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===Tips===
 
===Tips===
There are three routes to the boss node, in no particular order, they are
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There are three routes to the boss node, from northmost to southmost, they are
* '''South route B-E-(H)-L'''
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* '''South route B-E-I-L'''
   
* '''North route A-D-(H)-L'''
 
* '''North route A-D-(H)-L'''
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* '''South route 1: B-E-(H)-L'''
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* '''South route 2: B-E-I-L'''
    
n.b. H node is a blank node
 
n.b. H node is a blank node
    
'''General Considerations'''
 
'''General Considerations'''
* The main factor to consider when choosing between the north route and one of the south routes will be the night battle node D (which varies with HQ level) against the Ru-Flag at E (on all HQ levels)
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* The main factor to consider when choosing between the north route and a south route will be the night battle node D (which varies with HQ level) against the Ru-Flag at E (on all HQ levels)
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'''South route (B-E-(H)-L) and (B-E-I-L)'''
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'''South route B-E-(H)-L and B-E-I-L'''
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* The difference between the two south routes is having to route through the battle node I, which includes a Wo-Kai (or Flag-wo  
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* The difference between the two south routes is having to route through the battle node I, which includes a Wo-Kai (or Flag-wo below HQ 100)
* Do not overestimate the Wo-Kai, it is a strong enemy, but it is the much weaker base variant and is far less accurate than the far stronger Wo-Kai IV seen in events. (12 less accuracy)
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* While the Wo-Kai at node I is a strong enemy, it is the much weaker base Wo-Kai, and not the Wo-Kai Type IV often seen in events. (12 less accuracy, less FP, weaker airstrike, etc.)
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'''North route (A-D-(H)-L'''
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'''North route A-D-(H)-L'''
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The north route necessitates either a drum-carrying fleet or a light fleet.
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* There are three primary issues this fleet faces, one at each node.
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* Node A has a formation with Chi-flag CLTs at HQ 100+, which are a threat to lighter ships especially in the absence of a second shelling phase.
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** Sub HQ 100, this node can still be dangerous to lower-levelled ships.
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*The night battle Node D has the possibility of a Ri-Kai at HQ 90+
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** At lower HQ levels, Node D is somewhat easier. Nonetheless, although only the Ri-classes are capable of performing special night attacks, a single attack from a He-flag (48+80) is a significant threat to a DD.
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*Lastly comes the boss node L, with at least 3 BBs. If you have opted for a DD-heavy fleet, a night battle is almost certainly required
     
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