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| 2DD Mandatory, Fast mandatory. | | 2DD Mandatory, Fast mandatory. |
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− | [[Seaplane Tender Princess]] will require the use of the <font color="Purple">'''Shima Fleet'''</font>. This phase is relatively straightforward. | + | '''[[Seaplane Tender Princess]]''' will require the use of the <font color="Purple">'''Shima Fleet'''</font>. This phase is relatively straightforward. |
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− | Attaining AS here is completely impractical (504 FP) if not impossible, as it would require the sacrifice of [[Nachi]] and [[Ashigara]], removing bombers from [[LBAS]] for fighters, and more. | + | Attaining AS here is completely impractical (504 FP) if not impossible, as it would require the sacrifice of [[Nachi]] and [[Ashigara]], removing bombers from [[LBAS]] for fighters and more. |
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| Key Pointers: | | Key Pointers: |
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| * A submarine may be utilized to divert fire, however, as a fast fleet is a requirement, a boiler+turbine combination is mandatory | | * A submarine may be utilized to divert fire, however, as a fast fleet is a requirement, a boiler+turbine combination is mandatory |
− | ** The SS may be retreated without consequence. As sparkling a submarine is extremely cheap and submarines benefit greatly proportionately from the extra evasion when sparkled, it is highly recommended that you sparkle the SSV. | + | ** The SS may retreat without consequence. As sparkling a submarine is extremely cheap and submarines benefit greatly proportionately from the extra evasion when sparkled, it is highly recommended that you sparkle the SSV. |
| ** This can be done extremely cheaply at E5 | | ** This can be done extremely cheaply at E5 |
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− | The final composition of the fleet would therefore look along the lines of: SSV 2FBB 2CA 3DD | + | The final composition of the fleet would, therefore, look along the lines of: SSV 2FBB 2CA 3DD |
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| * ASW bombers may be sent to node H to increase the consistency of reaching the boss node | | * ASW bombers may be sent to node H to increase the consistency of reaching the boss node |
− | * Node O checks for 2DD, an FCF may therefore be used prior to or at node O if you would still have at least 2DDs remaining | + | * Node O checks for 2DD, an FCF may, therefore, be used prior to or at node O if you would still have at least 2DDs remaining |
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− | The boss node of E6 Phase 1 contains AV hime, due to the historical bonuses and the presence of the friend fleet, finishing this phase should be relatively simple | + | The boss node of E6 Phase 1 contains '''[[Seaplane Tender Princess]]''', due to the historical bonuses and the presence of the friend fleet, finishing this phase should be relatively simple. |
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| + | '''Suggested [[LBAS]]''' |
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| + | *'''Node H''' |
| + | *'''1 LBAS''' |
| + | *'''4 ASW Bomber Planes - Distance 3 needed''' |
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| + | '''Node H''' can present some challenges on Normal and Hard difficulty with the [[Submarine So-Class]] that appear on this node. Only consider using this up until the last kill if So-class are a problem. Otherwise, you can use Vanguard Formation to try to bypass this node. |
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| + | '''Node O''' |
| + | *'''1 LBAS''' |
| + | *'''2 Fighter/ 2 Bombers - Distance 4 needed''' |
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| + | Node O often present the greatest challenge on this map due to the strong air power the '''[[Light Carrier Nu-Class|Light Carrier Nu-Class/Kai]]''' carry. If needed, you can use an [[LBAS]] to help neutralize and make the fight there simpler, otherwise, use an SS to help bypass most of the trouble this node to save your LBAS for more important uses. |
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| + | '''Node U''' |
| + | *'''2-3 LBAS''' |
| + | *'''LBAS 1: 2 Fighter/ 2 Bombers - Distance 6 needed''' |
| + | *'''LBAS 2-3: 2 Fighter/ 2 Bombers - Distance 6 needed''' |
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| + | Since the boss node is simple, bringing this set up with 3 [[LBAS]] should be more than enough to take out most of the enemy units leaving only the [[Seaplane Tender Princess]], and possibly a few basic enemy units left making for an easy victory on this node. |
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| '''Phase 2 - BB Hime Kai''' | | '''Phase 2 - BB Hime Kai''' |