Line 3: |
Line 3: |
| * '''South route (B-E-(H)-L)''' | | * '''South route (B-E-(H)-L)''' |
| * '''South route (B-E-I-L)''' | | * '''South route (B-E-I-L)''' |
− | * '''North route (A-D-(H-L)''' | + | * '''North route (A-D-(H)-L''' |
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| + | n.b. H node is a blank node |
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− | ** Only two battles before the boss node\ | + | '''General Considerations''' |
− | ** '''Recommended fleet compositions''': 2CA/CAV 2DD 2CVL; 2CA/CAV 2DD 1CLT 1CVL; 1CL 2DD 3CVL | + | * The main factor to consider when choosing between the north route and one of the south routes will be the night battle node D (which varies with HQ level) against the Ru-Flag at E (on all HQ levels) |
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| + | '''South route (B-E-(H)-L) and (B-E-I-L)''' |
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| + | * The difference between the two south routes is having to route through the battle node I, which includes a Wo-Kai (or Flag-wo |
| + | * Do not overestimate the Wo-Kai, it is a strong enemy, but it is the much weaker base variant and is far less accurate than the far stronger Wo-Kai IV seen in events. (12 less accuracy) |
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| + | '''North route (A-D-(H)-L''' |
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| + | '''Recommended fleet compositions''': 2CA/CAV 2DD 2CVL; 2CA/CAV 2DD 1CLT 1CVL; 1CL 2DD 3CVL |
| *** No BB(V) or CV allowed | | *** No BB(V) or CV allowed |
| *** 2 CA/CAV and 2DD give guaranteed branching for this route, however, alternatives such as 4CA2CVL or 3CA3CVL exist (but those fleets can offroute to F) | | *** 2 CA/CAV and 2DD give guaranteed branching for this route, however, alternatives such as 4CA2CVL or 3CA3CVL exist (but those fleets can offroute to F) |