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Plan your [[LBAS]] deployment to defend the fleet as they advance the surface battles or Air Attack nodes and have you fleet set to vanguard to evade most incoming attacks
 
Plan your [[LBAS]] deployment to defend the fleet as they advance the surface battles or Air Attack nodes and have you fleet set to vanguard to evade most incoming attacks
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nce you reach the night battle areas, proceed to use the [[Vanguard Formation]] to protect the fleet until you reach the point you need to get to depending on the difficulty (Node M for Easy and Node N for Normal, Score an A+ rank on N for Hard).  
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Once you reach the night battle areas, proceed to use the [[Vanguard Formation]] to protect the fleet until you reach the point you need to get to depending on the difficulty (Node M for Very Easy, Node N for Easy, Score an B+ rank on N for Normal, or Score an A+ rank on N for Hard).  
    
Since PT Imps will appear on nodes H and M, use the [[Vanguard Formation]] along with having your fleet equipped with either an Anti-Air Gun and/or [[Skilled Lookouts]] (See [[PT Imp Group]] page for more details)
 
Since PT Imps will appear on nodes H and M, use the [[Vanguard Formation]] along with having your fleet equipped with either an Anti-Air Gun and/or [[Skilled Lookouts]] (See [[PT Imp Group]] page for more details)
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'''Battling the [[Escort Water Princess]]'''
 
'''Battling the [[Escort Water Princess]]'''
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In the <font color="Green">'''Kurita Fleet'''</font> section, the combined fleet will have to face a number of battles, including 2 air battle nodes and 2 battles against fleets consisting of mostly Nu-class type Light Carriers. Due to the amount of air power you will need to face and the difficulty you select, you may need to either organize a full fighter set-up on both CVLs or 1 Dive Bomber (preferably '''Fighter-Bomber''', for the same reasons listed in the E-2 section), 3 Fighters just so you can maintain enough air power to slightly hold out or slightly overpower the carrier fleet. Musashi's second remodel can also fit a seaplane fighter into her fifth slot to provide supplementary fighter power.
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In the <font color="Green">'''Kurita Fleet'''</font> section, the combined fleet will have to face a number of battles, including 2 air battle nodes and 2 battles against fleets consisting of mostly Nu-class type Light Carriers. Due to the amount of air power you will need to face and the difficulty you select, you may need to either organize a full fighter set-up on both CVLs (For Normal and Hard ) or 1 Torpedo Bomber , 3 Fighters (For Easy and Very EasY) just so you can maintain enough air power to slightly hold out or slightly overpower the carrier fleet. Musashi's second remodel can also fit a seaplane fighter into her fifth slot to provide supplementary fighter power.
    
However, this map involves multiple air battles (with very high fighter power requirements), so there remains a possibility that your CVLs' bomber slots may get wiped before you reach the boss. Even with a full fighter loadout, your fighter power will also suffer losses en route to the boss due to this. Given that the boss node also requires a fairly high amount of fighter power, do take this into account before committing bombers to your set-up.
 
However, this map involves multiple air battles (with very high fighter power requirements), so there remains a possibility that your CVLs' bomber slots may get wiped before you reach the boss. Even with a full fighter loadout, your fighter power will also suffer losses en route to the boss due to this. Given that the boss node also requires a fairly high amount of fighter power, do take this into account before committing bombers to your set-up.
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