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While most Heavy Cruisers work best for surface combat scenarios, Maya is unique in her specialization in AA combat. While she performs well for her regular and first remodel, and is necessary for various quests to earn [[:Category:AAFD|Anti-Air fire directors]], she does not come close to her full potential until reaching her second remodel. Because of her high AA and the ability to utilize 4 equipment slots, she can be equipped to function as a surface combat ship, a Surface / AA Hybrid, or a pure AA defense Ship.  
 
While most Heavy Cruisers work best for surface combat scenarios, Maya is unique in her specialization in AA combat. While she performs well for her regular and first remodel, and is necessary for various quests to earn [[:Category:AAFD|Anti-Air fire directors]], she does not come close to her full potential until reaching her second remodel. Because of her high AA and the ability to utilize 4 equipment slots, she can be equipped to function as a surface combat ship, a Surface / AA Hybrid, or a pure AA defense Ship.  
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Owing to both her high AA stat as well as her equipment diversity, she can be set up to perform a larger [[Aerial_Combat#Anti-Air_Cut-In|AACI Guaranteed Shootdown Bonus]] than any other ship in the game (currently to 10, if armed with a Bofors, Radar, HA gun combo). Due to this factor, Maya is often commonly considered to be useful for AA-cut in support in combined fleet scenarios to help give your fleet the edge needed when trying to gain air control over the enemy's air units. Due to this, Maya's commonly considered to be a big help in maps where air control is needed when carriers can't go, or in later stage event maps where her AA-cut ins become a necessity to gaining superiority over the Enemy Fleet and where Anti-Air specialized DDs like the Akizuki-class don't need to apply.
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Owing to both her high AA stat as well as her equipment diversity, she can be set up to perform a larger [[Aerial_Combat#Anti-Air_Cut-In|AACI Guaranteed Shootdown Bonus]] than any other ship in the game (8 if armed with a Standard AA gun, Radar, HA gun combo). Due to this factor, Maya is often commonly considered to be useful for AA-cut in support in combined fleet scenarios to help give your fleet the edge needed when trying to gain air control over the enemy's air units. Due to this, Maya's commonly considered to be a big help in maps where air control is needed when carriers can't go, or in later stage event maps where her AA-cut ins become a necessity to gaining superiority over the Enemy Fleet and where Anti-Air specialized DDs like the Akizuki-class don't need to apply.
    
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