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| *5 DD, 2 with OASW capability, 1 TCI-Capable | | *5 DD, 2 with OASW capability, 1 TCI-Capable |
| | | |
− | '''Phase 1: Unlocking the Boss''' | + | '''Phase 1: Scouting the area (Unlocking the Boss Route)''' |
| | | |
| This is pretty straightforward, as it requires you to A-Rank the Nodes A, D, K and L. You have one LBAS at your disposal, which you can send to help you complete these nodes. The maximum Range required is 5 | | This is pretty straightforward, as it requires you to A-Rank the Nodes A, D, K and L. You have one LBAS at your disposal, which you can send to help you complete these nodes. The maximum Range required is 5 |
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| <tabber> | | <tabber> |
| |-|A= | | |-|A= |
− | *Recommended Composition is 1CL 5DD or 1(F)BB(V) 1CL 4DD | + | *Recommended Composition is '''1CL 5DD''' or '''1(F)BB(V) 1CL 4DD''' |
− | *The Route is CFBA/CEFBA with C and B being fairly unimpressive enemy torpedo squadrons and F, E being choice nodes | + | *The Route is '''C-F-B-A/C-E-F-B-A''' with '''C''' and '''B''' being fairly unimpressive enemy torpedo squadrons and '''F''', '''E''' being choice nodes |
− | *Node A is a Submarine Node, bringing ASW-Equipment is recommended. | + | *Node '''A''' is a Submarine Node, bringing ASW-Equipment is recommended. |
| **A Battleship will enable a second shelling phase if you struggle to kill the subs | | **A Battleship will enable a second shelling phase if you struggle to kill the subs |
| |-|D= | | |-|D= |
− | *Recommended Composition is 1CL 5DD or 6DD | + | *Recommended Composition is '''1CL 5DD''' or '''6DD''' |
− | *The Route is CEHD with C and H being fairly unimpressive enemy torpedo squadrons and F being a choice node | + | *The Route is '''C-E-H-D''' with '''C''' and '''H''' being fairly unimpressive enemy torpedo squadrons and '''F''' being a choice node |
− | **There is a RADAR-Check requiring you to bring at least 2 Surface RADARs | + | **There is a RADAR-Check requiring you to bring at least '''2 Surface RADARs''' |
− | *Node D is a Submarine Node, bringing ASW-Equipment is recommended. | + | *Node '''D''' is a Submarine Node, bringing ASW-Equipment is recommended. |
| |-|K= | | |-|K= |
− | *Recommended Composition is 1CL 5DD, 1(F)BB(V) 1CL 4DD or 1CA(V) 1CL 4DD | + | *Recommended Composition is '''1CL 5DD, 1(F)BB(V) 1CL 4DD''' or '''1CA(V) 1CL 4DD''' |
− | *The Route is CFGK or CEFGK with C and G being fairly unimpressive enemy torpedo squadrons and F, E being choice nodes | + | *The Route is '''C-F-G-K''' or '''C-E-F-G-K''' with '''C''' and '''G''' being fairly unimpressive enemy torpedo squadrons and '''F, E''' being choice nodes |
− | **There is a RADAR-Check requiring you to bring at least 2 Surface RADARs | + | **There is a RADAR-Check requiring you to bring at least '''2 Surface RADARs''' |
− | *Node K is a Surface Combat Node containing an Abyssal CVL. You can consider bringing Airpower or AACI to combat this | + | *Node '''K''' is a Surface Combat Node containing an Abyssal CVL. You can consider bringing Airpower or AACI to combat this |
| |-|L= | | |-|L= |
− | *Recommended Composition is 1(F)BB(V) 1CL 4DD, 1CA(V) 1CL 4DD or 1(F)BB(V) 1CL 1-2CVL 2-3DD | + | *Recommended Composition is '''1(F)BB(V) 1CL 4DD, 1CA(V) 1CL 4DD''' or '''1(F)BB(V) 1CL 1-2CVL 2-3DD''' |
− | *The Route is CEHL with C and H being fairly unimpressive enemy torpedo squadrons and E being a choice node | + | *The Route is '''C-E-H-L''' with '''C''' and '''H''' being fairly unimpressive enemy torpedo squadrons and '''E''' being a choice node |
− | **There is a RADAR-Check requiring you to bring at least 2 Surface RADARs | + | **There is a RADAR-Check requiring you to bring at least '''2 Surface RADARs''' |
− | *Node L is a Surface Combat Node | + | *Node '''L''' is a Surface Combat Node |
| |-| | | |-| |
| </tabber> | | </tabber> |
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| Completing these tasks will unlock Node N containing the Boss | | Completing these tasks will unlock Node N containing the Boss |
| | | |
− | '''Phase 2: Fighting Baguette-Hime''' | + | '''Phase 2: Fighting [[Summer French Battleship Princess]]''' |
| | | |
| To clear the map, you are required to deplete the HP Bar by damaging the [[Summer French Battleship Princess]] and sink her on Last Dance. As she has up to '''254 Armour''' on Last Dance, bringing TCI or Ships with historical Bonus is highly recommended. | | To clear the map, you are required to deplete the HP Bar by damaging the [[Summer French Battleship Princess]] and sink her on Last Dance. As she has up to '''254 Armour''' on Last Dance, bringing TCI or Ships with historical Bonus is highly recommended. |
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| |-|North= | | |-|North= |
| *Recommended Composition is 1(F)BB(V) 1CA(V) 1CL 3DD | | *Recommended Composition is 1(F)BB(V) 1CA(V) 1CL 3DD |
− | *The Route is CEFGMN with C, G being unimpressive torpedo squadrons, M being a subnode, E, F being choice nodes and N being the Boss node | + | *Recommended LBAS for First Land Base is 1-2 Fighter / 2-3 Torpedo Bomber or Land Base Bombers |
− | **There is a RADAR-Check requiring you to bring at least 2 Surface RADARs | + | *The Route is '''C-E-F-G-M-N''' |
− | **There is a LoS-Check at node G | + | **Nodes '''C, G''' being unimpressive torpedo squadrons, '''M''' being a subnode, '''E''', '''F''' being choice nodes and '''N''' being the Boss node |
| + | **There is a '''RADAR-Check''' requiring you to bring at least '''2 Surface RADARs''' |
| + | **There is a '''LoS-Check''' at node '''G''' |
| *This approach limits the Airpower you are allowed to bring to the boss, so you might not be able to make use of Daytime Special Attacks | | *This approach limits the Airpower you are allowed to bring to the boss, so you might not be able to make use of Daytime Special Attacks |
| *Bringing Boss Support is recommended | | *Bringing Boss Support is recommended |
| |-|South= | | |-|South= |
− | *Recommended Composition is 1(F)BB(V) 1CL 1-2CVL 2-3DD or 1(F)BB(V) 1CL 1CVL 1CA(V) 2DD | + | *Recommended Composition is '''1(F)BB(V) 1CL 1-2CVL 2-3DD''' or ''''1(F)BB(V) 1CL 1CVL 1CA(V) 2DD''' |
− | *The Route is CEHLN with C, H and L being surface combat nodes, E being a choice node and N being the Boss node | + | *Recommended LBAS for First Land Base is 1 Fighter / 3 Torpedo Bomber or Land Base Bombers |
− | **There is a RADAR-Check requiring you to bring at least 2 Surface RADARs | + | *The Route is '''C-E-H-L-N''' |
− | **There is a LoS-Check at node H | + | ** Nodes '''C''','''H''' and '''L''' being surface combat nodes, '''E''' being a choice node and N being the Boss node |
| + | **There is a RADAR-Check requiring you to bring at least '''2 Surface RADARs''' |
| + | **There is a '''LoS-Check''' at node '''H''' |
| *This approach allows you to bring more daytime firepower to the boss as achieving Air superiority and using special attacks will help your Damage. However, you will be arriving under a slight Ammo Penalty as you are facing three preboss-nodes. | | *This approach allows you to bring more daytime firepower to the boss as achieving Air superiority and using special attacks will help your Damage. However, you will be arriving under a slight Ammo Penalty as you are facing three preboss-nodes. |
| *Bringing Boss Support is recommended | | *Bringing Boss Support is recommended |
| |-| | | |-| |
| </tabber> | | </tabber> |