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Like the [[Winter 2015 Event]], it has selectable difficulties: Operation A (Hard), Operation B (Medium), and Operation C (Easy). This difficulty will be 'locked in' after you complete a map, and your choice of ships is frozen for several maps. This is a long (6 map) event, and though the maps were foretold to be relatively difficult as compared to previous events, the overall response has been that they are rather easy.
 
Like the [[Winter 2015 Event]], it has selectable difficulties: Operation A (Hard), Operation B (Medium), and Operation C (Easy). This difficulty will be 'locked in' after you complete a map, and your choice of ships is frozen for several maps. This is a long (6 map) event, and though the maps were foretold to be relatively difficult as compared to previous events, the overall response has been that they are rather easy.
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Move the right facing arrow under </div> when timer is not in use. When it IS in use, adjust variables accordingly and use timer. Meant for maintenance and events, but can be used for other things.
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<div style="font-size:20px; font-weight:bold;color:#f00; text-align:center; margin:5px 0px 10px 0px;">
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<countdown finishmessage="The event has begun! On until May 18th!" time="04/28/2015 09:20 PM UTC+900">
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'''<D>''' days, '''<H>''' hours, '''<M>''' minutes and '''<S>''' seconds remaining until the [[Spring 2015 Event]] begins.
  −
</countdown>
  −
</div>
      
Please consider filling out an [http://goo.gl/forms/Y8kjDQ44xm event report]. You can see all of our collected data so far [https://docs.google.com/spreadsheets/d/1e_CXwML_4fxehOSZhXg7EP-4li13VF23evZqc_7KtG4/edit?usp=sharing here].
 
Please consider filling out an [http://goo.gl/forms/Y8kjDQ44xm event report]. You can see all of our collected data so far [https://docs.google.com/spreadsheets/d/1e_CXwML_4fxehOSZhXg7EP-4li13VF23evZqc_7KtG4/edit?usp=sharing here].
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**The main theme of the first half of the event operations "Fight of the [[:Category:Mutsuki Class|Mutsuki-Class]] Destroyers" and the boss node theme "Combined fleet, to the West" have been implemented. Also, the extra operations have a BGM with the Abyssal threat as its motive. Please look forward to it!
 
**The main theme of the first half of the event operations "Fight of the [[:Category:Mutsuki Class|Mutsuki-Class]] Destroyers" and the boss node theme "Combined fleet, to the West" have been implemented. Also, the extra operations have a BGM with the Abyssal threat as its motive. Please look forward to it!
 
*14. New equipment implemented:
 
*14. New equipment implemented:
**Along with the new Kanmusus introduced in the spring  event, the new equipment "Type 2 Flying Boat","[[381mm/50 triple extended cannon kai]]", "[[OTO 152mm triple extended machine gun]]", "90mm単装高角砲", "90mm単装高角砲" have been implemented.
+
**Along with the new Kanmusus introduced in the spring  event, the new equipment "Type 2 Flying Boat","[[381mm / 50 Triple Gun Mount kai]]", "[[OTO 152mm triple extended machine gun]]", "90mm単装高角砲", "90mm単装高角砲" have been implemented.
 
*15. The Type 2 Flying Boat is a item you can earn if you take time to train Akitsushima to kai.
 
*15. The Type 2 Flying Boat is a item you can earn if you take time to train Akitsushima to kai.
 
**.
 
**.
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! style="font-size:20px;"|Combined?
 
! style="font-size:20px;"|Combined?
 
! style="font-size:20px;"|Locking?
 
! style="font-size:20px;"|Locking?
!style="font-size:20px;"| Difficulty Restrictions
+
! style="font-size:20px;"| Difficulty Restrictions
 
|-
 
|-
!scope="col" style="font-size:20px;"|'''''E-1'''''
+
! scope="col" style="font-size:20px;"|'''''E-1'''''
| style="text-align:center;" |''Preparation for Operation No.11''
+
| style="text-align:center;"|''Preparation for Operation No.11''
|style="text-align:center;"|''No Combined Fleet''
+
| style="text-align:center;"|''No Combined Fleet''
 
| rowspan="2" style="text-align:center;"|'''No Ship Locking'''
 
| rowspan="2" style="text-align:center;"|'''No Ship Locking'''
| rowspan="1" style="text-align:center;"|'''No restrictions. All difficulties OK'''
+
| style="text-align:center;"|'''No restrictions. All difficulties OK'''
 
|-
 
|-
!style="font-size:20px;"|'''''E-2'''''
+
! style="font-size:20px;"|'''''E-2'''''
| style="text-align:center;" |''Second Curry Ocean Operation''
+
| style="text-align:center;"|''Second Curry Ocean Operation''
|style="text-align:center;"|'''[[Combined Fleet]]'''
+
| style="text-align:center;"|'''[[Combined Fleet]]'''
|rowspan="5" style="text-align:center;"|In order to play these maps on hard, you must complete the previous map on either normal or hard.<br/> (e.g., to do E4 on hard,<br/> you must complete E3 on normal or hard.)
+
| rowspan="5" style="text-align:center;"|In order to play these maps on hard, you must complete the previous map on either normal or hard.<br/> (e.g., to do E4 on hard, you must complete E3 on normal or hard.)
 
|-
 
|-
 
!style="font-size:20px;"|'''''E-3'''''
 
!style="font-size:20px;"|'''''E-3'''''
 
| style="text-align:center;" |''Bagel Bay Transport Destruction Battle''
 
| style="text-align:center;" |''Bagel Bay Transport Destruction Battle''
 
|style="text-align:center;"|''No Combined Fleet''
 
|style="text-align:center;"|''No Combined Fleet''
|style="text-align:center;" rowspan="3"|Ships deployed to these maps are tagged separately (tagging will occur even on easy mode); tagged ships will not be allowed to sortie into a different map among these three unless you are playing on easy difficulty. <br />(e.g. a ship deployed to E3 will not be usable in either E4 or E5 unless it's E4 easy or E5 easy)
+
|style="text-align:center;" rowspan="3"|'''Tagging:''' <br>Ships deployed to these maps are tagged (even on Easy) if they don't previously have one:<br> E-3: <span style="color:blue">'''BLUE'''</span>; E-4: <span style="color:green">'''GREEN'''</span>; E-5: <span style="color:orange">'''ORANGE'''</span><br> '''Deploying Restriction:'''<br>''Normal or Hard:'' Must have either the same-colored tag or no tag. <br>''Easy:'' No restrictions.
 
|-
 
|-
 
!style="font-size:20px;"|'''''E-4'''''
 
!style="font-size:20px;"|'''''E-4'''''
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*Use a light fleet. Compositions that work:
 
*Use a light fleet. Compositions that work:
 
** CLx2 DDx4 provides for four high-evasion DDs which have a likelier chance of dodging incoming attacks.
 
** CLx2 DDx4 provides for four high-evasion DDs which have a likelier chance of dodging incoming attacks.
** CLx3, DDx3 could provide more firing power; however, this will lead to slight evasion drawbacks due to having an extra ship with larger silhouette.
+
** CLx3, DDx3 could provide more firing power, however.
 
*Between the north and south routes, south is preferred (Yes, you get to choose).  
 
*Between the north and south routes, south is preferred (Yes, you get to choose).  
 
**The north route only has one battle before the boss but the node has considerably stronger ships, such as elite and flagship CLTs.
 
**The north route only has one battle before the boss but the node has considerably stronger ships, such as elite and flagship CLTs.
 
**The south route has four subs in one node that come in at either echelon or line abreast, so they are relatively harmless (the flagship sub has moderate accuracy in echelon, however). The second node has very weak and easy-to-clear ships such as I-class (the DDs you clobber in 1-1 for sparkling).
 
**The south route has four subs in one node that come in at either echelon or line abreast, so they are relatively harmless (the flagship sub has moderate accuracy in echelon, however). The second node has very weak and easy-to-clear ships such as I-class (the DDs you clobber in 1-1 for sparkling).
 +
***The sub node does not cost you ammo; only fuel.
 
*Your composition for the final kill should remain the same.
 
*Your composition for the final kill should remain the same.
 
*Refer to this [[User:Remi_Scarlet#E1_Hard|example fleet]] for composition and equipment suggestion.
 
*Refer to this [[User:Remi_Scarlet#E1_Hard|example fleet]] for composition and equipment suggestion.
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|dropsA = [[Inazuma]]
 
|dropsA = [[Inazuma]]
 
|dropsD = [[Isuzu]]
 
|dropsD = [[Isuzu]]
|dropsE = [[Arare]], [[Ikazuchi]], [[Isuzu]], [[Kiso]], [[Nachi]], [[Natori]], [[Tama]],  
+
|dropsE = [[Arare]], [[Asashio]], [[Ikazuchi]], [[Isuzu]], [[Kiso]], [[Nachi]], [[Natori]], [[Tama]],  
 
|dropsF = [[Shiranui]], [[Shiratsuyu]]
 
|dropsF = [[Shiranui]], [[Shiratsuyu]]
|dropsG = [[Abukuma]], [[Hibiki]], [[Kagerou]], [[Kinu]], [[Maya]], [[Nenohi]], [[Tama]], [[Yuubari]],
+
|dropsG = [[Abukuma]], [[Chikuma]], [[Haguro]], [[Hibiki]], [[Kagerou]], [[Kinu]], [[Maya]], [[Naka]], [[Nenohi]], [[Tama]], [[Tone]], [[Yuubari]]
|dropsJ = [[Akigumo]], [[Aoba]], [[Choukai]], [[Inazuma]], [[Kagerou]], [[Kinu]], [[Kuma]], [[Michishio]], [[Murasame]], [[Sendai]], '''<span style="color:#f00 !important;">[[Unryuu|'''<span style="color:red">Unryuu</span>''']]</span>''', [[Yura]], [[Yuubari]], [[Yuugumo]]
+
|dropsJ = [[Abukuma]], [[Akatsuki]], [[Akigumo]], [[Aoba]], [[Arare]], [[Asashio]], [[Chikuma]] [[Choukai]], [[Hibiki]], [[Furutaka]], [[Ikazuchi]], [[Inazuma]], [[Jintsuu]], [[Kagerou]], [[Kasumi]], [[Kinu]], [[Kuma]], [[Michishio]], [[Murasame]], [[Nachi]], [[Ooshio]], [[Samidare]] [[Sendai]], [[Suzukaze]], [[Tone]], '''<span style="color:#f00 !important;">[[Unryuu|'''<span style="color:red">Unryuu</span>''']]</span>''', [[Yura]], [[Yuubari]], [[Yuugumo]]
 
|dropsK = [[Abukuma]], [[Akagi]], [[Akigumo]], [[Chikuma]], [[Fusou]], [[Harusame]], '''<span style="color:#f00 !important;">[[Hatsukaze|'''<span style="color:red">Hatsukaze</span>''']]</span>''', '''<span style="color:#f00 !important;">[[Hayashimo|'''<span style="color:red">Hayashimo</span>''']]</span>''', [[Hiryuu]], [[Junyou]], [[Kiyoshimo]], [[Kongou]], [[Kumano]], [[Maikaze]], [[Makigumo]], [[Mogami]], [[Ryuujou]], [[Shouhou]], [[Shoukaku]], [[Souryuu]], [[Suzuya]], [[Yuubari]], [[Yuugumo]], '''<span style="color:#f00 !important;">[[Zuikaku|'''<span style="color:red">Zuikaku</span>''']]</span>'''
 
|dropsK = [[Abukuma]], [[Akagi]], [[Akigumo]], [[Chikuma]], [[Fusou]], [[Harusame]], '''<span style="color:#f00 !important;">[[Hatsukaze|'''<span style="color:red">Hatsukaze</span>''']]</span>''', '''<span style="color:#f00 !important;">[[Hayashimo|'''<span style="color:red">Hayashimo</span>''']]</span>''', [[Hiryuu]], [[Junyou]], [[Kiyoshimo]], [[Kongou]], [[Kumano]], [[Maikaze]], [[Makigumo]], [[Mogami]], [[Ryuujou]], [[Shouhou]], [[Shoukaku]], [[Souryuu]], [[Suzuya]], [[Yuubari]], [[Yuugumo]], '''<span style="color:#f00 !important;">[[Zuikaku|'''<span style="color:red">Zuikaku</span>''']]</span>'''
 
}}
 
}}
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|dropsD = [[Nagatsuki]]
 
|dropsD = [[Nagatsuki]]
|dropsE = [[Akebono]], [[Fumizuki]], [[Mikuma]], [[Mochizuki]], [[Mogami]], [[Oboro]], [[Ryuujou]], [[Makigumo]], '''<span style="color:#f00 !important;">[[Takanami|'''<span style="color:red">Takanami</span>''']]</span>''', [[Naganami]], [[Mikuma]], [[I-168]], [[I-8]], [[Naka]], [[Sendai]]
+
|dropsE = [[Akebono]], [[Fumizuki]], [[I-168]], [[I-8]], [[Makigumo]], [[Mikuma]], [[Mochizuki]], [[Mogami]], [[Naganami]], [[Naka]], [[Oboro]], [[Ryuujou]], [[Sendai]], '''<span style="color:#f00 !important;">[[Takanami|'''<span style="color:red">Takanami</span>''']]</span>'''
|dropsI = [[I-168]], [[Naganami]], '''<span style="color:#f00 !important;">[[Takanami|'''<span style="color:red">Takanami</span>''']]</span>''', [[Mikuma]], [[Maya]]
+
|dropsI = [[I-168]], [[Maya]], [[Mikuma]], [[Naganami]], '''<span style="color:#f00 !important;">[[Takanami|'''<span style="color:red">Takanami</span>''']]</span>'''
|dropsJ = [[Agano]], [[I-19]], '''<span style="color:#f00 !important;">[[Maruyu|'''<span style="color:red">Maruyu</span>''']]</span>''', [[Kuma]], '''<span style="color:#f00 !important;">[[Shimakaze|'''<span style="color:red">Shimakaze</span>''']]</span>''', '''<span style="color:#f00 !important;">[[Takanami|'''<span style="color:red">Takanami</span>''']]</span>''', [[Tokitsukaze]], [[Makigumo]], [[Yayoi]], [[Uzuki]], [[Sendai]], [[Tama]],  [[Kinugasa]], [[Mogami]], [[Mikuma]], [[Kumano]], [[I-8]], [[Yamashiro]], [[Hyuuga]], [[Kiso]], [[Kinugasa]], [[Suzuya]], [[Ise]], [[I-168]]
+
|dropsJ = [[Agano]], [[Hyuuga]], [[I-168]], [[I-19]], [[I-8]], [[Ise]], [[Kinugasa]], [[Kiso]], [[Kuma]], [[Kumano]], [[Makigumo]], '''<span style="color:#f00 !important;">[[Maruyu|'''<span style="color:red">Maruyu</span>''']]</span>''', [[Mikuma]], [[Mogami]], [[Naganami]], [[Sendai]], '''<span style="color:#f00 !important;">[[Shimakaze|'''<span style="color:red">Shimakaze</span>''']]</span>''', [[Suzuya]], '''<span style="color:#f00 !important;">[[Takanami|'''<span style="color:red">Takanami</span>''']]</span>''', [[Tama]], [[Tokitsukaze]], [[Uzuki]], [[Yamashiro]], [[Yayoi]]
 
}}
 
}}
    
===E-4===
 
===E-4===
 
[[Image:OoyodospringE-42015.png|500px]]
 
[[Image:OoyodospringE-42015.png|500px]]
  −
Ri Lanka Island Capture Operation
  −
  −
We are now going to carry out the operation to capture Ri Lanka Island.
  −
We can't hold the island for long periods of time due to supply lines, but by capturing Ri Lanka Island and holding the harbor for a certain period, we will be able to form a strategic bridgehead for the ocean breakthrough operation.
  −
Operation No.11, combined fleet, deploy!
  −
  −
Form a Combined Fleet, deploy, and carry out the operation to capture Ri Lanka Island!
  −
Note: The route taken by Carrier Task Force and Surface Task Force will be different.
  −
Also, ship girl drops will vary largely depend on which node the combat is at.
      
{{EventMap1
 
{{EventMap1
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|branching=
 
|branching=
 
* Node F is an [[Active Branching]] node.
 
* Node F is an [[Active Branching]] node.
** Node E is the strongly advised choice, but as there is a [[Standard_Carrier_Wo-Class|Flagship Wo]] and an elite and flagship [[Battleship_Ta-Class| Ta-Class battleships]], do prepare accordingly. Keep in mind that the other path is basically the same however but with an air battle node.  
+
** Node E is the advised choice, as the other branch takes you first through an air battle node (I) followed by a node (K) with similar enemy makeup as node E.
 
{{#invoke:MapBranching|branchingTemplate
 
{{#invoke:MapBranching|branchingTemplate
 
|start_to_a = Surface Task Force
 
|start_to_a = Surface Task Force
 
|Start_to_b = Carrier Task Force
 
|Start_to_b = Carrier Task Force
 
|A_to_c = LoS Check. Failure goes to D
 
|A_to_c = LoS Check. Failure goes to D
|A_to_d = Failure on LoS check for C
+
|A_to_d = Failure on LoS check for C, <br/>''or'' any SS in 2nd Fleet
 
|F_to_e = Active Branching
 
|F_to_e = Active Branching
 
|F_to_I = Active Branching
 
|F_to_I = Active Branching
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}}
 
}}
   −
|dropsE = [[Haguro]], [[Jintsuu]], [[Kagerou]], [[Kako]], [[Mogami]], [[Myoukou]], [[Tama]], '''<span style="color:#f00 !important;">[[Takanami|'''<span style="color:red">Takanami</span>''']]</span>''', [[Hayashimo]], [[Kiyoshimo]], [[Kinugasa]]
+
|dropsE = [[Haguro]], [[Hayashimo]], [[Hiei]], [[Jintsuu]], [[Kaga]], [[Kagerou]], [[Kako]], [[Kinugasa]], [[Kiyoshimo]], [[Mogami]], [[Myoukou]], [[Suzuya]], '''<span style="color:#f00 !important;">[[Takanami|'''<span style="color:red">Takanami</span>''']]</span>''', [[Tama]]
|dropsM = [[Atago]], [[Mutsuki]], [[Myoukou]], [[Nachi]], [[Hamakaze]], '''<span style="color:#f00 !important;">[[Amatsukaze|'''<span style="color:red">Amatsukaze</span>''']]</span>''', [[Hayashimo]], '''<span style="color:#f00 !important;">[[Takanami|'''<span style="color:red">Takanami</span>''']]</span>''', '''<span style="color:#f00 !important;">[[Ooyodo|'''<span style="color:red">Ooyodo</span>''']]</span>''', '''<span style="color:#f00 !important;">[[Akitsumaru|'''<span style="color:red">Akitsumaru</span>''']]</span>''', '''<span style="color:#f00 !important;">[[Nowaki|'''<span style="color:red">Nowaki</span>''']]</span>''', [[Ryuujou]], '''<span style="color:#f00 !important;">[[Maruyu|'''<span style="color:red">Maruyu</span>''']]</span>''', [[Nagato]], [[Kongou]], [[Hiei]], [[Shoukaku]], [[Yamashiro]], [[Kumano]], [[Kaga]], [[Zuikaku]], [[Shoukaku]], [[Kiyoshimo]], [[Noshiro]], [[Nagara]]
+
|dropsM = '''<span style="color:#f00 !important;">[[Akitsumaru|'''<span style="color:red">Akitsumaru</span>''']]</span>''', '''<span style="color:#f00 !important;">[[Amatsukaze|'''<span style="color:red">Amatsukaze</span>''']]</span>''', [[Atago]], [[Chikuma]], [[Hamakaze]], [[Hayashimo]], [[Hiei]], [[Kaga]], [[Kirishima]], [[Kiyoshimo]], [[Kongou]], [[Kumano]], '''<span style="color:#f00 !important;">[[Maruyu|'''<span style="color:red">Maruyu</span>''']]</span>''', [[Mutsu]], [[Mutsuki]], [[Myoukou]], [[Nachi]], [[Nagara]], [[Nagato]], [[Noshiro]], '''<span style="color:#f00 !important;">[[Nowaki|'''<span style="color:red">Nowaki</span>''']]</span>''', '''<span style="color:#f00 !important;">[[Ooyodo|'''<span style="color:red">Ooyodo</span>''']]</span>''', [[Ryuujou]], [[Sendai]], [[Shouhou]], [[Shoukaku]], '''<span style="color:#f00 !important;">[[Takanami|'''<span style="color:red">Takanami</span>''']]</span>''', [[Takao]], [[Tone]], [[Yamashiro]], [[Zuikaku]]
    
}}
 
}}
    
===E-5===
 
===E-5===
 +
[[Image:OoyodospringE-52015.png|500px]]
 
{{EventMap1
 
{{EventMap1
 
|map_name= Attack on Apricot Atoll Anchorage
 
|map_name= Attack on Apricot Atoll Anchorage
 +
|banner = [[File:Spring_2015_E5_Banner.png]]
 
|map_image=[[File:Spring_2015_E5_Map.png|370px]]
 
|map_image=[[File:Spring_2015_E5_Map.png|370px]]
 
|map_japanese= アンズ環礁泊地攻撃作戦
 
|map_japanese= アンズ環礁泊地攻撃作戦
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*Node I is a night battle, as compensation for choosing the shorter route.
 
*Node I is a night battle, as compensation for choosing the shorter route.
 
{{#invoke:MapBranching|branchingTemplate
 
{{#invoke:MapBranching|branchingTemplate
|start_to_a = Random
+
|start_to_a = Weighted random towards A if Fast BB≥1 and Slow BB≥1<br> Random with B otherwise
|start_to_b = Weighted random towards B if SS≥1 and 0 BBV
+
|start_to_b = Weighted random towards B if SS≥1 and 0 BBV<br> Random with A otherwise
 
|a_to_c = All else
 
|a_to_c = All else
|A_to_d = Fleet includes [[Mogami]] and [[Mikuma]] <b>OR</b><br> [[Suzuya]] and [[Kumano]] <b>OR</b><br>[[Choukai]] and [[Ryuujou]]
+
|A_to_d = CV(L)≥3?, <b>OR</b><br> Fleet includes [[Mogami]] and [[Mikuma]] <b>OR</b><br> [[Suzuya]] and [[Kumano]] <b>OR</b><br>[[Choukai]] and [[Ryuujou]] <b>OR</b><br> [[Sendai]] and [[Fubuki]]
 
|D_to_F = All else
 
|D_to_F = All else
|D_to_G = Fleet contains [[Mogami]] and [[Mikuma]] <b>OR</b><br>[[Suzuya]] and [[Kumano]] <b>OR</b><br>2 from [[Yura]], [[Choukai]] or [[Ryuujou]]
+
|D_to_G = Fleet contains [[Mogami]] and [[Mikuma]] <b>OR</b><br>[[Suzuya]] and [[Kumano]] <b>OR</b><br>2 from [[Yura]], [[Choukai]] or [[Ryuujou]] <b>OR</b><br> [[Sendai]] and [[Fubuki]]
|F_to_E = If LoS check fails
+
|F_to_E = LoS check failed for H/I
|F_to_H = Random
+
|F_to_H = LoS check passed; Random with I
|F_to_I = Random
+
|F_to_I = LoS check passed; Random with H
 
|H_to_I = Active Branching
 
|H_to_I = Active Branching
 
|H_to_K = Active Branching
 
|H_to_K = Active Branching
|I_to_E = Failure on LoS check or if BB≥5 or BBV≥3
+
|I_to_E = Failure on LoS check for N or if BB≥5 or BBV≥3
|I_to_N = LoS check. Failure goes to E
+
|I_to_N = LoS check
|L_to_J = Failure on LoS check, random
+
|L_to_J = (F)BB(V) + CV(L)≥5
|L_to_M = Failure on LoS check, random
+
|L_to_M = Failure on LoS check and fleet composition doesn't fit route to J
|L_to_N = LoS check. Failure results in random of J or M
+
|L_to_N = LoS check.
 
}}
 
}}
 
|tips =  
 
|tips =  
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** (F)BB x2, CV, SS, Route-fixing Mogami-class pair - This setup will allow route-fixing for full damage on boss node.
 
** (F)BB x2, CV, SS, Route-fixing Mogami-class pair - This setup will allow route-fixing for full damage on boss node.
 
*Equip [[Sanshiki]] on your BBs and CA(V)s to help damage the boss. Boss is an installation-type.  
 
*Equip [[Sanshiki]] on your BBs and CA(V)s to help damage the boss. Boss is an installation-type.  
*Being sent to the maelstrom node really hurts as likely by the time you make it to the boss, your fleet's fuel will be completely depleted if you hit node H as well. Consider turning back if sent to Maelstrom depending on your resources, especially if you want to conserve.
+
*Being sent to the maelstrom node really hurts as likely by the time you make it to the boss, your fleet's fuel will be completely depleted if you hit node F as well. Consider turning back if sent to Maelstrom depending on your resources, especially if you want to conserve.
 
**Consider sacrificing a BB/CA(V)'s daytime artillery spotting in exchange for a Radar. A radar on CV may also be useful.
 
**Consider sacrificing a BB/CA(V)'s daytime artillery spotting in exchange for a Radar. A radar on CV may also be useful.
 
*Refer to this [[User:Remi_Scarlet#E5_Hard|Example Fleet]] for composition and equipment suggestion.
 
*Refer to this [[User:Remi_Scarlet#E5_Hard|Example Fleet]] for composition and equipment suggestion.
Line 759: Line 744:  
|dropsD = [[Murakumo]]
 
|dropsD = [[Murakumo]]
 
|dropsI = [[Isonami]], [[Nagara]], [[Shiratsuyu]]
 
|dropsI = [[Isonami]], [[Nagara]], [[Shiratsuyu]]
|dropsN = [[Atago]], [[Chikuma]], [[Choukai]], [[Hyuuga]], [[Junyou]], [[Kirishima]], [[Myoukou]], [[Ooi]], '''<span style="color:#f00 !important;">[[Isokaze|'''<span style="color:red">Isokaze</span>''']]</span>''', '''<span style="color:#f00 !important;">[[Yamagumo|'''<span style="color:red">Yamagumo</span>''']]</span>''', [[Maruyu]], [[Mutsu]], '''<span style="color:#f00 !important;">[[Yahagi|'''<span style="color:red">Yahagi</span>''']]</span>''', [[Nagato]]
+
|dropsL = '''<span style="color:#f00 !important;">[[Isokaze|'''<span style="color:red">Isokaze</span>''']]</span>''', [[Isonami]], [[Murasame]], [[Yuudachi]], [[Samidare]], [[Nenohi]], [[Wakaba]], [[Hatsushimo]], [[Asashio]], [[Kasumi]], [[Maruyu]], [[Kuma]], [[Kiso]], [[Nagara]], [[Yura]], [[Sendai]], [[Jintsuu]], [[Yuubari]], [[Takao]], [[Chikuma]], [[Jun'you]], [[Ise]], [[Hyuuga]], [[Hiei]], [[Haruna]], [[Kirishima]], [[Fusou]]
 +
|dropsN = [[Atago]], [[Chikuma]], [[Choukai]], [[Hyuuga]], '''<span style="color:#f00 !important;">[[Isokaze|'''<span style="color:red">Isokaze</span>''']]</span>''', [[Junyou]], [[Kirishima]], [[Maruyu]], [[Mutsu]], [[Myoukou]], [[Nagato]], [[Ooi]], '''<span style="color:#f00 !important;">[[Yahagi|'''<span style="color:red">Yahagi</span>''']]</span>''', '''<span style="color:#f00 !important;">[[Yamagumo|'''<span style="color:red">Yamagumo</span>''']]</span>'''
 +
 
 
}}
 
}}
    
===E-6===
 
===E-6===
 +
[[Image:OoyodospringE-62015.png|500px]]
 
{{EventMap1
 
{{EventMap1
 
|map_name = Relentless Operation! Across the Stevia Sea
 
|map_name = Relentless Operation! Across the Stevia Sea
Line 771: Line 759:  
*Ship-locking does not apply to this map; that is, you can use any ship you own, regardless of whether you used it in any other event maps.
 
*Ship-locking does not apply to this map; that is, you can use any ship you own, regardless of whether you used it in any other event maps.
 
*Boss: [[Battleship Water Demon]]
 
*Boss: [[Battleship Water Demon]]
*Requires 7 kills to complete on Hard (甲).
+
*Requires 7 kills to complete on Hard (甲) and 8 kills on Normal (乙)/ Easy (丙).
 
*Rewards upon clearance:
 
*Rewards upon clearance:
 
** Clearing on Hard (甲): [[Akitsushima]], [[Type 2 Flying Boat]], [[FuMO25 Radar]], 2 Medals, 1 Hard Medal
 
** Clearing on Hard (甲): [[Akitsushima]], [[Type 2 Flying Boat]], [[FuMO25 Radar]], 2 Medals, 1 Hard Medal
 
** Clearing on Medium (乙): [[Akitsushima]], [[Type 2 Flying Boat]], 2 Medals
 
** Clearing on Medium (乙): [[Akitsushima]], [[Type 2 Flying Boat]], 2 Medals
 
** Clearing on Easy (丙): [[Akitsushima]], Medal
 
** Clearing on Easy (丙): [[Akitsushima]], Medal
 +
*This is the only map during this event where [[Roma]] is available. ('''''Drop only''''')
    
|branching =
 
|branching =
Line 784: Line 773:  
{{#invoke:MapBranching|branchingTemplate
 
{{#invoke:MapBranching|branchingTemplate
 
|start_to_b = Fast Speed Surface Task Force
 
|start_to_b = Fast Speed Surface Task Force
|starT_to_D = Carrier Task Force
+
|start_to_D = Carrier Task Force
 
|start_to_F = Mixed Speed Surface Task Force
 
|start_to_F = Mixed Speed Surface Task Force
 
|A_to_C = CLT=3
 
|A_to_C = CLT=3
Line 792: Line 781:  
|F_to_G = Active Branching
 
|F_to_G = Active Branching
 
|F_to_H = Active Branching
 
|F_to_H = Active Branching
|G_to_I = LoS check. Failure sends to L
+
|G_to_I = LoS check
|G_to_L = CLT=3 or failure on LoS check
+
|G_to_L = CLT=3 or failed LoS check for I
|M_to_L = Random if CLT=3 or SS≥1<br>Failure on LoS check
+
|M_to_L = Failure on LoS check or SS in escort fleet<br>Random if SS≥1 and previous node was not K?
|M_to_O = Random if CLT=3 or SS≥1<br>CLT=3 '''and''' previous node was K<br>LoS check<br>Otherwise LoS check.
+
|M_to_O = 1 SS in main fleet '''and''' previous node was K<br>Random if SS≥1 and previous node was not K?<br>LoS check otherwise
 
}}
 
}}
   Line 809: Line 798:  
*Example compositions:
 
*Example compositions:
 
**(F)BBx3 CVLx2 CAV, CLTx2 CL CA DDx2 (Surface) [Note that you need to be mixed-speed]
 
**(F)BBx3 CVLx2 CAV, CLTx2 CL CA DDx2 (Surface) [Note that you need to be mixed-speed]
 +
**(F)BB(V)x4 CA(V) CV, CL CLTx2 BB/CA DDx2 (Surface) [alt. composition]
 
**BBx2 CVx4, DDx2 CL CLTx3 (or DDx2 CL CA CLTx2) (Carrier)
 
**BBx2 CVx4, DDx2 CL CLTx3 (or DDx2 CL CA CLTx2) (Carrier)
 
*Consider using a shelling [[Expeditions#Support_Expeditions | support expedition]] to assist with the boss kill.
 
*Consider using a shelling [[Expeditions#Support_Expeditions | support expedition]] to assist with the boss kill.
 +
**Boss does not have AS prior to last kill, so a carrier support expedition may also be useful.
    
{{#invoke:EnemyEncounters|encounterTemplate
 
{{#invoke:EnemyEncounters|encounterTemplate
Line 825: Line 816:  
|G_label = 増援部隊<br>先遣水雷戦隊
 
|G_label = 増援部隊<br>先遣水雷戦隊
 
|G1_xp = 250
 
|G1_xp = 250
|G1_node_info ca_ri-class_flagship ca_ri-class_flagship cl_ho-class_flagship cl_tsu-class_elite dd_ro-class_late_model dd_ro-class_late_model
+
|G1_node_info = ca_ri-class_flagship ca_ri-class_flagship cl_ho-class_flagship cl_tsu-class_elite dd_ro-class_late_model dd_ro-class_late_model
 
|G1_form = line_ahead
 
|G1_form = line_ahead
 
|G2_xp = 240
 
|G2_xp = 240
Line 833: Line 824:  
|H_label = 再建中<br>アンズ環礁泊地
 
|H_label = 再建中<br>アンズ環礁泊地
 
|H1_xp = 320
 
|H1_xp = 320
|H1_node_info = harbor_water_demon cvl_nu-class_flagship dd_i-class_late_model dd_i-class_late_model transport_wa-class transport_wa-class
+
|H1_node_info = anchorage_water_demon cvl_nu-class_flagship dd_i-class_late_model dd_i-class_late_model transport_wa-class transport_wa-class
 
|H1_form = double_line
 
|H1_form = double_line
 
|H1_air_superiority = 35
 
|H1_air_superiority = 35
 
|H1_air_supremacy = 69
 
|H1_air_supremacy = 69
|H2_xp 300
+
|H2_xp = 300
|H2_node_info = harbor_water_demon dd_i-class_late_model dd_i-class_late_model transport_wa-class_elite transport_wa-class transport_wa-class
+
|H2_node_info = anchorage_water_demon dd_i-class_late_model dd_i-class_late_model transport_wa-class_elite transport_wa-class transport_wa-class
 
|H2_form = double_line
 
|H2_form = double_line
 +
|H2_air_superiority = Automatic (even if no carriers)
 
|
 
|
 
|I_label = <span style="color:blue;font-weight:bold">Night Battle Only</span><br>深海棲艦<br>増援部隊I群
 
|I_label = <span style="color:blue;font-weight:bold">Night Battle Only</span><br>深海棲艦<br>増援部隊I群
Line 891: Line 883:  
|dropsG = [[Jintsuu]]
 
|dropsG = [[Jintsuu]]
 
|dropsH = [[Kisaragi]], [[Kuroshio]], [[Sendai]]
 
|dropsH = [[Kisaragi]], [[Kuroshio]], [[Sendai]]
|dropsI = [[Kuma]], [[Kumano]], [[Kuroshio]], '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>''', [[Maruyu]]
+
|dropsI = [[Kuma]], [[Kumano]], [[Kuroshio]], [[Maruyu]], '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>''' '''(Normal/Hard Only)''',  
|dropsK = [[Ashigara]], [[Choukai]], [[Haguro]], [[Isuzu]], [[Kinu]], [[Kinugasa]], [[Kumano]], [[Maruyu]], '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>'''
+
|dropsK = [[Ashigara]], [[Choukai]], [[Haguro]], [[Hyuuga]], [[Isuzu]], [[Kako]], [[Kinu]], [[Kinugasa]], [[Kumano]], [[Maruyu]], [[Naka]], '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>''' '''(Normal/Hard Only)''', [[Shouhou]], [[Suzuya]]
 
|dropsM = [[Abukuma]], [[Junyou]], [[Kagerou]], [[Kuma]], [[Maruyu]], [[Maya]]
 
|dropsM = [[Abukuma]], [[Junyou]], [[Kagerou]], [[Kuma]], [[Maruyu]], [[Maya]]
|dropsN = '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>'''
+
|dropsN = '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>'''  '''(Normal/Hard Only)'''
|dropsO = [[Akebono]], [[Ashigara]], '''<span style="color:#f00 !important;">[[Sakawa|'''<span style="color:red">Sakawa</span>''']]</span>''', [[Ooi]], [[Nagara]], [[Kaga]], [[Hiryuu]], '''<span style="color:#f00 !important;">[[U-511|'''<span style="color:red">U-511</span>''']]</span>''', [[Nagato]], [[Yamashiro]], [[Hiei]], '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>''', [[Ryuujou]], [[Myoukou]], [[Kongou]], [[Haruna]], [[Hiyou]], [[Shouhou]], [[Takao]]
+
|dropsO = [[Akagi]], [[Akebono]], [[Ashigara]], [[Kaga]], [[Kirishima]], [[Kongou]], [[Haruna]], [[Hiei]], [[Hiryuu]], [[Hiyou]], [[Myoukou]], [[Nagara]], [[Nagato]], [[Ooi]], '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>''', [[Ryuujou]], '''<span style="color:#f00 !important;">[[Sakawa|'''<span style="color:red">Sakawa</span>''']]</span>''', [[Shouhou]], [[Takao]], [[Yamashiro]], '''<span style="color:#f00 !important;">[[U-511|'''<span style="color:red">U-511</span>''']]</span>'''
 
}}
 
}}
    
==See Also==
 
==See Also==
 
===References===
 
===References===
* [http://ww2db.com/battle_spec.php?battle_id=6 WWIIDB article on the Battle Of Midway,]] Discussing the idea of south Pacific advances into the Indian Ocean.
+
* [http://ww2db.com/battle_spec.php?battle_id=6 WWIIDB article on the Battle Of Midway,] Discussing the idea of south Pacific advances into the Indian Ocean.
 
*Black, Jeremy (2009). [https://www.usnwc.edu/getattachment/53ad07b4-26d4-4e55-99ce-01617bc34648/Midway-and-the-Indian-Ocean---Jeremy-Black "Midway and the Indian Ocean"]. Naval War College Review 62 (4), discussing how the idea of a Japanese advance into the Indian Ocean would affect overall pressure upon Great Britain (Along with other potential Axis and Allied movements).
 
*Black, Jeremy (2009). [https://www.usnwc.edu/getattachment/53ad07b4-26d4-4e55-99ce-01617bc34648/Midway-and-the-Indian-Ocean---Jeremy-Black "Midway and the Indian Ocean"]. Naval War College Review 62 (4), discussing how the idea of a Japanese advance into the Indian Ocean would affect overall pressure upon Great Britain (Along with other potential Axis and Allied movements).
 
*
 
*
Line 937: Line 929:     
===Source Info===
 
===Source Info===
Original translations sourced to [http://www.himeuta.net/f2-news-announcements/28th-apr-spring-event-2015-patch-4979.html Himeuta Forums]. Tweets are collapsed to save space.
+
Original translations sourced to [http://himeuta.org/showthread.php?4198-28th-Apr-Spring-Event-2015-patch Himeuta Forums]. Tweets are collapsed to save space.
    
<div class="mw-collapsible mw-collapsed">
 
<div class="mw-collapsible mw-collapsed">
Line 1,126: Line 1,118:  
|link = https://twitter.com/KanColle_STAFF/status/592509515200757760
 
|link = https://twitter.com/KanColle_STAFF/status/592509515200757760
 
|JP = 次回の「艦これ」全サーバ群共通メンテナンス&アップデートを明日【4/28(火曜日)】に実施させて頂く予定です。作業は【11:00~19:00】の予定です。同メンテに伴うアップデート完了を以て、「艦これ」春イベ:期間限定海域【発令!第十一号作戦】を実装、作戦開始予定です。
 
|JP = 次回の「艦これ」全サーバ群共通メンテナンス&アップデートを明日【4/28(火曜日)】に実施させて頂く予定です。作業は【11:00~19:00】の予定です。同メンテに伴うアップデート完了を以て、「艦これ」春イベ:期間限定海域【発令!第十一号作戦】を実装、作戦開始予定です。
|EN = The next [KanColle] scheduled maintenance and update is set for [4/28 (Tuesday)] . Duration of the maintainance period is project to last from [11:00 - 19:00] . Upon completion Kancolle will reopen and release the Spring Event: Limited Sea Area【Order! Operation No. 11】
+
|EN = The next [KanColle] scheduled maintenance and update is set for [4/28 (Tuesday)]. The duration of the maintenance period is projected to last from [11:00 - 19:00] . Upon completion Kancolle will reopen and release the Spring Event: Limited Sea Area【Order! Operation No. 11】
 
}}
 
}}
 
</div>
 
</div>
[[Category:Sortie]]
+
{{EventsPortal}}
[[Category:World Maps]]
  −
[[Category: Events]]
  −
[[zh:2015年春季活动]]
 
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