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Created page with "=Introduction= This page is to provide detail on how plane shoot down is calculated during the Fleet Air Defense phase of aerial combat...."
=Introduction=

This page is to provide detail on how plane shoot down is calculated during the [[Aerial Combat#Fleet Air Defense|Fleet Air Defense]] phase of aerial combat.

=Fleet Air Defense=
===Adjusted Anti-Air===
There are two adjusted anti-air values that are taken into account when calculating shoot down; the ship adjusted AA and fleet adjusted AA.

<math>\text{Adj AA}_\text{ship} = \text{AA}_\text{ship} + \sum_{\text{All Slots}} \left( \text{Mod}_\text{equipS} \times \text{AA}_\text{equip} \right) + \left( \text{Mod}_\text{ImprS} \times \sqrt{\bigstar} \right)</math>

* <math>\text{AA}_\text{ship}</math> is the base {{AA}} of the ship.
* <math>\text{Mod}_\text{equipS}</math> is the '''ship anti-air''' equipment modifier. See the table below for details.
* <math>\text{AA}_\text{equip}</math> is the base {{AA}} of the equipment.
* <math>\text{Mod}_\text{ImprS}</math> is the '''ship anti-air''' equipment improvement modifier.
** [[:Category:High-Angle Mounts|High-Angle Mounts]]: <math>3.0</math>
** [[:Category:Anti-Air RADARs|Anti-Air RADARs]]: <math>0</math>
** [[:Category:Anti-Air Guns|Anti-Air Guns]]: <math>4.0</math>
* <math>\bigstar</math> is the level of [[Improvement]].

<math>\text{Adj AA}_\text{fleet} = 1.54 \times \left[ \text{Mod}_\text{formation} \times \sum_{\text{All Ships}} \left( \sum_{\text{All Slots}} \left( \text{Mod}_\text{equipF} \times \text{AA}_\text{equip} \right) + \left( \text{Mod}_\text{ImprF} \times \sqrt{\bigstar} \right) \right) \right]</math>

* <math>\text{Mod}_\text{formation}</math> is the formation modifier.
** Line Ahead/Echelon/Line Abreast/Combined Fleet Cruising 2/Combined Fleet Cruising 4: <math>1.0</math>
** Vanguard/Combined Fleet Cruising 1: <math>1.1</math>\
** Double Line: <math>1.2</math>
** Combined Fleet Cruising 3: <math>1.5</math>
** Diamond: <math>1.6</math>
* <math>\text{Mod}_\text{equipF}</math> is the '''fleet anti-air''' equipment modifier. See the table below for details.
* <math>\text{AA}_\text{equip}</math> is the base {{AA}} of the equipment.
* <math>\text{Mod}_\text{ImprS}</math> is the '''fleet anti-air''' equipment improvement modifier.
** [[:Category:High-Angle Mounts|High-Angle Mounts]]: <math>3.0</math>
** [[:Category:Anti-Air RADARs|Anti-Air RADARs]]: <math>1.5</math>
** [[:Category:Anti-Air Guns|Anti-Air Guns]]: <math>0</math>
* <math>\bigstar</math> is the level of [[Improvement]].

===Fixed Shoot Down===

<math>\text{Shootdown}_\text{fixed} = \frac{ \left[ \text{Mod}_\text{equipped} \times \frac{\text{AA}_\text{ship} + \text{Adj AA}_\text{fleet}}{\text{Mod}_\text{equipped}} \right] \times \text{Mod}_\text{AACI} \times \text{Mod}_\text{CF}}{10}</math>

* <math>\text{Mod}_\text{equipped}</math> is the modifier if the ship has any anti-air equipment equipped.
** It is <math>2</math> if she is equipped with something and <math>1</math> if not.
* <math>\text{Mod}_\text{AACI}</math> is the anti-air cut-in modifier. See [[Anti-Air Fire#Anti-Air Cut-In|below]] for details.
* <math>\text{Mod}_\text{CF}</math> is the combined fleet modifier. It is <math>1</math> otherwise.
** Main Fleet: <math>0.72</math>
** Main Fleet: <math>0.48</math>

===Proportional Shoot Down===

<math>\text{Shootdown}_\text{proportional} = \frac{ \left[ \text{Mod}_\text{equipped} \times \frac{\text{AA}_\text{ship}}{\text{Mod}_\text{equipped}} \right] \times \text{Mod}_\text{CF}}{400} \times \text{N}_\text{planes}</math>

* <math>\text{Mod}_\text{equipped}</math> is the modifier if the ship has any anti-air equipment equipped.
** It is <math>2</math> if she is equipped with something and <math>1</math> if not.
* <math>\text{Mod}_\text{CF}</math> is the combined fleet modifier. It is <math>1</math> otherwise.
** Main Fleet: <math>0.72</math>
** Main Fleet: <math>0.48</math>
* <math>\text{N}_\text{planes}</math> is the current plane count of the targeted slot.

=Anti-Air Cut-In=
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