
− | *A Carrier task force is recommended if you're aiming to maintain superiority over the boss fleet and have an easy run on the way to the boss.
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− | * Recommended Carrier Task Fleet Composition: 2 FBB, 1 CA, 3 CV + 1 CL, 1-2 CA, 0-1 CLT, 3 DD.
| |
− | * It's strongly advised to assign all Reppus to your [[Land-Based Air Squadron]] planes from your new constructed Airfield and send them all to node F if you're using the CTF as it'll help take out if not remove all the bombers that the Carrier Hime might be able to use on you and possibly render her defenseless.
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− | * Heavy Cruiser Hime and the boss node lacks in any planes, so gaining air supremacy should be done with minimal issue.
| |
− | * If you're playing on Normal or Hard mode, try to use what forces you used in E-1 that you can for E-4 to conserve as much of your fleet as you can.
| |
− | * If the Heavy Cruiser Princess proves to be problematic on last kill, bring a support fleet to make things easier.
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| <tabber>Hard= | | <tabber>Hard= |
| {{#invoke:EnemyEncounters|encounterTemplate | | {{#invoke:EnemyEncounters|encounterTemplate |