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| ===Fleet Carriers and Armored Fleet Carriers - CVs and CVBs=== | | ===Fleet Carriers and Armored Fleet Carriers - CVs and CVBs=== |
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| + | Fleet carriers are the other major group of "heavy" ship that you will encounter in Kancolle. |
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| + | Carriers, unlike most other ships, carry air squadrons of varying sizes, as such, they are one of the few classes in the game in which **equipment order plays a major role**. Fighters contribute fighter power, while bombers contribute both to opening strike and to carrier shelling power (carrier shelling is a *horrible* term, incidentally). |
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| + | Here is our main criteria for evaluating the usefulness (or crappiness) of a carrier, wee will go into the exact intricacies of these criteria later, but short explanations are included below |
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| + | * Slot distribution: The bigger the slot, the greater the airstrike power and the more resistant a slot is to being completely wiped out. |
| + | ** First Slot: A max-veterancy bomber in the first slot confers additional multipliers on critical hits |
| + | ** Small slots: Due to the nature of fighter veterancy bonuses (a flat bonus), small slots are ideal for fighters (and recon planes too) |
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| + | * Base FP: Carriers which can hit the FP cap using a few torpedo bombers allow for more fighters to be run (and more obviously, hit harder than their counterparts) |
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| + | * Armored CVs: Due to the high power of carrier shelling, CVs such as Shoukaku and Zuikaku still hit extremely hard even when chuuha |
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| + | ====Fleet Carriers - CVs==== |
| + | There are only six really relevant carriers for most events, two of which |
| + | =====Cardiv 1: Akagi and Kaga===== |
| + | * '''Akagi 赤城''': K1 20/20/32/10 |
| + | * '''Kaga 加賀''': K1 20/20/46/12 |
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| + | Akagi is probably going to be your first carrier (she comes from a quest), Kaga may be significantly more difficult to obtain. |
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| + | Let's look at them first, Kaga is strictly better than Akagi in terms of plane slots, but possesses 5 less firepower than Akagi. |
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| + | =====Cardiv 2: Souryuu and Hiryuu===== |
| + | * '''Souryuu 蒼龍'''and '''Hiryuu 飛龍''': K1 18/27/18/10 |
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| + | Souryuu and Hiryuu's K2s are more advanced, and will be covered just below |
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| + | Souryuu and Hiryuu |
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| + | =====Cardiv 5: Shoukaku and Zuikaku===== |
| + | * '''Shoukaku 翔鶴''' and ''' Zuikaku 瑞鶴''': K1 24/24/24/12 |
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| + | Shoukaku-class K2s are well outside the scope of this introductory guide |
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| ====Armored Fleet Carriers - CVBs==== | | ====Armored Fleet Carriers - CVBs==== |
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| The good news is that there are only three armored carriers in the game, '''Shoukaku 翔鶴, Zuikaku 瑞鶴, and Taihou 大鳳''', the even better news is that since they're all but out of reach for beginners and even intermediate players, there's no real need to worry about them. | | The good news is that there are only three armored carriers in the game, '''Shoukaku 翔鶴, Zuikaku 瑞鶴, and Taihou 大鳳''', the even better news is that since they're all but out of reach for beginners and even intermediate players, there's no real need to worry about them. |
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− | In any case, we're going to go through them here, both as a showcase of the Shoukaku-class's capability in future, and on the off chance that you actually went out and crafted Taihou (you absolute madman). | + | In any case, we're going to go through them here as a showcase of the Shoukaku-class's capability in future, a primer for what youand on the off chance that you actually went out and crafted Taihou (you absolute madman). |
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− | {{reflist}}
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