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Use of the in-route/node support expedition is recommended. Please note that Node '''N''' is '''not''' a boss node.
 
Use of the in-route/node support expedition is recommended. Please note that Node '''N''' is '''not''' a boss node.
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'''<font color="Green">Kurita Fleet's</font> Section'''
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'''<font color="Green">Kurita Fleet</font> Phase'''
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'''Recommended Fleet'''<br>
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'''Recommended Fleets'''<br>
'''2-4 (F)BB, 0-2 CA(V) 2 CVL / 1 CL, 1-2CA, 2-3 DD, 0-1 CLT 0-1 AO''' (Kurita Fleet members required '''Easy - 5''' , '''Normal - 7''', '''Hard - 10''') <br>
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'''2-4 (F)BB 2CVL + CL2DD 2CA CLT/CA'''
''AO should only be considered to last dance if needed as an alternative method''
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'''2-4 (F)BB CV CAV + CL2DD 2CA CLT/CA''
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In the <font color="Green">'''Kurita Fleet'''</font> section, the combined fleet will have to face a several of battles, including 2 air battle nodes and 2 battles against fleets consisting of mostly Nu-class type Light Carriers.  
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This route involves 2 airstrikes followed by 3 surface battles prior to the boss.
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Due to the amount of air power you will need to face and the difficulty you select, you may need to either organize a full fighter set-up on both CVLs (For Normal and Hard) or 1 Torpedo Bomber , 3 Fighters (For Easy and Very Easy) just so you can maintain enough air power to slightly hold out or slightly overpower the carrier fleet.
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* This phase requires a very high amount of fighter power, with CVLs as full fighter carriers not being uncommon
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** If additional air power is required, Nagato, Yamato, and Musashi can all fit seaplane fighters if needed, which will usually require the tradeoff of an AP shell (except on Musashi)
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* On the boss node, ships in the escort fleet can also participate in the air battle (combined fleet vs combined fleet), should Suzuya and Kumano be used in the escort fleet, they can still contribute to the air fight here.
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*[[Maya|Maya Kai Ni]] (also a Kurita Fleet member) is highly recommended for this map, both for her AACI, and also as a very strong attacker in the escort fleet, she is capable of running a TCI if luckmodded.
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If you have a [[12cm 30 Tube Rocket Launcher Kai 2]], you can equip it onto a CVL to assist a light carrier to neutralize attacks aimed at it. 
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If additional air power is need you can use Nagato, Yamato, and Musashi's second remodel can also fit a seaplane fighter into her fifth slot to provide supplementary fighter power.
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* The primary challenges are the surface nodes and the penultimate node, with up to 4 Nu-kais or 6 Rus.
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* A [[12cm 30 Tube Rocket Launcher Kai 2]] has a chance to neutralize the damage done by an airstrike if equipped on a BBV, CV(B/L), AV, or CAV. In this case, it would be invaluable for protecting your vulnerable CVLs
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Bringing [[Maya|Maya Kai Ni]] (also a Kurita Fleet member) is recommended to help perform [[Anti-Air Cut In]]s.
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The FCF is usually for retreating damaged ships, however, this map possesses some differences
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* 5/7/10 (Easy, Med, and Hard respectively) Kurita Fleet ships are are required for the shortest route to the boss at node Q.
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* The only node where the FCF is completely safe to use is therefore Node R (the pre-boss node), after the Kurita member check at node Q.  
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At the pre-boss node (R), the fleet will have to take on a full battleship combined fleet consisting of 6 Ru-class Battleships along with an escort fleet of powerful Destroyers and Light Cruisers. On harder difficulties, an LBAS full of land-based bombers may be needed for this node to make things easier (prior to Last Dance).
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Despite this issue, bringing an FCF is still a valid option especially when chipping, given the difficulty of node R. Additionally, there is no LoS check between the pre-boss and boss nodes.
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FCF is useful for retreating damaged ships, but this may off route your fleet if utilized early enough, especially on harder difficulties, where up to '''10''' Kurita Fleet ships are required for the shortest route to the boss. Generally, it is safe to use (that is, without potentially off-routing your fleet) after Node R (the pre-boss node), as the next node will be the boss node. There is also no LoS check between the pre-boss and boss nodes.
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'''The Friend Fleet'''
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It is possible to influence what friend fleets will arrive:
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* Friend fleets will not appear if a member of your fleet match a member of the friend fleet. Wit hthe exception of DesDiv 19.
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** The best friend fleet that can arrive is the Nishimura fleet with its 7 members
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* Maya and Yukikaze would be excellent choices for E4 even in the absence of this mechanic, and as such automatically exclude the possibility of CruDiv4 and the Guadacanal fleet
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At this point, the three fleets which could appear are DesDiv19 (default), the European fleet (weakish), and Nishimura (ideal)
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To exclude the European fleet would require one of Warspite, Ark Royal, Richelieu, or Jervis to be run. The only non-impractical way to exclude this fleet would be to use Richelieu in place of a Kongou (or Warspite in place of a Nagato/Yamato). Using Richelieu, of course, comes with its tradeoffs in terms of fleet composition, and may be more practical for medium or easy difficulties.
      
'''Battling the [[Escort Water Princess]]'''
 
'''Battling the [[Escort Water Princess]]'''
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* Secondly, Hayasui would fit in the escort fleet alongside CL2DD, necessitating the removal of a CA or CLT from the composition, in itself significant.
 
* Secondly, Hayasui would fit in the escort fleet alongside CL2DD, necessitating the removal of a CA or CLT from the composition, in itself significant.
 
** Hard mode only allows up to 2 non-Kurita ships, of which Hayasui and a CLT would be, therefore requiring all 10 others to be historical ships (therefore shutting Abukuma usage out)
 
** Hard mode only allows up to 2 non-Kurita ships, of which Hayasui and a CLT would be, therefore requiring all 10 others to be historical ships (therefore shutting Abukuma usage out)
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'''The Friend Fleet'''
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It is possible to influence what friend fleets will arrive:
 +
 +
* Friend fleets will not appear if a member of your fleet match a member of the friend fleet. Wit hthe exception of DesDiv 19.
 +
** The best friend fleet that can arrive is the Nishimura fleet with its 7 members
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* Maya and Yukikaze would be excellent choices for E4 even in the absence of this mechanic, and as such automatically exclude the possibility of CruDiv4 and the Guadacanal fleet
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At this point, the three fleets which could appear are DesDiv19 (default), the European fleet (weakish), and Nishimura (ideal)
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To exclude the European fleet would require one of Warspite, Ark Royal, Richelieu, or Jervis to be run. The only non-impractical way to exclude this fleet would be to use Richelieu in place of a Kongou (or Warspite in place of a Nagato/Yamato). Using Richelieu, of course, comes with its tradeoffs in terms of fleet composition, and may be more practical for medium or easy difficulties.
    
'''[[LBAS]] Recommendations'''
 
'''[[LBAS]] Recommendations'''
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